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Tabletop Games

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    Warhammer Age of Sigmar: Cities Of Sigmar - Freeguild Command Corps
    Warhammer Age of Sigmar: Cities Of Sigmar - Freeguild Command Corps

    Warhammer Age of Sigmar: Cities Of Sigmar – Freeguild Command Corps

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    This multipart plastic kit builds a Freeguild Command Corps, consisting of:
    • 1x Arch-Knight: A fearsome warrior armed with a Sigmarite great weapon – either a hammer or an axe. He also offers a choice of different heads and poses, and either a furred pelt or a scaled cape.
    • 1x Whisperblade: An enigmatic agent of espionage, with an enchanted rapier visible beneath their long coat. They come with two different head options – one masked, one with a high collar.
    • 1x Great Herald: An experienced soldier, carrying an awe-inspiring banner with a warhorn for sounding the advance. They offer a choice of different heads, helmet tops, spare weapons, and arm poses.
    • 1x War Surgeon: A grim field medic, with a rack of vicious surgical tools and elixirs. They come with two different head options – a beaked mask or a bare head.
    • 1x Soul Shepherd: A priestly psychopomp whose chants safeguard the souls of the dying, accompanied by a skeletal piper known as a Corpus Somni. Both figures offer a choice of different heads.
    • 1x Mascot Gargoylian: A magical companion creature with a powerful bite. The kit also includes a pair of smaller gargoylians to decorate any of the Command Corps' bases.
    NB: Miniatures are supplied unpainted and unassembled
    £27.50
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    Warhammer Age of Sigmar: Cities Of Sigmar - Fusil-Major On Ogor Warhulk
    Warhammer Age of Sigmar: Cities Of Sigmar - Fusil-Major On Ogor Warhulk

    Warhammer Age of Sigmar: Cities Of Sigmar – Fusil-Major On Ogor Warhulk

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    This multipart plastic kit builds one Fusil-Major on Ogor Warhulk – an expert gunnery officer, carried aloft by a brutish companion. The Fusil-Major watches the battlefield from atop their crow's nest, which bristles with gargoyles, blessings, and a lantern, picking off foes at range with a long-barrelled fusil musket. Their Ogor Warhulk lays into enemies with a heavy mace, striding to new firing positions before using a massive shield to barricade foes. This kit includes a choice of two heads for the Fusil-Major, as well as two poses – aiming a shot, or leaning on their long fusil while bellowing orders to those below. The Ogor Warhulk also comes with a choice of heads – one with a helmet, the other left bare – and scenic basing elements, and can be built in two poses, with mace and shield held in either hand. NB: Miniatures are supplied unpainted and unassembled
    £27.50
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    Warhammer Age of Sigmar: Cities Of Sigmar - Pontifex Venestra, Matriarch Of The Great Wheel
    Warhammer Age of Sigmar: Cities Of Sigmar - Pontifex Venestra, Matriarch Of The Great Wheel

    Warhammer Age of Sigmar: Cities Of Sigmar – Pontifex Venestra, Matriarch Of The Great Wheel

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    This multipart plastic kit builds Pontifex Zenestra, the holy Matriarch of the Great Wheel. This mysterious but inspiring figure exudes the zealous fervour of Sigmar's faithful, sat atop an ornate palanquin decorated with gargoyles, censers, and symbols of the Heldenhammer and the Great Wheel. Zenestra herself carries only an hourglass to measure each turning of the Great Wheel, with a holy sceptre resting across her robed lap – her true weapon is faith. Two devoted acolytes carry this blessed platform into battle, imbued with seemingly divine strength. They have four different heads to choose from – two bare, two with a hood or skullcap – allowing you to personalise your holy procession to suit your army's aesthetic. NB: Miniatures are supplied unpainted and unassembled
    £35.99
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    Warhammer: The Horus Heresy - Legiones Astartes Anvilus Configuration Deredeo Dreadnought
    Warhammer: The Horus Heresy - Legiones Astartes Anvilus Configuration Deredeo Dreadnought

    Warhammer: The Horus Heresy – Legiones Astartes Anvilus Configuration Deredeo Dreadnought

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    This multipart plastic kit builds a Deredeo Dreadnought in the Anvilus configuration. This intimidating combat engine can be assembled with either a fast-firing Anvilus autocannon battery or an armour-rending hellfire plasma cannonade for its primary, arm-mounted weapons, along with either twin-linked heavy bolters or twin-linked heavy flamers embedded in its torso. As if this wasn't enough firepower, this walking gun platform also has a powerful Aiolos missile launcher mounted on top of its hull. The kit comes with multiple cosmetic build options, with different leg poses, knee pads, armour panels, carapace armour, and head options, allowing you to enjoy customising this miniature into the perfect fit for your Legiones Astartes force, whether you've thrown your lot in with the Loyalists or Traitors. NB: Miniatures are supplied unpainted and unassembled
    £42.50
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    Warhammer: The Horus Heresy - Legiones Astartes MkIII Tactical Squad
    Warhammer: The Horus Heresy - Legiones Astartes MkIII Tactical Squad

