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Conquest

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    Conquest: Nords Mountain Jotnar (Artisan Series)
    Conquest: Nords Mountain Jotnar (Artisan Series)

    Conquest: Nords Mountain Jotnar (Artisan Series)

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    This figure was designed by the team at Para-Bellum in keeping with our aesthetic, and then sculpted by renowned artist Michael Kontraros. This is a true artisan series miniature, with incredible details that make it a presence on a game table, or as a painted model. Following Ragnarok and the burning of Yggdrasil, the Jotun threatened all human life in the northern continent. The emergence of the Einherjar from their slumber brought their dominance to an abrupt and final end. With their greatest Shaman-Kings broken, the Jotun were made to bend the knee and swear allegiance to their Einherjar and their human subjects. Today, the few remaining Eihnherjar can grant truly exceptional leaders authority over one of these towering behemoths. Strong and tireless, a Jotun is a priceless asset to the community he is assigned to. Some enterprising Jarls are willing to bring them along on raids. Ruinously expensive to transport and feed while at sea, Jotun soon prove their value on land. Towering over 6 meters, a Mountain Jotnar is a primordial force of destruction on the battlefield. Their powerful limbs can shatter a shield line in a single blow, hurling full grown men through the air as if they were toys. How they Play: Staple of Nord Army Lists, this Heavy Monster Regiment builds up on the early-mid game pressure this faction excels at, able to deliver a volume of high Cleave Attacks and break and break through Enemy Lines! Battlefield Role: Anti-Infantry Monster Class: Heavy Type: Monster
    £99.50
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    Conquest: Hundred Kingdoms Order Of The Ashen Dawn
    Conquest: Hundred Kingdoms Order Of The Ashen Dawn

    Conquest: Hundred Kingdoms Order Of The Ashen Dawn

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    Exemplars even amongst the superhumanly skilled Orders, the Order of the Ashen Dawn are spoken of in hushed whispers and respectful tones even by those who are unlucky enough to count them as enemies. Clad in baroque armor of a craftsmanship that has reduced master smiths to tears, these holy warriors are the definitive answer to the monsters and nightmares that plague mankind. They are the final guardians of the Sealed Temple and the keepers of its darkest treasures. FUN FACT - In First Blood these will be officers with unique rules, thus 3 cards. A unique feature for this set. Battlefield Role: Elite Cavalry Class: Heavy Type: Cavalry
    £48.99
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    Conquest: Dweghom Steelforged
    Conquest: Dweghom Steelforged

    Conquest: Dweghom Steelforged

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    Some Dweghom manifest so much of their Elemental Gift, they must master it or be consumed by it. Few Have the skill, will or dedication needed to become Sorcerers. In fact, most Dweghom elect to install techno sorcerous grafts that allow them to harmlessly vent their excess power. Steelforged pilots are recruited from amongst these individuals who possess a Gift for both Elements: their excess Primordial Fire and Earth channelled through their grafts and into these towering steel automata. Countless foes have been cut down expecting a lumbering clanking behemoth, only to be confounded by the speed and power of these deadly automata. How they Play: The Steelforged are the Dweghom’s answer to the age old question of “quantity or quality of Attacks?”. With the Flux-Powered Rule Steelforged are capable of switching from one mode of Attack to the other whilst their naturally high Defence stats allows them to withstand even the most violent of onslaughts! Battlefield Role: Restricted Brute Class: Medium Type: Brute
    £41.99
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    Conquest: W’adrhŭn Chosen Of Conquest (Dual Kit)
    Conquest: W’adrhŭn Chosen Of Conquest (Dual Kit)

    Conquest: W’adrhŭn Chosen Of Conquest (Dual Kit)

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    The presence of the Ukunfazane, the Living Goddess, among the W’adrhŭn, ensures that the population at large is devout; the Cults, composed of those W’adrhŭn who dedicate their lives to the worship and emulation of their patron God, take this a step further. The Chosen of Conquest are the most prolific of these Cults, its Chosen warriors present in almost every tribe. Speed and discipline, coupled with the Goddess’ gifts, allow the Chosen of Conquest to always be where they need to be on the battlefield, blunting the enemy’s advance and turning the tide with flawlessly executed assaults. This kit will also make a Veterans force, but the same is not true in reverse. How they Play Elite troops, being able to bring a mix of naturally high offensive and defensive stats, making the pound-for-pound the most versatile W'adrhŭn Infantry Regiment coming at a significant price but their Medium classification allowing them to excel against even heavier Regiments they will encounter later on as the battle unfolds. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £31.99
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    Conquest: Old Dominion Hetairos
    Conquest: Old Dominion Hetairos

    Conquest: Old Dominion Hetairos

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    In the early days of the Old Dominion the Kataphraktoi were the Caelesors chosen Companions, or Hetairoi, armed with the finest arms and armor he could furnish and mounted atop the greatest steeds he could find. As the Old Dominion evolved, these ancient formations were abandoned, but not the title of Hetairos. Granted to the greatest champions of the Old Dominon, this was a title granted only by the Caelesor himself for deeds of valor upon the field of battle. Some of that prowess and glory remain in their withered remnants, and the Hetairoi are the first among equals in a Kataphraktoi warband, their mere presence reminding their companions of the glorious charges of ages past. How they Play: Hetairos or colloquially known as “Companions” are veterans that have proven themselves to their superiors and higher command and entrusted to lead the mighty Kataphraktoi into battle. This Officer allows the Regiment to further lean into its shock cavalry role and deliver devastating flank charges where the fighting is thickest! Battlefield Role: Officer Type: Cavalry
    £19.99
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    Conquest: Hundred Kingdoms Army Support Pack (Wave 4)
    Conquest: Hundred Kingdoms Army Support Pack (Wave 4)

    Conquest: Hundred Kingdoms Army Support Pack (Wave 4)

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    This Hundred Kingdoms Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Hundred Kingdoms themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: City States Dorilates
    Conquest: City States Dorilates

    Conquest: City States Dorilates

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    Hoplites know that the difference between victory and defeat lies with the strength of the Phalanx and focus their efforts on the integrity of its shield wall. The canniest veterans among the Hoplites know that pure defense will see a phalanx buckle under uncontested enemy pressure, thus they turn their eyes to the Dorilates, the spear masters among their number, to set the tempo and angle of their thrusts, complimenting the sheer defensive power of the Phalanx with increased aggression. How They Play A veteran Hoplite, the Dorilates trains and coordinates the shield wall/pike formation. When the Regiment clashes with the enemy formation, the Hoplites/Phalangites unleash a rapid barrage of spear/pike thrusts forcing enemy soldiers to cower, keep their heads down and ultimately force them into exposing weaknesses in their formation. Battlefield Role: Officer Type: Infantry
    £17.50
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    Conquest: City States Lochagos
    Conquest: City States Lochagos

    Conquest: City States Lochagos

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    The Lochagos is critical promotion for a veteran Hoplite who has taken a permanent position in his City State’s military. They quarter and fight on the frontline with the troops, but are present in all of the staff meetings an army on the march may have. This insight into the Officer’s thinking allows them to quickly relay orders and adapt to the flow of battle, making sure the army fights as a unified whole. How They Play The disciplined and drilled Hoplite and Phalangite would not be nearly as effective without the presence of these Officers on the battlefield. Lochagoi or "Diavivastes" ensure that the orders coming in from commanding officers are quickly and effectively relayed to the troops in the front lines allowing for impeccable coordination between Regiments. In both The Last Argument of Kings and First Blood this Officer acts as the voice of their commanding officer, relaying orders and ensuring that they are carried out! Battlefield Role: Officer Type: Infantry
    £17.50
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    Conquest: City States Thorakites (Dual Kit)
    Conquest: City States Thorakites (Dual Kit)

    Conquest: City States Thorakites (Dual Kit)

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    While unmatched in formation combat on an open field, Phalangites and Hoplites do not fare well in constrained spaces and rough terrain. Thorakites are the answer to these problems. Trained to a higher physical standard, but without the rigid formation and drill of the phalanx, Thorakites allow an enterprising commander to exploit gaps and developments on the battlefield that the traditional phalanx would be too cumbersome to address.

