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    Conquest Nords Shield Biter
    Conquest Nords Shield Biter

    Conquest: Nords Shield Biter

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    Some Nord Berserkers can control the divine ‘gift’ that courses through their blood and are not forced to leave their Raider crews. Even when controlled, the battle rage these individuals can call upon sends them bounding headlong into the weapons of their enemy, his berserk fury granting the rest of his team enough time and space to slam into the opponent. Battlefield Role: Command Upgrade Type: Infantry
    £15.50
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    Conquest: Nords Captain
    Conquest: Nords Captain

    Conquest: Nords Captain

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    This command upgrade for the Nord Faction allows players to control the arrival of their forces onto the battlefield with greater precision, allowing them to delay their troops to ensure their arrival in overwhelming force. Captains also make Nord Characters even more deadly in Duels, a critical part of any Nord battleplan, allowing their Characters to eliminate key lynchpins of the opponent’s forces. Battlefield Role: Command Upgrade Type: Character
    £16.99
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    Conquest: Nords Shaman
    Conquest: Nords Shaman

    Conquest: Nords Shaman

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    The position and role of Shaman once commanded a great deal of respect in Nord society. Before the coming of the Einherjar, they were the only force capable of blunting the worst excesses of the Fimbulwinter and the Jötnar. Their rune castings and mist weavings could, and did, save countless villages from extinction. During the war with the Jötnar, Shaman were often found at the right hand of the Einherjar, granting their wisdom and guiding them through the many difficult decisions that had to be taken. Given the pivotal role they played in the survival of the Nord people, one would expect their station to be rather more…exalted than it currently stands. Reduced to living on the edge of what villages will take them, Shaman have fallen on hard times. This decline can be directly traced to the rise of the Valkyrie Cult as a force within Nord society. Battlefield Role: Character Class: Light Type: Character
    £17.50
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    Conquest: Nords Ugr

    Conquest: Nords Ugr

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    Ugr occupy a very strange place in Nord society. They are the exalted progeny of demigods, capable of doing the work of a dozen men and terrifying foes when roused to anger. On the other hand, it is difficult to stand in awe of a being that is challenged by numbers that exceed a single digit, simple concepts such as personal hygiene, or the mind-boggling mechanics of doors, for that matter. Regardless, Ugr are a tremendous asset to whatever community they are assigned to, a fact that the Einherjar Angbjörn, High King of Mannheim and Father of Ogres, exploits to maintain the balance of power with a deep cunning one would not expect from his corpulent frame and constant inebriation. After all, there are few creatures on Eä that will not pause and reconsider any rash action, when faced with the single-minded aggression of an Ugr band. Battlefield Role: Anti-Infantry Class: Medium Type: Brutes
    £34.99
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    Conquest: Nords Trolls

    Conquest: Nords Trolls

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    While they don’t like admitting it, all Nords know that they share a bond of blood with the Trolls who sacrificed more than any other to secure victory over the Jötnar in battles that have been swallowed by myth and legend. Today trolls march at the vanguard of most Nord forces, their preternatural endurance and healing abilities allowing them to shrug off even the most powerful weapons of the enemy. Battlefield Role: Mainstay Line Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: Nords Huskarls

    Conquest: Nords Huskarls

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    While raiders might form the bulk of a Nord ‘expedition’, a wise Jarl will always look to secure the services of his Huskarls for a raid before even considering the enterprise. These men are the survivors of a dozen raids, wealthy enough to no longer need to work the fields and instead devote themselves to the pursuit of war exclusively. Battlefield Role: Mainstay Line Infantry Class: Medium Type: Infantry
    £29.50