    Warhammer: The Horus Heresy – Legiones Astartes MkIII Tactical Squad

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    MKIII 'Iron' power armour dates from the wars of the Great Crusade, and is renowned for its use in full frontal assault due to its bulky but durable design. This multipart plastic kit builds 20 Space Marine Legionaries, which you can field in games of Warhammer: The Horus Heresy as a Legion Tactical Squad of 20 models or two units of 10 models. Each of these Legionaries is armed with a bolter and bolt pistol, and you can optionally equip them with various additional components such as grenades, pouches, and a bayonet for melee fighting. You can also build up to two Legionaries with a Legion vexilla, two with a nuncio-vox, and two with an augury scanner. Accessories and alternative head options are included to build a Legion Tactical Sergeant for each of your squads – the kit offers a variety of extra weapon options for these unit leaders, including plasma pistols, power swords, power fists, and lightning claws. NB: Miniatures are supplied unpainted and unassembled
    £35.99
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    Warhammer 40K: Leagues of Votann - The Ancestors' Wrath
    Warhammer 40K: Leagues of Votann - The Ancestors' Wrath

    Warhammer 40K: Leagues of Votann – The Ancestors’ Wrath

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    Einhyr Champions wear modified exo-armour fitted with mass drivers. Combined with their formidable close-quarters weaponry and bulky RAM shields, this wargear transforms them into living battering rams whose accelerated charge hits hard enough to smash clean through armoured fortress gates. This multi-part plastic kit builds an imposing Einhyr Champion for your Leagues of Votann army. This Commemorative Series miniature includes details and features you can't find anywhere else, making it ideal for anyone looking to add another of these mighty warriors to their collection, as well as providing an opportunity to show off your painting abilities with a heroic pose that will look excellent on your display shelves. You’ll find three options for the head – one bare, one helmeted, and one helmet with the visor open.
    £19.99
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    Necromunda: Palanite Enforcer 'Sanctioner' Pattern Automata
    Necromunda: Palanite Enforcer 'Sanctioner' Pattern Automata

    Necromunda: Palanite Enforcer ‘Sanctioner’ Pattern Automata

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    This multipart plastic kit builds two Enforcer 'Sanctioner' Pattern Automata, armoured robots that can be used by any Palanite Enforcer gang. Each of these cybernetic sluggers sports a built-in grenade launcher and can be armed with a variety of fearsome weaponry – the kit includes two right-handed pacifier assault claws, as well as two heavy shock batons, two concussion cannons, two assault rams, and two mancatchers that can be mounted on either arm, or even both. Each Sanctioner's arms can be posed as you see fit, and the kit offers multiple ways to pose their legs, adding extra variety to your robot reinforcements.
    £26.99
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    Blood Bowl: Gutter Bowl
    Blood Bowl: Gutter Bowl

    Blood Bowl: Gutter Bowl

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    Take the game of Blood Bowl to the streets of the Old World in Gutter Bowl and enjoy the fast-paced tactical fantasy football game in a new urban setting, as your amateur players weave between obstacles, beat up opponents, and score those all-important touchdowns. This expansion includes a double-sided Gutter Bowl pitch, as well as a pair of matching double-sided dugouts. There's also rulebook featuring the gritty backstreets history of Gutter Bowl, plus new rules for playing games and leagues on (and underneath) the mean streets of the Old World.
    £27.99
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    Warhammer Underworlds: Deathgorge
    Warhammer Underworlds: Deathgorge

    Warhammer Underworlds: Deathgorge

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    Deep within the frozen lands of Andtor lies the Deathgorge, a maze of twisiting tunnels filled with lost adventures and ancient treasures. Two factions have laid claim to these unfortunate souls, the Cyreni's Razors representatives of the Idoneth Deepkin and the Thricefold Discord representing the Daemons of Slaanesh. In Warhammer Underworlds, each player builds their Warband and pits them against their rivals in battles. Victory is measured in Glory, for only the player whose warriors have achieved the most objectives and vanquished the most foes will be crowned champion. A single box set offers 2 players the chance to battle for control, adding a second core set allows for an additional 2 players to join in the desperate struggle. Multi-player games open up opportunities for makeshift allegiances to be forged (and broken) for deception, just as domination, is a key part of any war.
    £55.50
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    Warhammer 40K: Kill Team Inquisitorial Agents
    Warhammer 40K: Kill Team Inquisitorial Agents