    How They Play Where Hoplites form a stalwart shield wall the Thorakites protect the Phalanx’s flanks and exploit gaps left in the enemy lines. Place Thorakites in your Strategic Stack and combine their activation with a withdrawing Hoplites/Phalangites Regiment. Where the Hoplites/Phalangites withdraw the Thorakites may immediately take advantage charging through gaps in the enemy lines!

    Battlefield Role: Mainstay Infantry Class: Light Type: Infantry
    £27.99
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    City States: Agema (Dual Kit)
    City States: Agema (Dual Kit)

    Conquest: City States Agema (Dual Kit)

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    Agema are, without a doubt, the best fighters available to a City States commander. They are invariably the personal guard of rules, tyrants and council members alike. Armed, armored and augumented to the highest standards that a ruler can afford, the notion of failure or defeat is anathema to these elite soldiers, who are trained to fight and win on any battlefield under any circumstance.

    How They Play Agema are veterans and the finest warriors selected from the ranks of the Thorakites. They retain the same mobility and flexibility whilst sporting upgraded stats, at a price. Place Agema in your Strategic Stack and combine their activation with a withdrawing Hoplites/Phalangites Regiment. Where the Hoplites/Phalangites withdraw the Agema may immediately take advantage charging through gaps in the enemy lines!

    Battlefield Role: Restricted Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: Nords Army Support Pack (Wave 4)
    Conquest: Nords Army Support Pack (Wave 4)

    Conquest: Nords Army Support Pack (Wave 4)

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    This Nords Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Nords themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: City States Army Support Pack (Wave 4)
    Conquest: City States Army Support Pack (Wave 4)

    Conquest: City States Army Support Pack (Wave 4)

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    This City States Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated City States themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: The Spires Army Support Pack (Wave 4)
    Conquest: The Spires Army Support Pack (Wave 4)

    Conquest: The Spires Army Support Pack (Wave 4)

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    This Spires Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Spires themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: Dweghom Army Support Pack (Wave 4)
    Conquest: Dweghom Army Support Pack (Wave 4)

    Conquest: Dweghom Army Support Pack (Wave 4)

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    This Dweghom Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Dweghom themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: Dweghom Herald Of Magma
    Conquest: Dweghom Herald Of Magma

    Conquest: Dweghom Herald Of Magma

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    Few, if any Dweghom, understand the phenomenon that the Heralds represent. The only ones who might have some understanding of these are the very eldest of sorcerers and the cryptic the Steel Shapers, and they chose to remain silent on the topic even when confronted with the existence of the Heralds of Magma, who seem to share their Mastery of Primordial Earth and Fire, but employ it in a completely different way: seeking to destroy, rather than create. Battlefield Role: Officer Type: Infantry
    £17.50
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    Conquest: Old Dominion Army Support Pack (Wave 4)
    Conquest: Old Dominion Army Support Pack (Wave 4)

    Conquest: Old Dominion Army Support Pack (Wave 4)

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    This Old Dominion Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Old Dominion themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: City States Mechanist
    Conquest: City States Mechanist

    Conquest: City States Mechanist

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    Every army of the City States that marches to war, does so under the supervision of at least one Mechanist. One could be forgiven for believing he is there to ensure the smooth operation of the army and the countless machines, both big and small, that are so vital to the smooth operation of a City State’s army. What many fail to recognize is that they are there to ensure that reality itself operates along the rules and parameters laid out in their Lexicons by their Divinity. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Conquest: City States Promethean (Dual Kit)
    Conquest: City States Promethean (Dual Kit)

    Conquest: City States Promethean (Dual Kit)

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    When one gazes upon the wonders of a City State; its cyclopean walls, its towering cranes and smokeless foundries, one cannot help but suspect that these wonders cannot have been built by mortal hands alone. And they would not be far wrong. Deep within the bowels of each Acropolis reside the Prometheans, ancient Titanic allies of the Scholae and their founder, whose deep primordial knowledge is responsible for many of the wonders that allow the city states to stand. Rare and fell is the need that rouses one of these ancients to war, for their every blow cracks the enemies will even as it empowers it’s allies. Battlefield Role: Spellcasting Monster Class: Medium Type: Monster
    £69.99
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    Conquest: City States Hephaestian (Dual Kit)
    Conquest: City States Hephaestian (Dual Kit)

    Conquest: City States Hephaestian (Dual Kit)

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    While the Titans were convinced of the need to aid the Scholae and their Founder in their efforts, not all of them agreed how. The Prometheans chose to aid them by sharing with them the secrets of Creation, the Hephaestian chose a different path: that of Destruction. Looking upon mankind and worried of what they would make of the weapons they had been gifted, the Hephaestian’s chose instead to become the weapons bringing their overwhelming power onto the battlefield on behalf of their mortal allies. Battlefield Role: Spellcasting Monster Class: Heavy Type: Monster
    £69.99
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    Conquest: City States Minotaur Thyreans
    Conquest: City States Minotaur Thyreans

    Conquest: City States Minotaur Thyreans

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    When the Bred were originally conceived and gifted to the Dominion, Minotaurs were intended to be docile, tractable agrarian workers. It did not take long for man to look upon this mountain of muscle and decide to put it to a different use. Purposefully bred and conditioned for aggression, Minotaur Thyreans and their double handed weapons are an unstoppable presence of the battlefield, delivering unstoppable charges and wielding massive weapons that make a mockery of enemy defenses and formations. Battlefield Role: Brute Regiment Class: Heavy Type: Brute
    £42.50
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    Conquest: City States Minotaur Haspists
    Conquest: City States Minotaur Haspists

    Conquest: City States Minotaur Haspists

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    Those minotaurs that have somehow escaped the sad fate of their Thyrean kin can look forward to a quiet life of agrarian work. Their prodigious strength and legendary stamina mean that even with the odds stacked against them, most can look forward to buying their own emancipation writ within a decade or two. As citizens, however, they are duty bound to serve in the army much like their human counterparts. Most do so as Haspists, consciously standing apart from their fallen Thyrean kin, specializing in defense and bolstering the line where the weaker humans might falter. Battlefield Role: Brute Regiment Class: Medium Type: Brute
    £42.50
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    Conquest: W’adrhŭn Army Support Pack (Wave 4)
    Conquest: W’adrhŭn Army Support Pack (Wave 4)

    Conquest: W’adrhŭn Army Support Pack (Wave 4)

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    This special W’adrhŭn set includes Secret Objectives as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, special TLAOK and First Blood Scenario cards and casting tokens. All of these cards are contained within a beautifully illustrated and faction themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container. Updated for 2023 with recent releases.
    £18.99
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    Conquest: W’adrhŭn Chieftain
    Conquest: W’adrhŭn Chieftain

    Conquest: W’adrhŭn Chieftain

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    While civil divisions and rule by council might be all well and good for the day-to-day rule of a village, the Ukunfazane was well aware that her fractious children would need a strong hand to hold the tiller when they marched to war. Thus was the position of the Chieftain born: Elected from amongst the oldest and canniest of W’adrhŭn warriors and standing outside the village hierarchy, Chieftains wield power only within that confines of a military raid or campaign, but there their will authority is absolute. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Conquest: City States Faction Dice (Grey Swirl - 25pk)

    Conquest: City States Faction Dice (Grey Swirl – 25pk)

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    These dice contain a mixture of ancient marbles swirled with alabaster greys and inlaid with a City States blue finish. The symbols are on the ONE side. Yes, the ONE side. Pack contains 25 x 16mm resin dice. Officially Licensed Conquest City States Dice. These are a Baron of Dice Original.  They are directly affiliated with Para Bellum Games.
    £22.50
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    Conquest: W’adrhŭn Veterans
    Conquest: W’adrhŭn Veterans

