Quickview Black Seas, Tabletop GamesFirst-rate ships of the line are the ultimate vessel in Black Seas. These ships pack a tremendous punch and can take quite the pummelling. Any enemy unfortunate enough to be caught in the broadside of a 1st Rate is not likely to be around long enough to take the tale. 1st Rates also have access to the greatest quantity and wealth of customisation and upgrade options in the game. Spanish 1st Rates are especially characterful when utilising the national special rules in the game. Many Spanish vessels were extremely heavily armed, and thus can take the ’Over Gunned’ upgrade for no additional cost. This bonus does not come without penalty however, as such bulky ships were difficult to sail. They must therefore pass a skill test when attempting to sail at a quicker rate of knots. Veteran crews are also not allowed to be taken on such ‘Over Gunned’ 1st Rates ships.
Quickview Black Seas, Tabletop GamesSchooners are two-masted vessels with both masts having loose footed sails rigged on gaff and two or more headsails (staysails rigged in front of the fore mast). They were not designed for combat, being built mainly for cargo, passenger and fishing purposes. During the Napoleonic era, Schooners were used to communicate dispatches, rather than divert more important warships for this purpose. In fact their size and swiftness made them ideal for this purpose. Such vessels sometimes received criticism from the Admiralty for their sailing durability and inherent weakness, without understanding their exact purpose. That is not to say that schooners did not actively engage in combat. Their speed made them ideal to intercept Slaver ships for example. Contains 6 Metal Vessels.
Quickview Black Seas, Tabletop GamesA gunboat squadron is like a gnat in comparison to the larger ships-of-the-line. Nevertheless, they have a useful place in the fleet. A gunboat would typically have only a single mast with square-rigged sails, mounting between one and three fixed cannons. Fleets of all navies kept gunboats on hand. They could be useful in shallower waters, as with only a single mounted cannon, they were able to manoeuvre relatively easily where a large ship could not. If this cannon was a 32-pounder it could still prove dangerous to larger vessels. For instance, a frigate could easily destroy a single gunboat with a single broadside hit. But if deployed in large numbers, the frigate would struggle to deal with every gunboat before sustaining heavy damage itself. The extremely cheap cost and relative time is taken to build these gunboats could prove a tremendous advantage. Gunboats were crucial to Napoleon's notion for the planned invasion of England in 1804, whilst the US Navy's policy between 1803 and 1812 focussed its Navy around the concept - this was to prove ineffectual against the British Blockade in the war of 1812. Contains 3 Resin & Metal ships.
Quickview Black Seas, Tabletop Games1st Rate ships of the line were extremely large and powerful and were a true display of a Navy's power. They were, however, expensive to operate, so their service use was limited in times of peace. In the carronade era, a 1st Rate ship-of-the-line was defined as mounting no less than 100 guns. A French Navy 1st Rate can, when using the national special rules, be an extremely resilient foe to dislodge from battle. French ships have access to the 'sturdy' upgrade for a discount, and thus have a significant number of ship point to chew through. Of course, 1st rates are generally very powerful, but point for point, a French 1st rate should be sticking around longer to wreak havoc among your enemy's formations.
Quickview Black Seas, Tabletop GamesHMS Victory was a First Rate Ship-of-the-Line, the most powerful type of ship of her day. She had three gun decks mounting 100 guns. The Royal Navy had always built very large ships to fight major fleet battles. The French and Spanish navies did not tend to build First Rates until after the American War of Independence in 1783. Though launched in 1765 she was not commissioned until 1778. This long period of weathering meant her timbers were well seasoned and are a major reason for her long life. Though launched on 7th May 1765 HMS Victory, the ship was not commissioned until 1778. Over a period of 34 years, between 1778 and 1812, HMS Victory took part in five naval battles. Commissioned for service in the American War of Independence, Victory fought in the First and Second Battles of Ushant and the Battle of Cape Spartel. During the French Revolutionary War, she was Admiral Jervis’ flagship at the Battle of Cape St Vincent. In 1805 she achieved lasting fame as the flagship of Vice-Admiral Nelson in Britain's greatest naval victory, the defeat of the French and Spanish at the Battle of Trafalgar. In the Game H.M.S Victory is a potent force on the tabletop. Aside from a formidable array of weaponry and fantastic resilience, her inspiring presence confers a bonus to all nearby friendly ships when they are required to take a skill test. If Nelson is present, this bonus is augmented yet further!
Quickview Black Seas, Tabletop GamesOrient was of the Océan-class of ships. These were a series of 118-gun three-decker ships of the line of the French Navy, designed by engineer Jacques-Noël Sané. Launched on July 20, 1791, she was originally named the Dauphin Royal, but having come into service during a time of great political upheaval, she was promptly renamed. As a tribute to a political movement, she was dubbed the Sans-Culotte. She retained this name for three years before it also became contentious. In the Game Orient is an extremely powerful 1st Rate Flagship on the tabletop. Woe betides the enemy that suffers the full brunt of her broadside. Remember that you can only take a limited number of 1st rate ships in a Black Seas fleet, therefore Orient provides an impressive and powerful centrepiece for your French fleet. She also receives a very characterful set of special rules in the game, gaining a combat bonus when facing British ships, and if should she ever catch fire, she will immediately explode as per her famous historical demise.
Quickview Black Seas, Tabletop GamesA 3rd rate ship, as defined by the British rating system, was a ship of the line which mounted between 64-80 guns. Usually, this would mean two gun decks. Despite their relative size and power compared to larger 1st and 2nd rates, it was considered that 3rd rates maintained an effective, perhaps even superior balance between sailing ability, firepower and cost. For a number of nations, 3rd rates were the most popular ship size. Cheaper to operate and easier to sail without the sacrifice of offensive capability, the only ships a 3rd rate could not single-handedly engage were larger three-decked ships. A large number of 3rd rates were built and employed on a variety of missions. The Kit The 3rd Rates Squadron kit is generic, meaning you can use it to represent ships of any nation. The frame has options for you to customise your ships, in the form of differing figureheads and stern plates; enabling you to make your fleet truly unique. The 3rd Rates Squadron box contains all you need to get these vessels to the tabletop. These are suitable for navies of any nation. The kit includes a bobbin for rigging your vessels, sails and decals for every nation capable of building & sailing third rates, as well as all the gaming materials for using the vessels in your games of Black Seas.
Quickview Black Seas, Tabletop GamesBlack Seas - The Age Of Sail era, fleet ship-of-the-line, combat game set between 1770 and 1830 Prepare your fine array of 1/700th scale tall-ships for battle. Alongside a softback copy of the Black Seas core rules, you'll get nine beautifully detailed plastic miniatures; three frigates and six brigs. You'll also get sails, rigging and flag sheets for all your ships and all the ship cards, wake markers and tokens that you'll need to play and an A0 battle mat, dice and rulers!
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