    Warhammer 40K: Kill Team Inquisitorial Agents

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    This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team, or fielded as Inquisitorial Henchmen for any Imperium armies in Warhammer 40,000. NB: You will need additional support operatives to use these models in games of Kill Team – either a second Inquisitorial Henchmen set, or models from the Sisters of Silence, Tempestus Scions, Veteran Guardsmen, Imperial Navy Breachers, or Exaction Squad kits.
    £27.75
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    Warhammer 40K: Kill Team Starter Set
    Warhammer 40K: Kill Team Starter Set

    Warhammer 40K: Kill Team Starter Set

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    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.
    £53.99
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    Warhammer 40K: Kill Team Veteran Guardsmen
    Warhammer 40K: Kill Team Veteran Guardsmen

    Warhammer 40K: Kill Team Veteran Guardsmen

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    This kit builds a unit of 10 Veteran Guardsman in the uniforms of the legendary Death Korps of Krieg, plus an extra Medikit model. The Veteran Guardsmen box is suitable for games of Kill Team, as well as Warhammer 40,000. One model can be built as a Sergeant Veteran, and nearly every model has a selection of weapon options, allowing them to be built for a variety of tactical roles. You can also build them as a standard Infantry Squad, armed with lasguns.
    £31.75
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    Warhammer 40K: Kill Team Kommandos
    Warhammer 40K: Kill Team Kommandos

    Warhammer 40K: Kill Team Kommandos

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    This kit builds a unit of 10 Ork Kommandos, including a Nob, plus a Bomb Squig and Kommando Grot – just as well suited for games of Kill Team as they are a versatile Elites choice for your Warhammer 40,000 Orks army. Kommandos specialise in very unorthodox (for Orks) tactics like hiding in the shadows and springing traps, and they also employ all sorts of unusual equipment. With a wide variety of weapon options, you’ll be able to tailor them to different mission parameters, with plenty of spare bits to go around.
    £33.99
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    Moonstone: Wyrdwood Troupe Box
    Moonstone: Wyrdwood Troupe Box

    Moonstone: Wyrdwood Troupe Box

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    The Wyrdwood Box Set contains 3 miniatures made in fine quality resin:
    • 1 x Ruwt Miniature, Stat Card and base
    • 1 x Dranyer Miniature, Stat Card and base
    • 1 x Snag Miniature, Stat Card and base
    NB: Miniatures are multipart and require assembly
    £26.99
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    Moonstone: Gump
    Moonstone: Gump

    Moonstone: Gump

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    The Gump Monster Box contains 1 Treefolk miniature made in fine quality resin. Contains: 1 x Gump, with Stat Card and Base NB: Miniatures are multipart and require assembly
    £17.99
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    Blood Bowl: Dungeon Bowl
    Blood Bowl: Dungeon Bowl

    Blood Bowl: Dungeon Bowl

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    Dungeon Bowl is the game of Subterranean Blood Bowl mayhem, played between two players. In this box, the College of Fire and the College of Shadows face off against each other in a dungeon with a customisable layout, packed with portals to jump through and chests to ransack. Will you be able to score a touchdown, or will you be scuppered by traps and opponents you encounter along the way? This box comes with everything you need to get started in your quest to find the ball and score that single, scintillating touchdown. NB: All miniatures are supplied unpainted and some assembly will be required.
    £83.99
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    Blood Bowl: Death Zone (Hardback Book)
    Blood Bowl: Death Zone (Hardback Book)

    Blood Bowl: Death Zone (Hardback Book)

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    The Death Zone supplement includes a wide array of additional rules designed to pack even more excitement, tension, and action into your games. Explore the world of Blood Bowl in more depth, employ new inducements, add mercenary players, and play half-sized games for faster, more frantic gameplay. This 104-page hardback book includes new ways to enjoy your games of Blood Bowl, plus expanded background material and a variety of thrilling options for every team. Includes:
    • Explore the world of Blood Bowl in greater detail than ever before.
    • A wealth of fresh Inducements – convince a wide array of Wizards, coaching staff, and bribed referees to help you clinch victory.
    • Hire mercenary players – skilled athletes who are happy to get the job done for any coach with coin.
    • Alternative weather tables represent extreme locations like tropical forests, arctic tundra, and subterranean caverns.
    • Details on how to play Sevens – a fast and frantic version of Blood Bowl, played on a smaller pitch, with fewer players. It’s a great way to squeeze in a quick game or try out some new plays.
    You'll need a copy of Blood Bowl – The Official Rules to make full use of this supplement.
    £19.50
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    Blood Bowl: Sevens Pitch
    Blood Bowl: Sevens Pitch