    Conquest: W’adrhŭn Veterans

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    Few mortal forces strike as much fear into the hearts of an opposing general as the sight W’adrhŭn Veterans taking the field. Hardened by years of combat and honed to a fine edge over countless campaigns, these hard bitten W’adrhŭn have been awarded steel arms and armor by the Cult of War in recognition of their mastery of the field of battle. With reflexes and instincts nurtured by a lifetime of war, these grizzled Veterans can perform almost any role on the battlefield, shifting from obdurate defense to savage attack in the blink of an eye. Battlefield Role: Mainstay Line Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: Old Dominion Varangian Guard (Dual Kit)
    Conquest: Old Dominion Varangian Guard (Dual Kit)

    Conquest: Old Dominion Varangian Guard (Dual Kit)

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    It is the nature of power to corrupt. Few individuals were as aware of this universal truth as the Caelesors of the Old Dominion. Like the Praetorians replaced the Athanatoi and their unbending devotion to the writ of Hazlia, so were the Varangians established upon the ashes of the Praetorian Guard when their mortal weakness and thirst for power saw them betray their leaders. Through the centuries of unrest and the Fall that followed, the Varangians have stood guard over the Caelesors and those closest to them, bringing bloody death and vengeance to any who would dare harm them. Battlefield Role: Restricted Infantry Class: Heavy Type: Infantry
    £27.99
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    Conquest: Old Dominion Athanatoi (Dual Kit)
    Conquest: Old Dominion Athanatoi (Dual Kit)

    Conquest: Old Dominion Athanatoi (Dual Kit)

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    Precursors to the lauded Praetorians, the origin of the Athanatoi is shrouded in the myths and legends that churned around the birth of the Dominion and its early forces. Faceless and remorseless, they were the God’s Will made manifest in mortal hands. The ranks of these Athanatoi were capped at one thousand, to be replenished from a pool of the most talented warriors the Dominion had to offer should one of them fall in battle. Now, even in death, they serve, bringing their god’s judgment on all those foolish enough to think they can stand before these immortals. Battlefield Role: Restricted Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: City States Aristarch
    Conquest: City States Aristarch

    Conquest: City States Aristarch

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    Much of a City States bureaucratic apparatus is selected through a rigorous civil service exam, but the Aristarch is an exception. Handpicked from the pool of Aspirant Polemachoi by the ruling power of a City State; be it a Council, a Tyrant or even a God, an Aristarchos embodies all of the virtues of a city State and is thus chosen to lead its forces on campaign. Tested and trained to a standard even higher than that of the Polemarch, his studies focus instead on strategy, philosophy, politics and economics, allowing him to serve the role of general, ambassador or governor as needs dictate to further the power and glory of his City. Battlefield Role: Character Class: Medium Type: Character
    £17.50
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    Conquest: City States Polemarch
    Conquest: City States Polemarch

    Conquest: City States Polemarch

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    Raised almost exclusively within the walls of the Scholae, aspirant Polemarchs are selected from the teeming multitudes of the City State through the rigorous yearly exams that feed the City State’s administration. Chosen for their leadership skills and physical proficiency, their exhaustive, ten-year curriculum is rounded out with at least a decade’s worth of actual combat experience before they can claim the title. Leading from the front lines and inspiring their troops, Polemarchoi have become iconic figures epitomizing the martial strength of the City States. This has led ignorant northern scholars to translate the title of Polemarchos as ‘Warlord’. This is wrong, the correct title is ‘Lord of War’. Battlefield Role: Character Class: Medium Type: Character
    £17.50
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    Conquest: City States Hoplites (Dual Kit)
    Conquest: City States Hoplites (Dual Kit)

    Conquest: City States Hoplites (Dual Kit)

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    Unlike the feudal obligations of the Hundred Kingdoms, the City States have embraced a higher ideal for their people and armed forces. The bulk of their army is composed of Hoplites, citizen soldiers mustered to protect their city and its interests. Armed and equipped from the advanced foundries of their City State and drilled relentlessly, a phalanx of Hoplites is an almost immovable obstacle on the battlefield, capable of holding their own against the best any challenger might throw at them. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: City States Phalangites (Dual Kit)
    Conquest: City States Phalangites (Dual Kit)

    Conquest: City States Phalangites (Dual Kit)

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    While Hoplites are the citizen soldiery of a given City State, the Phalangites are its professional army. Hardboiled and scarred veterans of countless campaigns, Phalangites take everything that makes a phalanx deadly, and kick it up a notch. Eschewing the use of the hoplon (shield) their daily drills allow them to employ their pikes, the dreaded sarissa, while holding formation. This turns them into both a hammer and an anvil, allowing them to retain their defensive nature while crushing the opposition behind an impenetrable hedge. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: Token Pack

    Conquest: Token Pack

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    This box contains 36 total tokens for use in Conquest First Blood or The Last Argument of Kings tabletop gameplay. This set includes 7 different designs:
    • 10 Wound Markers
    • 8 Conquest Markers
    • 5 Draw Event Markers
    • 5 Casualty Markers
    • 5 Broken Markers
    • 2 Reinforcement Line Markers
    • 1 Supremacy Marker
    These come in a handy box for transport.
    £13.50
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    Conquest: The Last Argument Of Kings Softcover Rulebook (Version 2.0)
    Conquest: The Last Argument Of Kings Softcover Rulebook (Version 2.0)

    Conquest: The Last Argument Of Kings Softcover Rulebook (Version 2.0)

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    A5 fully illustrated and color rulebook for the evolved 2.0 rule set - the Last Argument of Kings. The 2nd Edition of "Conquest: The Last Argument of Kings" brings a number of quality-of-life updates to the game, exciting Scenarios and Special Rules as well as incorporating all relevant 1st Edition Errata and FAQ into its main rules. With its own, fast paced system and set on an original and mature fantasy setting, with over fourteen factions weaved into the lore, Conquest is conceptualized and designed to provide for its players and carriers for years to come.
    £5.99
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    Conquest: Nords Sea Jotnar (Artisan Series)

    Conquest: Nords Sea Jotnar (Artisan Series)

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    In ancient times, so long gone as to have passed from legend into myth, the Sea Jötnar challenged the Ice Jötnar for the leadership of their people and were only defeated when their dim mountain kindred joined the opposing side. Forced to swear mighty oaths of fealty and service, they were nonetheless exiled from Jotunheim, forced to make their homes in the waters around what were once their lands. Grown strong and powerful again by the bounty of the oceans, when the Einherjar awoke, the Sea Jötnar were drawn into combat against the Einherjar by their Ice Jötnar rulers, only to see their oaths of fealty transferred to the victorious humans. Centuries of hunting and feasting upon the bounty of the deep ocean have made them powerful and honed their cunning, making them an ideal battlefield asset for those formidable enough to enforce the authority of the ancient oaths. This figure was designed by the team at Para-Bellum in keeping with our aesthetic, and then sculpted by renowned artist Michael Kontraros. This is a true artisan series miniature, with incredible details that make it a presence on a game table, or as a painted model. Battlefield Role: Restricted Monster Class: Heavy Type: Monster
    £99.50
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    Conquest: Old Dominion Karyatids (Dual Kit)
    Conquest: Old Dominion Karyatids (Dual Kit)

    Conquest: Old Dominion Karyatids (Dual Kit)

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    While Hazlia’s Fall and subsequent annihilation of the population of Capitas infused the very stones of Capitas with his power, nowhere was this more evident than in his greatest temples. Here the very blood of Hazlia oozed from the walls, infusing his holiest icons and statuary with a dark parody of life. The beautiful Karyatids that once ringed the great temple’s temenoi have come to life and, in a grotesque parody of their ritual purpose, now hunt down all interlopers in their god’s domain. Only the most zealous and dedicated of Hazlia’s servants can hope to bind these unholy creations in common purpose to unleash their horror upon the battlefield, where missiles creatide of divine blood and sheer spite make a mockery of mortal armor and flesh. Battlefield Role: Brute Regiment Class: Heavy Type: Brute
    £34.99
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    Conquest: Old Dominion Kanephors (Dual Kit)
    Conquest: Old Dominion Kanephors (Dual Kit)

    Conquest: Old Dominion Kanephors (Dual Kit)