    Blood Bowl: Sevens Pitch

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    As Blood Bowl Sevens is played with fewer players on each team, it makes sense that the pitch is reduced in size too. As such, some pitches are smaller than standard Blood Bowl regulations dictate, designed specifically for use when playing games of Sevens. This simplified version of the game is ideal for younger players, busy coaches, or anyone looking to get into the game with a shallower learning curve. This reversible Blood Bowl pitch features a standard turf field on one side and astrogranite tiles on the reverse. Though the size is reduced, all the standard markings are present and accounted for. You'll also find a pair of matching double-sided dugouts to complete the theme. Redesigned for games of Sevens, each dugout features a shorter Score, Turn, and Re-roll tracker, plus Reserves, Knocked-out, and Casualty boxes. You'll need a copy of both Blood Bowl – The Official Rules and the Death Zone supplement to use this pitch.
    £27.50
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    Warhammer 40K: Kill Team Hand of the Archon
    Warhammer 40K: Kill Team Hand of the Archon

    Warhammer 40K: Kill Team Hand of the Archon

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    This multipart plastic kit builds 10 Kabalites, insidious agents of Drukhari warlords. These miniatures can be used as Hand of the Archon operatives in games of Kill Team, or built as Kabalite Warriors for Drukhari armies in Warhammer 40,000. These cruel warriors are armed with poisonous splinter rifles and an assortment of sadistic special weapons, designed to inflict maximum pain. The kit includes loads of components to customise your models and build kill team specialists like the stalking Skysplinter Assassin, flail-wielding Crimson Duellist, toxic Elixicant, and more.
    £27.75
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    Marvel Crisis Protocol - 2023 Crisis Card Pack
    Marvel Crisis Protocol - 2023 Crisis Card Pack

    Marvel Crisis Protocol – 2023 Crisis Card Pack

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    Everything changes. After every battle, the balance or power shifts; after every story, a new one begins. So too do the very crises on which heroes and villains clash change with the world around them. What was old has become new; but the will to fight remains! In this 2023 Crisis Card Pack you will find 10 updated Extraction Crisis Cards and 12 updated Secure Crisis Cards, refreshing the game with a tweak to its heart. Suit up your squads, keep an eye on The Daily Bugle, and watch these Crises play out on the tabletop in Marvel: Crisis Protocol!
    £15.99
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    Marvel Crisis Protocol - Earth's Mightiest Core Set
    Marvel Crisis Protocol - Earth's Mightiest Core Set

    Marvel Crisis Protocol – Earth’s Mightiest Core Set

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    The battle continues with the Earth's Mightiest Core Set for Marvel: Crisis Protocol! Featuring 13 all-new miniatures of iconic heroes and villains, this set invites players to assemble their own team from across the Marvel Universe and leap back into battles of cataclysmic proportions. Beyond choosing their teams, this set also empowers players to customize every aspect of their Marvel: Crisis Protocol experience with 26 terrain miniatures to build their battlefields, 6 new Crisis Cards featuring new scenarios, and 20 Team Tactic cards that fine-tune their teams' abilities.
    £122.50
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    Warhammer 40K: Kill Team Imperial Navy Breachers
    Warhammer 40K: Kill Team Imperial Navy Breachers

    Warhammer 40K: Kill Team Imperial Navy Breachers

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    This multipart plastic kit builds a squad of 10 Imperial Navy Breachers accompanied by two robotic supporters – the scanning C.A.T. Unit and explosive Gheistskull. These miniatures can be used as Imperial Navy Breacher operatives in games of Kill Team, or fielded with any Imperium army in games of Warhammer 40,000. These hardy troops are armed with short-range boarding weaponry, including hatchets and powerful shotguns. The kit includes loads of interchangeable heads and accessories to customise your kill team, plus components to build specialists like the skilled Void-jammer, bulky Grenadier, shield-toting Endurant, and more.
    £31.75
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    Blood Bowl: The Official Rules (Hardback Book)
    Blood Bowl: The Official Rules (Hardback Book)

    Blood Bowl: The Official Rules (Hardback Book)