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    Deep within the great temples of Capitas, one could find the Telestria, great halls in which people were initiated into the mysteries of Hazlia’s cult. Ringing these richly appointed halls, dozens upon dozens of Kanephors stood guard, bearing the bounty and gifts their lord would shower unto Hazlia’s new initiates. In a dark parody of their former role, these terrifying animate constructs can be unleashed upon the battlefield to deliver their god’s last gift: Death. Battlefield Role: Brute Regiment Class: Heavy Type: Brute
    £34.99
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    Conquest: Old Dominion Mounted Strategos
    Conquest: Old Dominion Mounted Strategos

    Conquest: Old Dominion Mounted Strategos

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    The origins of chivalry and the feudal order can, like almost all institutions of the Hundred Kingdoms, be traced back to the establishment of the Kataphraktoi Taghmata in the Old Dominion. Their cost of their mount, equipment and deployment as well as effectiveness on the battlefield set these warriors on a league of their own. A Mounted Strategos is the epitome of this ancient warrior code, a paragon of a bygone age mounted on his ritual companion, whose faded glory and tattered panoply cannot dim the blazing intellect and sheer will that smolder within this faded vessel. Battlefield Role: Character Class: Medium Type: Cavalry
    £19.99
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    Conquest: Hundred Kingdoms Imperial Ranger Corps (Triple Kit)
    Conquest: Hundred Kingdoms Imperial Ranger Corps (Triple Kit)

    Conquest: Hundred Kingdoms Imperial Ranger Corps (Hunter Cadre / Longbowmen Triple Kit)

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    NB: This is a Triple Kit. It contains 12 Plastic Miniatures and can make your choice of one of three units - Imperial Rangers, Hunter Cadre, or Longbowmen, with the option of making their respective command models. The Imperial Ranger Corps was born in the early years of the Tellian Empire when its expansion gave the Imperial family more lands than it could reasonable and safely manage. A group of expert woodsmen was hired to explore, catalogue, and safeguard these lands. After the fall of the Empire successive Chamberlains have reinforced and expanded the role of the Imperial Ranges, given their intimate knowledge of not only them Imperial Households lands, but all lands in between making them the fearsome force they are today, equally at home on the field as they are in the woods. Battlefield Role: Mainstay Missile Infantry Class: Light Type: Infantry
    £27.99
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    Conquest: Hundred Kingdoms Errant Of The Order Of The Shield
    Conquest: Hundred Kingdoms Errant Of The Order Of The Shield

    Conquest: Hundred Kingdoms Errant Of The Order Of The Shield

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    During the early reign of the Hundred Kingdoms, the Order of the Shield took it upon itself to protect man from its most dangerous predators. Eschewing the combat formations of their predecessors, the Order of the Shield traveled the lands alone and sought to alleviate suffering where they could. The Emperor elevated their Order to the rank of Imperial Magistrates, allowing the Errant Knights of the Shield to work as judge, jury and executioner against all but the most powerful of noble houses. This did not endear them to the nobility, and when the last Emperor died one of their first moves was to seek out and destroy any members of this ancient order. Today they are few and far in between but continue their thankless task of protecting the citizens and peasants of the 100 Kingdoms against all those who would prey upon them, especially the nobility itself. Battlefield Role: Command Upgrade/Officer Type: Infantry
    £17.50
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    Conquest: Hundred Kingdoms Order Of The Crimson Tower
    Conquest: Hundred Kingdoms Order Of The Crimson Tower

    Conquest: Hundred Kingdoms Order Of The Crimson Tower

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    The Order of the Crimson Tower has taken upon itself to combat one of the great scourges of mankind: War. They have forsaken the notion of eliminating it entirely, instead focusing on ensuring it causes as little collateral damage as possible. Incredibly scrupulous in securing employment, they not only demand their employer have a strong Casus Belli (legal reason for war) but demand from their employers that no looting or pillaging take place. Were they any less effective in combat, these terms would make them incredibly unpopular, but such is their prowess that many lords are willing to forsake the material gains of war in order to secure their service. Battlefield Role: Heavy Shock Cavalry Class: Heavy Type: Cavalry
    £42.50
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    Conquest: Hundred Kingdoms Priory Commander Of The Order Of The Crimson Tower
    Conquest: Hundred Kingdoms Priory Commander Of The Order Of The Crimson Tower

    Conquest: Hundred Kingdoms Priory Commander Of The Order Of The Crimson Tower

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    All of the Orders have adopted a loosely decentralized model of operations for their forces. This is in large part due to the conflicting nature of their goals, but also closely tied to the idealism of their cause and the zeal with which they pursue it. Most Orders forces are concentrated in small groups called cloisters that usually operate from a single fortified monastery or abbey. A Priory Commander is the greatest amongst his peers, elected by them to lead them in combat and represent their interests at the round table of Argem. Battlefield Role: Character Class: Heavy Type: Cavalry
    £20.50
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    Conquest: Old Dominion Profane Reliquary
    Conquest: Old Dominion Profane Reliquary

    Conquest: Old Dominion Profane Reliquary

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    When Hazlia fell, countless fragments of his divine realm were recovered by his devoted servants across the length and breadth of Capitas. These small fragments of divinity retain to power to animate and agitate the normally compliant souls of the un-Gods faithful, rousing them and allowing a small fraction of his deathly Will to spill over into the world, sapping the very life force and vitality of his foes. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: Old Dominion Dark Cenotaph
    Conquest: Old Dominion Dark Cenotaph

    Conquest: Old Dominion Dark Cenotaph

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    Throughout the history of the Old Dominion, each Legion had a separate interment site where all the recovered bodies of its fallen Legionnaires and officers were buried. Crowning each of these spartan necropolises was a Cenotaph, a memorial to those who fell but were not recovered. A locus for the enduring pride of the Legion, any foe fighting under its dark power knows he faces not only the relentless dead in front of him, but the combined will of those countless Legionnaire’s whose bodies were not recovered. Battlefield Role: Command Upgrade Type: Infantry
    £19.99
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    Conquest: Nords Valkyries
    Conquest: Nords Valkyries

    Conquest: Nords Valkyries

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    Steeped in violence and combat, the Valkyrie cult loudly proclaims the divinity of the Einherjar to all who will listen. Soldier brides to their living gods they stand ready to give their lives for their divine champions on and off the field. Their own message counters that of the einherjar themselves, who worship the Old Gods who died ruing the Ragnarök, but who better to ascend in their place than the living champions who shepherded humanity during its darkest times? Battlefield Role: Mainstay Line Infantry Class: Medium Type: Infantry
    £31.99
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    Conquest Nords Volva
    Conquest Nords Volva

    Conquest: Nords Volva

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    Volvas are the smartest and most ambitious of the Valkyries who have risen to positions of command and authority within the cult. Schooled in the rituals and mysticism of the Valkyrie cults from childhood, they have untangled the mysteries of faith-based magic and can lead their followers to terrifying heights of religiously fueled violence, both on and off the field. Battlefield Role: Character Class: Light Type: Character
    £16.50
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    Conquest: Hundred Kingdoms Female Noble Lord (alt sculpt)
    Conquest: Hundred Kingdoms Female Noble Lord (alt sculpt)

    Conquest: Hundred Kingdoms Female Noble Lord (alt sculpt)

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    Alternate female sculpt of the infantry Noble Lord commander model for your Conquest Hundred Kingdoms army or First Blood Faction. Battlefield Role: Character, Light Infantry Class: Light Type: Character, Infantry
    £17.50
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    Conquest: Dweghom Initiates (Dual Kit - Wardens)
    Conquest: Dweghom Initiates (Dual Kit - Wardens)

    Conquest: Dweghom Initiates (Dual Kit – Wardens)