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    This 136-page hardback book is absolutely stuffed with everything a budding coach needs to know about Blood Bowl. Includes:
    • The History of Blood Bowl: from the ancient origins of the game, surrounded in myth and legend, to the evolution of the modern sport. The story of Blood Bowl is as wild as the fanatics who love it.
    • Rules and Regulations: streamlined and updated for the Second Season Edition. Everything is explored in detail, from the basics, to recruiting a team, through to the actions your players can take, and the aftermath of the game.
    • League vs Exhibition Games: Blood Bowl can be played as one-off matches, and long-running leagues with loads of coaches competing for the top prize. Learn all about both.
    • Blood Bowl Teams: Updated rules including new Region and Team Special Rules, a tiered ranking system, and rosters for the following teams: Black Orc, Chaos Chosen, Chaos Renegade, Dark Elf, Dwarf, Elven Union, Goblin, Halfling, Human, Imperial Nobility, Lizardmen, Necromantic Horror, Nurgle, Ogre, Old World Alliance, Orc, Shambling Undead, Skaven, Snotling, Underworld Denizens, and Wood Elf.
    • Star Players: Rules for the following star players: The Black Gobbo, Deeproot Strongbranch, Eldril Sidewinder, Glart Smashrip, Gloriel Summerbloom, Grak Crumbleberry, Gretchen Wächter, Griff Oberwald, Grim Inronjaw, Hakflem Skuttlespike, Helmut Wulf, Karla Von Kill, Lord Borak the Despoiler, Mighy Zug, Morn 'n' Thorg, Roxanna Darknail, Rumbelow Sheepskin, Skrull Halfheight, Lucien Swift, Valen Swift, Varag Ghoul-Chewer, Grombrindal the White Dwarf, Willow Rosebark, and Zolacth the Zoat.
    £25.99
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    Warhammer Underworlds: Wyrdhollow - Voidcursed Thralls Rivals Deck
    Warhammer Underworlds: Wyrdhollow - Voidcursed Thralls Rivals Deck

    Warhammer Underworlds: Wyrdhollow – Voidcursed Thralls Rivals Deck

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    Get stuck into Warhammer Underworlds or mix up your game with the complete Voidcursed Thralls Rivals deck, usable by any warband – including those from past seasons. These cards can be used as a standalone deck in Rivals games, mixed with a warband's unique cards for Nemesis games, or used to build a deck from the ground-up in Relic games. This deck doesn’t include any spells, so warbands from any season can put it to good use. Each card is brand new to the game, focused on making your fighters Voidcursed so they can unleash hidden powers. Aggressive warbands with numerous fighters such as the Grinkrak’s Loorncourt, The Headsmen’s Curse, and Ephilim’s Pandemonium will find Voidcursed Thralls particularly suited to their play style.
    £14.50
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    Warhammer 40K: Kill Team Hearthkyn Salvagers
    Warhammer 40K: Kill Team Hearthkyn Salvagers

    Warhammer 40K: Kill Team Hearthkyn Salvagers

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    This multipart plastic kit builds 10 Hearthkyn Salvagers, stalwart Kin prospectors who operate in the riskiest conditions. These miniatures can be used as Hearthkyn Salvager operatives in games of Kill Team, or fielded as Hearthkyn Warriors for Leagues of Votann armies in Warhammer 40,000. Each model can be armed with an ion blaster or an Autoch-pattern bolter, as well as a variety of special weapons like the magna rail rifle and HYLas rotary cannon. The kit includes loads of different heads, helmets, and accessories to customise your Kin, plus components to build specialists for kill team, such as a soaring Jump Pack Warrior or analytical Kognitâar.
    £31.75
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    Warhammer 40K: Kill Team Corsair Voidscarred
    Warhammer 40K: Kill Team Corsair Voidscarred

    Warhammer 40K: Kill Team Corsair Voidscarred

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    This multipart plastic kit allows you to build 10 Corsairs, cunning Aeldari pirates armed with esoteric wargear. These miniatures can be used as Corsair Voidscarred operatives in games of Kill Team, or fielded with Aeldari and Drukhari armies in games of Warhammer 40,000 as a unit of Corsair Voidreavers or Corsair Voidscarred. This eclectic group of rogues contains one Felarch and nine Corsair Voidscarred, each of which can be equipped with a variety of weapons, heads, and accessories, or assembled as specialists for your Kill Team – including the Way Seeker, Soul Weaver, Shade Runner, and more.
    £31.75
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    Necromunda Palanite Enforcer Patrol
    Necromunda Palanite Enforcer Patrol