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    All Dweghom honor the Deukhorro, the Descent of their Ancestors into the fiery core of War’s prison. None take it as far as the Ardent who actively re-enact it. Initiates are those prospective members of the Ardent Creed who band together to take part in battles to gain some experience before exposing themselves to the real danger of the Deukhorro. Be they shield-bearing warriors or ballistae specialists, when one encounters unranked Hold Warriors, he will mostly be facing hardened veterans who have devoted their life to military service. The small percentage who are not lifelong servicemen, however, trade battlefield experience for ambition and ruthlessness, making them just as dangerous on the field of battle. Battlefield Role: Line Infantry Class: Medium Type: Infantry
    £31.99
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    Conquest: Dweghom Wardens (Dual Kit - Initiates)
    Conquest: Dweghom Wardens (Dual Kit - Initiates)

    Conquest: Dweghom Wardens (Dual Kit – Initiates)

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    Amongst the most dangerous and fanatical of the Ardent are the Wardens, those Dweghom who have taken it upon themselves to protect their Holds from those dangers that might arise from the primordial Depths. Giving their lives over to an endless cycle of conflict and violence, these warriors have made combat a way of life, relishing the opportunity to fight on the surface. Battlefield Role: Line Infantry Class: Medium Type: Infantry
    £31.99
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    Conquest: Old Dominion Hierodeacon
    Conquest: Old Dominion Hierodeacon

    Conquest: Old Dominion Hierodeacon

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    The Fall of Hazlia and his Pantheon shook even the fervent believers who would ultimately embrace the apocalyptic dogma of the Final Creed. When the voice of their god vanished after his defeat at the hands of Kleon and the Last Legion many of his followers fell into despair. However even the most zealous of his followers could hear the howling cacophony of a hundred hungering Divinities trapped within the Pyre that burns in the center of Capitas... Fallen Divinities that only need a few faithful followers, self ordained Hierodeacons, to preach their word and carry out their mission of sin that their new masters might unleash a millennia of malice and hatred upon the world. Battlefield Role: Character Class: Light Type: Infantry
    £17.50
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    Conquest: Old Dominion Strategos
    Conquest: Old Dominion Strategos

    Conquest: Old Dominion Strategos

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    A Strategos is the supreme commander of a Dominion Legion, a master of men who commanded the absolute loyalty of his troops, serving as their temporal and spiritual leader while on campaign. His mastery was one of strategy and diplomacy, allowing his officers, the ten Xhiliarchs who served under him to focus on logistics, tactics and the disposition of the troops. Entombed with all the pomp and ceremony one could expect, their awakening into an unlife of service is complete with misery and loss, for unlike the lesser order they not only retain their cognitive function, but memories from before. This makes them a double edged sword for those who would seek to command them: while one of the easiest and most efficient ways to secure the performance and power of an awakened Legion, the Strategoi are no unthinking minions to command. Their cognitive function and memories have allowed them to retain their personalities and with it, ambition. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Conquest: The Spires Onslaught Drones (Dual Kit)
    Conquest: The Spires Onslaught Drones (Dual Kit)

    Conquest: The Spires Onslaught Drones (Dual Kit)

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    A portion of all Force Grown Drones is tithed to the Onslaught Program. An advanced research grant established by the directorate to further the development of the Spire’s combat drones. It is upon these hapless wretches that the Directorate expands its knowledge of neural and hormonal overstimulation, pushing the boundaries of their own craft a tiny bit further with each test. Already they have borne fruit, allowing the clones’ direct supervisors to trigger their hyper aggression only once a safe distance from friendlies has been achieved. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: The Spires Bound Clones (Dual Kit)
    Conquest: The Spires Bound Clones (Dual Kit)

    Conquest: The Spires Bound Clones (Dual Kit)

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    Lacking the mental prowess to join the Directory or the beauty to serve the Lineages directly as domestics, the vast majority of clones decanted find their way into the ranks of the Bound, the professional forces each Sovereign Lineage keeps on retainer. Clothed, fed, equipped, and trained at the Lineage’s expense, these soldiers are kept on standby for those tasks that require a fully cognizant mind and could not be entrusted to a servile drone. This should not lead one to think that their lives mean more to their masters, but rather that their masters expect more for the investment into their continued existence. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Hundred Kingdoms: Mounted Squires
    Hundred Kingdoms: Mounted Squires

    Conquest: Hundred Kingdoms Mounted Squires

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    Trained in the arts of combat almost from childhood, squires are a potent force on the field even if they lack the panoply of a full knight. Often the youngest sons of landed nobles or wealthy burghers, their arms and equipment are a cut above what one would expect. Many noble houses have taken to fielding their squires in battle, rewarding them generously for their efforts calculating that their breeding, education, and training are far more valuable and dependable than the simple mercenary motivation of a man at arms. Battlefield Role: Cavalry Regiment Class: Light Type: Cavalry
    £34.99
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    Conquest: First Blood Softcover Rulebook V.2
    Conquest: First Blood Softcover Rulebook V.2

    Conquest: First Blood Softcover Rulebook V.2

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    Conquest: First Blood is a fast-paced, narrative Wargame of thrilling battles, set in the world of Conquest and designed to provide to the players the opportunity to experience a different type of Conquest combat – but still play a Conquest battle. Unlike the grand battles of TLAOK, Conquest: First Blood! focuses on a single Character and their entourage, allowing players to experience the world of Conquest through the eyes of a soldier in the shieldwall rather than the eagle eye view of an army Commander. First Blood 2.0 is a fully fledged competitive, skirmish wargame! To do that the designers have focussed on the nuances of individual Model positioning and intra-Regiment synergies. The rules now treat individual teams of soldiers as building blocks together which form powerful ad-hoc formations. It is each player's job to find the weak point in their enemy's formation and disentangle it through smart maneuvering and intelligent order of play.
    £6.50
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    Conquest: W’adrhŭn Aberration
    Conquest: W’adrhŭn Aberration

    Conquest: W’adrhŭn Aberration

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    While the W’adrhûn experiment was a resounding success, a certain amount of genetic… divergence is to be expected amongst so young a race. Aberrations are those W’adrhun of the later generations whose adrenal system is simply incompatible with anything other than fighting. Their presence among a troop of W’adrhun Blooded can make them even more lethal on the field, fighting on even when impaled on enemy weapons. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: W’adrhŭn Hunting Pack
    Conquest: W’adrhŭn Hunting Pack

    Conquest: W’adrhŭn Hunting Pack

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    Not all beasts employed by the W'adrhun are hulking monstrosities that dominate the battlefield. They have in fact almost managed to domesticate a smaller breed, affectionately called the uzibukhali, (smart claw). Packs of these feathered menaces roam W'adrhun settlements keeping them clear of vermin and smaller predators in exchange for scraps and access to the charnel pits. In times of war they are easily wrangled into packs and unleashed upon the scouts and forerunners of the enemies force, their cunning and ferocity making them more than a match for more powerful opponents. Battlefield Role: Mainstay Cavalry Unit Class: Light Type: Cavalry
    £34.99
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    Conquest: Hundred Kingdoms Neophyte
    Conquest: Hundred Kingdoms Neophyte

    Conquest: Hundred Kingdoms Neophyte

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    Modest, humble and absolutely terrified a Neophyte really has no place on the battlefield... but devout warriors of the Hundred Kingdoms are often accompanied by one nonetheless. Capable of providing final rites and shriving the troops of their sins, the presence of a neophyte does little for the battle effectiveness of the troop, but does mark them as devout in the eyes of their general and gods. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: Old Dominion Archimandrite
    Conquest: Old Dominion Archimandrite

    Conquest: Old Dominion Archimandrite

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    When the Fall occurred the vast majority of Hazlia’s priesthood was obliterated along with Capitas, the capital of the theocratic Dominion. Those who survive today and have taken the mantle of the Last Creed are the spiritual descendants not of the central priesthood which was annihilated along with Capitas, but of the monastic orders that thrived beyond the reach of Capitas’ influence. Amongst the oldest and most dangerous members of the Last Creed are the Archimandrites, each blessed in the vile might of the unGod and steeped in the mysteries and rituals of his dark church. Their monasteries abandoned in return of cells deep within the bedrock beneath Capitas, these blasphemous creatures command the absolute loyalty of a dozen or so acolytes who lead the depraved followers of the apocalyptic cults so readily found in the dying lands to the north as well as as many undying legionnaires and monstrosities as their dark arts allow them to control. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Conquest: Hundred Kingdoms Tactical Retinue
    Conquest: Hundred Kingdoms Tactical Retinue

    Conquest: Hundred Kingdoms Tactical Retinue

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    These retinue characters act as tactical advisers to the following Hundred Kingdoms characters - Chapter Mage, Imperial Officer, Noble Lord and Priory Commander making them more effective generals Battlefield Role: Tactical Retinue
    £34.99
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    Conquest Old Dominion Optio
    Conquest Old Dominion Optio

    Conquest: Old Dominion Optio (Command Upgrade)

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    Second in command to the Centarchos, the lowest ranked officer minted by the Collegia of the Old Dominion, the Optio is a stern, experienced veteran whose responsibility it is than an officer’s orders be obeyed… or ignored. When the Imperial Legions were born, veteran commanders quickly realized they needed a link, a lynchpin between the professional officer corps being produced by the Colleges and the veteran legionnaires that formed the backbone of all Legions. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest Nords Tactical Retinue
    Conquest Nords Tactical Retinue

    Conquest: Nords Tactical Retinue

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    These retinue characters act as tactical advisers to the following characters - Blooded, Jarl, Konungyr, Shaman and White Waste Shaman - making them more effective generals. Battlefield Role: Tactical Retinue
    £35.50
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    Conquest: Old Dominion Bone Golems
    Conquest: Old Dominion Bone Golems

    Conquest: Old Dominion Bone Golems

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    In their quest for knowledge the Dark Creed uncovered many secrets best left alone. Prime among them was the fact that the very stones of Capitas were soaked with so much death and so much of Hazlia’s essence during the Fall that all they need to heed their master’s call to murder the living was a simple motivating consciousness… These massive constructs wreak havoc on the battlefield, their massive forms soaking unbelievable levels of damage as their massive limbs scythe through enemy formations. Battlefield Role: Brute Regiment Class: Heavy Type: Brute
    £42.50
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    Conquest Core Box Upgrade
    Conquest Core Box Upgrade

    Conquest: Core Box Upgrade

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    This Core Box Upgrade is available for players who still have the original 2 Player Core Box (PBW1001), and wish to upgrade it to the standard of the current Two Players Starter Sets. Get the latest version of the rules, command sprues for all the regiments in the Core Box and command/spell cards for the Spires and the Hundred Kingdoms! Perfect purchase for Spires and Hundred Kingdoms players to buy and split between them!
    £27.99
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    Conquest: Old Dominion Fallen Divinity (Artisan Series)

    Conquest: Old Dominion Fallen Divinity (Artisan Series)

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    Once noble paragons of the Dominion's Pantheon but long since corrupted by Hazlia's Fall, Fallen Divinities are quite simply the most dangerous foes mankind has encountered to date. Thankfully, the trauma of the Fall and the valiant efforts of Kleon during the theomachia that followed have crippled and contained the power of these abhorrent beings. This means that they can be opposed by mortal arms for a brief spell, that vulnerable moment between their manifestation before they have had a chance to feast upon the Dark Power released by the destruction of their followers. This figure was designed by the team at Para-Bellum in keeping with our aesthetic, and then sculpted by renowned artist Michael Kontraros. This is a true artisan series miniature, with incredible details that make it a presence on a game table, or as a painted model. Battlefield Role: Character Class: Light Type: Monster
    £99.50
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    Conquest: Old Dominion Kataphraktoi
    Conquest: Old Dominion Kataphraktoi

    Conquest: Old Dominion Kataphraktoi

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    Armored from head to toe, Kataphraktoi were the precursors to the noble ideal of the knight. Raised in undeath these horsemen become a terrifying force on the battlefield, their effectiveness compounded by the fact neither the horse nor the rider know fear or pain, allowing them to slam into enemy formations with a ferocity no mortal foe could match. Battlefield Role: Cavalry Regiment Class: Medium Type: Cavalry
    £42.50
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    Conquest The Old Dominion: Legionnaires (Dual Kit)
    Conquest The Old Dominion: Legionnaires (Dual Kit)

    Conquest: Old Dominion Legionnaires (Dual Kit)

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    While it was once arguable whether the Legions of the Old Dominion were the most feared fighting force on Ea few would dare disagree today. Devoted to their lord in life and unlife, what the Legionnaires of the Old Dominion have lost in speed they more than make up in remorseless discipline and relentlessness. Battlefield Role: Mainstay Line Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: Old Dominion Xhiliarch
    Conquest: Old Dominion Xhiliarch

    Conquest: Old Dominion Xhiliarch

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    The professional nature of the Old Dominion army was best exemplified by its officer cadre. A Xhiliarch, a commander of a thousand men, was both elected by his troops and trained by Dominion. Only those who had previously reached the rank of Centurion were eligible to become Xhiliarchs, who upon election traveled to Captias to be trained in grammar, arithmetic and logistics, allowing them to become the professional officer corps that the Legions needed to dominate the continent. Their exalted rank invariably meant that they were buried in full honors and ceremony, their embalming process and the interment services much more thorough and complex than that of a simple Legionnaire. As such, when raised as unliving vessels by the unGod they retained their cognitive capacity unlike the Legionnaires who retain but a vestige of their former self. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Conquest: Dweghom Hellbringer Drake
    Conquest: Dweghom Hellbringer Drake

    Conquest: Dweghom Hellbringer Drake

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    Following the defeat of the Dragons, it has long been a common practice among the Dweghom Holds to capture and break the lesser draco-forms to service. These drakes haul the Hellbringer Cannons, weapons designed to hunt and kill dragons and level cities… as well as anything else unlucky enough to find itself in its line of fire. Battlefield Role: Restricted Medium Monster Class: Medium Type: Monster
    £87.99
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    Conquest: Dweghom Magic Retinue
    Conquest: Dweghom Magic Retinue

    Conquest: Dweghom Magic Retinue

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    These retinue characters act as arcane support to the following characters -  Ardent Kerawegh, Tempered Sorcerer and Tempered Steelshaper making them more effective spellcasters. Battlefield Role: Magic Retinue
    £34.99
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    Conquest: Dweghom Mnemancer Apprentice
    Conquest: Dweghom Mnemancer Apprentice

    Conquest: Dweghom Mnemancer Apprentice

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    Such is the prestige and Aghm of the position of Hold Raegh, that even the eldest of Mnemancers begrudgingly concede that his deeds must be recorded. Sending even the most junior of their members to witness and record the Raegh’s actions in combat is a tremendous boon to an ambitious warlord. Warriors under his command will fight like men possessed, refusing to take a single backward step while under the merciless gaze of history personified. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: W’adrhŭn Scion Of Conquest
    Conquest: W’adrhŭn Scion Of Conquest

    Conquest: W’adrhŭn Scion Of Conquest

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    Only a War-Priest dedicated to Conquest is trusted enough by the Tribal Council to lead troops on the field of battle. Dedicated to the most farsighted and adaptable of Gods, they are the most capable of bringing the true power of the Cult Bands to play in the most hotly contested battles. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Conquest: W’adrhŭn Apex Queen
    Conquest: W’adrhŭn Apex Queen

    Conquest: W’adrhŭn Apex Queen

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    Sculpted and re-posed to bestride the terrifying primordial terror that is the Apex Predator, an Apex Queen is a fantastic addition to any W'adrhun force. Her innate abilities protect the beast she rides upon and she can choose to double down on this protection to ensure it reaches the enemy lines or gear up for maximum mayhem, making her (and her...pet) one of the most powerful effective forces in a W'adrhun general's toolbox. Battlefield Role: Character Class: Heavy Type: Monster
    £14.99
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    Conquest: The Spires Centaur Avatara