    Necromunda: Palanite Enforcer Patrol

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    This plastic kit is made up of 156 components and makes 10 Palanite Enforcers. To aid them in their task, Palanite Enforcers have an impressive range of weaponry including shotguns, boltguns, autopistols, stub guns, sniper rifles and shock batons. The models have been designed with a huge amount of variety and options in assembly, meaning that every Enforcer can be unique. In total, you'll find:
    • 6 Enforcer shotguns
    • 6 Enforcer boltguns
    • 12 autopistols
    • 6 stub guns
    • 2 stub guns with flashlights
    • 2 sniper rifles
    • 2 shock batons
    • 2 concussion carbines
    • 2 magnacles
    • 12 heads – 10 helmeted and 2 unhelmeted
    £29.99
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    Warhammer 40K: Kill Team Elucidian Starstriders
    Warhammer 40K: Kill Team Elucidian Starstriders

    Warhammer 40K: Kill Team Elucidian Starstriders

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    This multipart plastic kit allows you to build 10 Elucidian Starstriders, the handpicked retinue of a highborn Rogue Trader. These miniatures can be used as Elucidian Starstriders operatives in games of Kill Team, or fielded with Imperium armies in games of Warhammer 40,000. Every model in this stunning set is unique – it includes Elucia Vhane herself, along with her coterie of specialists – a Death Cult Executioner, Rejuvent Adept, and Lectro-Maester – as well as a squad of five gun-toting Voidsmen and a faithful ship's Canid.
    £31.75
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    Warhammer 40K: Kill Team Blooded
    Warhammer 40K: Kill Team Blooded

    Warhammer 40K: Kill Team Blooded

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    This multipart plastic kit allows you to build 10 Traitor Guard, plus a Traitor Enforcer and his Traitor Ogryn. These miniatures can be used as Blooded operatives in games of Kill Team, or fielded with Chaos Space Marines armies in games of Warhammer 40,000. This kit includes a huge variety of weapons, heads, and accessories, allowing you to assemble a truly unique squad of ragged rebels and build Traitor Troopers as specialists for your Kill Team – such as the Sharpshooter, Brimstone Grenadier, Trench Sweeper, and more.
    £31.75
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    Warhammer 40K: Kill Team Fellgor Ravagers
    Warhammer 40K: Kill Team Fellgor Ravagers

    Warhammer 40K: Kill Team Fellgor Ravagers

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    This multipart plastic kit builds 10 Fellgor Beastmen, frenzied raiders sworn to Chaos. These miniatures can be used as Fellgor Ravager operatives in games of Kill Team, or fielded with Chaos Space Marines armies in Warhammer 40,000. These bestial abhumans are armed with scavenged autopistols and a variety of close combat weapons, such as axes, mauls, and cleavers. The kit includes loads of different heads that can be paired with different horns to customise your Beastmen, plus components to build each model as a specialist for your kill team – including the stave-wielding psychic Shaman, blind mutant Mangler, and Ironhorn champion armed with a bolt pistol or plasma pistol.
    £31.75
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    Moonstone: Death and Taxes Troupe Box
    Moonstone: Death and Taxes Troupe Box

    Moonstone: Death and Taxes Troupe Box

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    Death & Taxes Troupe Box - 3 miniatures made in fine quality resin. Contents:
    • 1 x Jobie Miniature and Stat Card
    • 1 x The Tax Collector Miniature and Stat Card
    • 1 x Portly Pete Miniature and Stat Card
    NB: Miniatures are multipart and require assembly
    £21.99
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    Warhammer: The Horus Heresy - Sicaran Venator Tank Hunter
    Warhammer: The Horus Heresy - Sicaran Venator Tank Hunter

    Warhammer: The Horus Heresy – Sicaran Venator Tank Hunter

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    The Sicaran is among the most advanced of the armoured vehicles fielded by the Legiones Astartes, a fast-moving destroyer tank with a number of variants favoured throughout the Legions. The Sicaran Venator replaces the standard turret-mounted cannon with a powerful neutron laser that can slice through armoured hulls and blast internal compartments with atomic fire. Coupled with the Sicaran's ferocious speed, this volatile weapon makes the Sicaran Venator an ideal tank hunter, capable of delivering devastating firepower to anywhere on the battlefield. This multipart plastic kit builds a Legion Sicaran Venator, a high-speed vehicle designed for anti-tank operations. The Venator's chassis is dominated by the long barrel and detailed mechanisms of its neutron beam laser, a devastating mid-range energy weapon. The tank also boasts a pintle-mounted heavy bolter and a pair of sponson-mounted secondary weapons – your choice of heavy bolters, heavy flamers, lascannons, or volkite culverins, which can be attached without glue to adjust their positioning as you see fit. The kit also includes components to upgrade the Sicaran Venator with a searchlight, a hunter-killer missile, and cosmetic options such as towing hooks, icons for Loyalists and Traitors, and a choice of a Space Marine gunner, spotter, or closed hatch. NB: Model is supplied unpainted and unassembled
    £42.50
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    Warhammer: The Horus Heresy - Vindicator Siege Tank
    Warhammer: The Horus Heresy - Vindicator Siege Tank