    Conquest: The Spires Centaur Avatara

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    A massive humanoid torso crowns the baroque, armored equine monstrosity of the Centaur Avatara, bristling with arms each carrying a deadly blade. Scoffing at the notion of partnership with another being, but keenly aware of the advantages of cavalry upon the field, Spires created the Centaur iterations of the Avatara to mimic the original knights, the companions and equites of the Old Dominion. To date these have been reserved for only the eldest and most powerful elders of the Lineages. Their recent presence on the western battlefield can only bode ill for the Hundred Kingdoms as these hoary monsters shed millennia of ennui and rekindle their bloodlust and interest in battle. Battlefield Role: Cavalry Regiment Class: Heavy Type: Cavalry
    £42.50
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    Conquest: Objective Markers
    Conquest: Objective Markers

    Conquest: Objective Markers

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    This box contains 6 Objective markers for use in your Conquest: The Last Argument of Kings and Conquest: First Blood battles. Previously available only to owners of the Core Box, these finely detailed plastic markers are the ideal choice for marking those all important objectives on the battlefield whether playing with friends from home or engaged in a winner take all tournament battle!
    £4.99
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    Conquest: Hundred Kingdoms Mounted Noble Lord
    Conquest: Hundred Kingdoms Mounted Noble Lord

    Conquest: Hundred Kingdoms Mounted Noble Lord

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    No matter how old and established a noble house is in the hundred kingdoms, none have forgotten the wise adge: "Power flows from the edge of the blade." As a result, all houses, no matter how humble or imposing, can always count on noble scions trained in the art of war to lead their troops. These Noble Lords are trained from youth in the arts of swordsmanship and mounted combat, the wealthiest amongst them even attending the proud War Colleges in Argem. Whatever the specifics, few question that many a noble’s right to command does not derive simply from the blood coursing through their veins. The prestigious martial tradition of the Hundred Kingdoms demands leaders whose men believe in, whose training and experience foster confidence and whose skill demands admiration. A Noble Lord who issues orders can reasonably expect his men to storm the battlement, one that leads from the front knows his men would brave the gates of hell. Battlefield Role: Character Class: Medium Type: Infantry
    £18.99
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    Conquest: W’adrhŭn Apex Predator
    Conquest: W’adrhŭn Apex Predator

    Conquest: W’adrhŭn Apex Predator

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    When the Abhoreth Spire fell to the Dweghom advance, it was not only the W’adrhun who were released, millenia upon millennia of predatory and dangerous creatures, dormant fodder for the twisted Spire experiments, were released as well. Of all those countless creatures, none has thrived like the Apex Predator. This monstrous beast has been harnessed by the W’adrhun as a living engine of destruction, lending its primal savagery to that of the W’adrhun forces. The kit also includes a rider, an alt sculpt of the Predator character. Battlefield Role: Restricted Heavy Monster Class: Heavy Type: Monster
    £85.99
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    Conquest: Hundred Kingdoms Gilded Legion

    Conquest: Hundred Kingdoms Gilded Legion

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    The Gilded Legion could have had a reputation and a history at least as storied as that of the Steel Legion, as both trace their origins to the first professional forces Charles Armatellum established in his bid for Empire. Their position, however, as guardians of the Imperial Mint, their attendant duties as the protectors of the Imperial tax collectors and the controversial past of their legion, have served to forever overshadow their accomplishments. Battlefield Role: Medium Line Infantry Class: Medium Type: Infantry NB: This kit can be used to build 12 Gilded Legion OR 12 Household Guard models
    £27.99
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    Conquest: Dweghom Herald of Stone
    Conquest: Dweghom Herald of Stone

    Conquest: Dweghom Herald of Stone

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    There are a few gifted Dweghom who reach a state of balance with their Element without formal Sorcerous training. Exalted amongst the Ardent, the Heralds of Stone are paragons whose mere presence in a Dweghom formation is enough to enhance their defense against all attacks from the foe. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: Nords Skald
    Conquest: Nords Skald

    Conquest: Nords Skald

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    One of few cultural institutions in the Nord lands, the Skalds are the keepers of Nord history and culture. Trusted and welcome in all halls, attacking a skald is a crime persecuted by Angbjorn, the High King, himself. Such is the regard they are held in that warriors, from the mightiest Jarl to the youngest raider, will fight like lions beneath his gaze, hoping to be immortalized in song. Battlefield Role: Command Upgrade Type: Infantry
    £16.99
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    Conquest: Dweghom Tactical Retinue
    Conquest: Dweghom Tactical Retinue

    Conquest: Dweghom Tactical Retinue

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    These retinue characters act as tactical advisers to the following characters - Ardent Kerawagh, Tempered Sorcerer, Hold Raegh making them more effective generals. Battlefield Role: Tactical Retinue
    £32.99
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    Conquest: The Spires Pheromancer
    Conquest: The Spires Pheromancer

    Conquest: The Spires Pheromancer

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    Pheromancers are one of the few true blooded Exiles one will encounter on the field of battle. With roles too critical to be relegated to underlings, but lacking the influence, prestige and wealth to command an Avatar projection, these unfortunate souls must brave the dangers of the battlefield to lead the menagerie of the Underspire to battle. While not the most impressive combatants themselves, their mastery over their own body allows them to secrete pheromones that can suppress survival instincts of their own troops while driving his simple charges into homicidal rages. Battlefield Role: Character Class: Light Type: Infantry
    £17.50
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    Conquest: The Spires Stryx

    Conquest: The Spires Stryx

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    The first models "to fly" in the Conquest game. With bones lightened to the degree they can scarcely support the musculature that power the mighty pinions that bear them aloft, a Spire Stryx would be incapable of posing a significant threat on the battlefield were it not for the cruel disregard their masters have for their lives… and the lethal, toxic payload they carry in their bloated sacks. Battlefield Role: Restricted Line Infantry Class: Light Type: Infantry
    £27.99
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    Conquest: Nords Fenr Beastpack Wargs
    Conquest Nords Wargs

    Conquest: Nords Fenr Beastpack Wargs

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    Massing almost half a ton and porting massive fangs and wicked claws, the most terrifying trait of the Fenr Beastpack is its cunning intellect. Closer to what one would expect from apes, those Wargs that consent to join a host in battle can be found ranging ahead of the main force, hunting light cavalry and skirmishers before turning to fall upon the flanks and rear of the engaged enemy. Battlefield Role: Restricted Cavalry Unit Class: Medium Type: Cavalry
    £34.99
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    Conquest: Nords Ice Jotnar (Artisan Series)

    Conquest: Nords Ice Jotnar (Artisan Series)

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    Few and far between, Ice Jotnar are the nobility of their kind and the most powerful of the Jotuns. Gifted with an innate mastery over storm and ice, their massive forms are sheathed in heavy ice and rime allowing them to wade into battle unscathed while conjuring jagged shards of ice from thin air to hurl at their foes until they close distance with their hapless foe. Sapped of his strength and vitality by the aura of unnatural cold that wreathes their titanic forms, foes are easy prey to these massive warriors. This figure was designed by the team at Para-Bellum in keeping with our aesthetic, and then sculpted by renowned artist Michael Kontraros. This is a true artisan series miniature, with incredible details that make it a presence on a game table, or as a painted model. Battlefield Role: Restricted Monster Class: Heavy Type: Monster
    £99.50
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    Conquest: Nords Konungyr
    Conquest: Nords Konungyr

    Conquest: Nords Konungyr

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    The fragmented leadership of the Nords respects only one thing: power and strength. Less than a dozen leaders among the Nords can claim, and hold, the title of Konungyr. Ultimate recognition of this accomplishment is an invitation by Angbjorn, last of the Einherjar and titular High King of the Nords, to the High Table in Aarheim. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Conquest: Hundred Kingdoms Null Mage
    Conquest: Hundred Kingdoms Null Mage

    Conquest: Hundred Kingdoms Null Mage

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    Null Mages are gifted in each of the four elements. While no human could hope to reach the pinnacle of power that a Dweghom Sorcerer could muster, it is a known truism that it is easier to destroy than create. Given his access to all of the elements it is almost trivially easy for a Null Mage to dispel the efforts of even the most powerful mage, allowing the Hunter Cadre that hired him to finish the job safely and efficiently. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: W’adrhŭn Warbred

    Conquest: W’adrhŭn Warbred (Brutes)

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    Shunned by the rest of W’adrhun society, these genetic throwbacks often band together into combat units. Huge, fierce and with little to lose, Warbred are a terrifying force on the battlefield as they seek to atone for the sin of killing their mother at birth and earn the notice of the Cult of War to join their ranks. Battlefield Role: Anti-Infantry Class: Medium Type: Brute
    £34.99
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    Conquest: The Spires Incarnate Sentinels

    Conquest: The Spires Incarnate Sentinels – Resin

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    Forgoing any attempt to create a viable organism that could meet their expectations the Directorate instead cultured individual organs to their specifications and assembled them over a reinforced skeleton. Sacrificing almost all attempts at elegance in return for function, the Incarnate Sentinels are the most successful efforts of the Directorate at overcoming the limits of flesh. Battlefield Role: Restricted Brute Unit Class: Heavy Type: Brute
    £52.99
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    Conquest: The Spires Ward Preceptor
    Conquest: The Spires Ward Preceptor

    Conquest: The Spires Ward Preceptor

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    There are occasions where even the Spires see the merit of reducing casualties amongst their forces. This is where the Ward Preceptor steps in. With his preternatural reflexes and heavy armour, this elite warrior seems to be everywhere at once, his massive tower shield covering any gaps the Spire forces may have left in their defences. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: Dweghom Flamecaster
    Conquest: Dweghom Flamecaster

    Conquest: Dweghom Flamecaster

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    Here we have a rather deranged looking Dweghom command upgrade character who might had the odd mishap with his own flames of war! Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest Campaigns Book - Chronicles & Legends (Softcover)
    Conquest Campaigns Book - Chronicles & Legends (Softcover)

    Conquest Campaigns Book – Chronicles & Legends (Softcover)

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    This book introduces rules for linking your games into Campaigns. It has rules ranging from simple experience gain for your troops and commanders to full blown map campaigns with development, evolution, and strategic movement as well as suggestions on how to run a narrative campaign. It also delves, for the first time, into the lore of the W’adrhŭn, the Old Dominion, the City States, and the Weavers, allowing the players a first glimpse into these secretive and hitherto unknown or forgotten factions!
    £14.99
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    Conquest: W’adrhŭn Blooded

    Conquest: W’adrhŭn Blooded

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    The Blooded are those W’adrhŭn Braves who have proven themselves in battle. Having earned their standing, these warriors have secured better weaponry and a prominent role in the battlefield. In time, their success might allow them to be recognized as a veteran, granting them access to the coveted metal armour and weaponry. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: W’adrhŭn Slingers

    Conquest: W’adrhŭn Slingers

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    The humble sling they wield is a weapon of surprising efficiency when wielded by a proficient human. In the hands of an experience W’adrhŭn, these primitive weapons become a terror. Backed by the savagery of their wielders, few formations can withstand a double volley followed by a charge of these fearsome warriors, who have cut their teeth hunting the most dangerous of prey on jungle and plains alike. Battlefield Role: Restricted Missile Infantry Class: Light Type: Infantry
    £27.99
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    Conquest: W’adrhŭn Raptor Riders

    Conquest: W’adrhŭn Raptor Riders

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    As a by-product of the diverse genetic material from which the W’adrhŭn were developed, a portion of their population has developed an almost supernatural empathy with beasts. A curious twist to this legacy seems to be that the females bond with predators while males bond with herbivores. Mounted on fierce raptors these agile warrior units can range across the entire battlefield bringing their savagery to play where most needed. Battlefield Role: Mainstay Cavalry Unit Class: Light Type: Cavalry
    £42.50
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    Conquest: W’adrhŭn Matriarch Queen
    Conquest: W’adrhŭn Matriarch Queen

    Conquest: W’adrhŭn Matriarch Queen

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    A young race like the W’adrhŭn would naturally prize life giving females above all roles in its society. So, what does it say of those females who eschew these roles and chose, rather, to follow the example of their living goddess, becoming peerless warriors and leaders? Simply that they have earned every ounce of respect from their warriors and every iota of fear from their enemies through sheer talent and application. Battlefield Role: Character Class: Heavy Type: Infantry
    £17.50
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    Conquest: Dweghom Flame Beserkers
    Conquest: Dweghom Flame Beserkers

    Conquest: Dweghom Flame Beserkers

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    Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek to master or tame it, but rather embody it. For most, this transition happens during the Dheukorro, the Descent, the trail of passage all Ardent must complete to prove their devotion. None speak of what happens in the deep, but when they return they are changed: their bodies sport crude implants that compensate for those losses they have suffered to foe or flame, while their obsidian arms and what little armour they bear are impervious to the flame and heat they generate. In their mind, the trade is a favourable one: life for glory, time for worth. It is this, above all the other overwhelming advantages, that make Flame Berserkers such a terrifying foe to face. Only when one faces them on the field of battle can one truly grasp that behind the swirling flames and red-hot flurry of axes, lies a being that has consciously chosen self-immolation over survival; destruction over preservation; the death of their foes at the price of their own. Battlefield Role: Anti- Infantry Class: Light Type: Infantry
    £26.99
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    Conquest: Hundred Kingdoms Drillmaster
    Conquest: Hundred Kingdoms Drillmaster

    Conquest: Hundred Kingdoms Drillmaster

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    The training regime of the Steel Legion is as legendary as the unit itself. Those who have failed it speak with the harshest words to describe it, recounting drills and abuses, both physical and mental, and pressure that are hard to believe. Be such claims true or not, one thing is certain: every single man and woman of the Steel Legion has gone through it and their effectiveness on the field is undeniable, while their performance under the harshest of circumstances unfaltering. While the worth of each of the Legionnaires is unquestioned, an observant eye can see the source of their performance; for in the presence of their Drillmasters, the Legion’s fervor and aggression is unstoppable. After all, it only makes sense for one to perform better when someone screams at one’s ear during combat, asking what one’s major malfunction is. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: The Spires Catabolic Node
    Conquest: The Spires Catabolic Node

    Conquest: The Spires Catabolic Node

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    Nothing epitomizes the Spires’ approach to warfare more than the Catabolic Node. Every drone contains the latent genetic code to become a Catabolic Node. With it’s twisted body is seething with toxic gasses and corrosive vital fluids a Catabolic Node is so unstable they are only created on the eve of battle. One shudders to imagine what could happen if the Spires found a way to stabilize these deadly sacrificial troops. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: Dweghom Fireforged

    Conquest: Dweghom Fireforged

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    The Fireforged are a military force composed of those Dweghom who possesses a strong affinity for fire, but not enough power of discipline to become a Sorcerer.  Ostensibly guards to the Forge Temples of the Tempered, along with the Stoneforged and Steelforged, their gifted nature and implanted shunts give the Forged units a unique advantage on the field of battle: the use of enhanced exoskeletons and weaponry. Unlike their Stoneforged brethren, the exoskeleton of the Fireforged is focused simply on the delivery and containment of their main armament: the Blast Cannon. Based on a scaled down design of the Hellbringer Cannons used to hunt the greatest of dragons, the Blast Cannons draw and shape the uncontrolled gift of their Dweghom users to generate powerful directional blasts of superheated flame capable of puncturing even the heaviest of plate at a hundred paces. Their powered exoskeletons enhance their strength, allowing the Fireforged to remain mobile on the field of battle despite the weight of the Blast Cannon to deliver their powerful blasts where most needed. More than capable in close combat, the Fireforged can then follow up a devastating salvo with a savage charge, or easily fend off light units and skirmishers, allowing their heavy weaponry to be employed at bringing down the most heavily armoured of foes. Battlefield Role: Ranged, Anti-Armour Class: Medium Type: Infantry
    £27.99
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    Conquest: Nords Stalkers
    Conquest: Nords Stalkers

    Conquest: Nords Stalkers

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    For most Stalkers, the onset of their powers is more gradual. As they manifest, the din and clamour of village life makes it impossible for them to sleep or concentrate, to say nothing of the stench their nostrils bathe in at all times. Slowly driven from their homes, they soon find a peace of sorts in the frozen forests and mountains of Mannheim. Class: Light Type: Infantry
    £27.99