    Warhammer: The Horus Heresy – Vindicator Siege Tank

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    The Vindicator is a dedicated siege tank, deployed by the Legiones Astartes to breach enemy fortifications and destroy the heaviest enemy vehicles. Slow, ponderous, but heavily armoured, these tanks rumble into range before unleashing a devastating salvo of demolisher shells or piercing bursts of energy from a magna laser destroyer. Vindicators are especially useful in the confined terrain of cities or other enclosed battlefields, where they can smash buildings to broken ruins and forge a path through otherwise impassable obstacles. This multipart plastic kit builds one Legion Vindicator Siege Tank, a heavily-armoured vehicle built to shatter defences. The Vindicator comes with a choice of two primary weapons – the formidable, shell-lobbing demolisher cannon, or the multi-barrelled magna laser destroyer. In addition to its main gun, the Vindicator sports smoke launchers and a combi-bolter mounted atop the front of its hull. The kit also includes components to upgrade the Vindicator with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a dozer blade, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch. NB: Model is supplied unpainted and unassembled
    £35.99
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    Conquest: Nords Mountain Jotnar (Artisan Series)
    Conquest: Nords Mountain Jotnar (Artisan Series)

    Conquest: Nords Mountain Jotnar (Artisan Series)

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    This figure was designed by the team at Para-Bellum in keeping with our aesthetic, and then sculpted by renowned artist Michael Kontraros. This is a true artisan series miniature, with incredible details that make it a presence on a game table, or as a painted model. Following Ragnarok and the burning of Yggdrasil, the Jotun threatened all human life in the northern continent. The emergence of the Einherjar from their slumber brought their dominance to an abrupt and final end. With their greatest Shaman-Kings broken, the Jotun were made to bend the knee and swear allegiance to their Einherjar and their human subjects. Today, the few remaining Eihnherjar can grant truly exceptional leaders authority over one of these towering behemoths. Strong and tireless, a Jotun is a priceless asset to the community he is assigned to. Some enterprising Jarls are willing to bring them along on raids. Ruinously expensive to transport and feed while at sea, Jotun soon prove their value on land. Towering over 6 meters, a Mountain Jotnar is a primordial force of destruction on the battlefield. Their powerful limbs can shatter a shield line in a single blow, hurling full grown men through the air as if they were toys. How they Play: Staple of Nord Army Lists, this Heavy Monster Regiment builds up on the early-mid game pressure this faction excels at, able to deliver a volume of high Cleave Attacks and break and break through Enemy Lines! Battlefield Role: Anti-Infantry Monster Class: Heavy Type: Monster
    £99.50
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    Conquest: Hundred Kingdoms Order Of The Ashen Dawn
    Conquest: Hundred Kingdoms Order Of The Ashen Dawn

    Conquest: Hundred Kingdoms Order Of The Ashen Dawn

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    Exemplars even amongst the superhumanly skilled Orders, the Order of the Ashen Dawn are spoken of in hushed whispers and respectful tones even by those who are unlucky enough to count them as enemies. Clad in baroque armor of a craftsmanship that has reduced master smiths to tears, these holy warriors are the definitive answer to the monsters and nightmares that plague mankind. They are the final guardians of the Sealed Temple and the keepers of its darkest treasures. FUN FACT - In First Blood these will be officers with unique rules, thus 3 cards. A unique feature for this set. Battlefield Role: Elite Cavalry Class: Heavy Type: Cavalry
    £48.99
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    Conquest: Dweghom Steelforged
    Conquest: Dweghom Steelforged

    Conquest: Dweghom Steelforged

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    Some Dweghom manifest so much of their Elemental Gift, they must master it or be consumed by it. Few Have the skill, will or dedication needed to become Sorcerers. In fact, most Dweghom elect to install techno sorcerous grafts that allow them to harmlessly vent their excess power. Steelforged pilots are recruited from amongst these individuals who possess a Gift for both Elements: their excess Primordial Fire and Earth channelled through their grafts and into these towering steel automata. Countless foes have been cut down expecting a lumbering clanking behemoth, only to be confounded by the speed and power of these deadly automata. How they Play: The Steelforged are the Dweghom’s answer to the age old question of “quantity or quality of Attacks?”. With the Flux-Powered Rule Steelforged are capable of switching from one mode of Attack to the other whilst their naturally high Defence stats allows them to withstand even the most violent of onslaughts! Battlefield Role: Restricted Brute Class: Medium Type: Brute
    £41.99
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    Conquest: W’adrhŭn Chosen Of Conquest (Dual Kit)
    Conquest: W’adrhŭn Chosen Of Conquest (Dual Kit)

    Conquest: W’adrhŭn Chosen Of Conquest (Dual Kit)

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    The presence of the Ukunfazane, the Living Goddess, among the W’adrhŭn, ensures that the population at large is devout; the Cults, composed of those W’adrhŭn who dedicate their lives to the worship and emulation of their patron God, take this a step further. The Chosen of Conquest are the most prolific of these Cults, its Chosen warriors present in almost every tribe. Speed and discipline, coupled with the Goddess’ gifts, allow the Chosen of Conquest to always be where they need to be on the battlefield, blunting the enemy’s advance and turning the tide with flawlessly executed assaults. This kit will also make a Veterans force, but the same is not true in reverse. How they Play Elite troops, being able to bring a mix of naturally high offensive and defensive stats, making the pound-for-pound the most versatile W'adrhŭn Infantry Regiment coming at a significant price but their Medium classification allowing them to excel against even heavier Regiments they will encounter later on as the battle unfolds. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £31.99
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    Conquest: Old Dominion Hetairos
    Conquest: Old Dominion Hetairos

    Conquest: Old Dominion Hetairos

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    In the early days of the Old Dominion the Kataphraktoi were the Caelesors chosen Companions, or Hetairoi, armed with the finest arms and armor he could furnish and mounted atop the greatest steeds he could find. As the Old Dominion evolved, these ancient formations were abandoned, but not the title of Hetairos. Granted to the greatest champions of the Old Dominon, this was a title granted only by the Caelesor himself for deeds of valor upon the field of battle. Some of that prowess and glory remain in their withered remnants, and the Hetairoi are the first among equals in a Kataphraktoi warband, their mere presence reminding their companions of the glorious charges of ages past. How they Play: Hetairos or colloquially known as “Companions” are veterans that have proven themselves to their superiors and higher command and entrusted to lead the mighty Kataphraktoi into battle. This Officer allows the Regiment to further lean into its shock cavalry role and deliver devastating flank charges where the fighting is thickest! Battlefield Role: Officer Type: Cavalry
    £19.99
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    Conquest: Hundred Kingdoms Army Support Pack (Wave 4)
    Conquest: Hundred Kingdoms Army Support Pack (Wave 4)

    Conquest: Hundred Kingdoms Army Support Pack (Wave 4)

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    This Hundred Kingdoms Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Hundred Kingdoms themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: City States Dorilates
    Conquest: City States Dorilates

    Conquest: City States Dorilates

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    Hoplites know that the difference between victory and defeat lies with the strength of the Phalanx and focus their efforts on the integrity of its shield wall. The canniest veterans among the Hoplites know that pure defense will see a phalanx buckle under uncontested enemy pressure, thus they turn their eyes to the Dorilates, the spear masters among their number, to set the tempo and angle of their thrusts, complimenting the sheer defensive power of the Phalanx with increased aggression. How They Play A veteran Hoplite, the Dorilates trains and coordinates the shield wall/pike formation. When the Regiment clashes with the enemy formation, the Hoplites/Phalangites unleash a rapid barrage of spear/pike thrusts forcing enemy soldiers to cower, keep their heads down and ultimately force them into exposing weaknesses in their formation. Battlefield Role: Officer Type: Infantry
    £17.50
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    Conquest: City States Lochagos
    Conquest: City States Lochagos

    Conquest: City States Lochagos

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    The Lochagos is critical promotion for a veteran Hoplite who has taken a permanent position in his City State’s military. They quarter and fight on the frontline with the troops, but are present in all of the staff meetings an army on the march may have. This insight into the Officer’s thinking allows them to quickly relay orders and adapt to the flow of battle, making sure the army fights as a unified whole. How They Play The disciplined and drilled Hoplite and Phalangite would not be nearly as effective without the presence of these Officers on the battlefield. Lochagoi or "Diavivastes" ensure that the orders coming in from commanding officers are quickly and effectively relayed to the troops in the front lines allowing for impeccable coordination between Regiments. In both The Last Argument of Kings and First Blood this Officer acts as the voice of their commanding officer, relaying orders and ensuring that they are carried out! Battlefield Role: Officer Type: Infantry
    £17.50
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    Conquest: City States Thorakites (Dual Kit)
    Conquest: City States Thorakites (Dual Kit)

    Conquest: City States Thorakites (Dual Kit)

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    While unmatched in formation combat on an open field, Phalangites and Hoplites do not fare well in constrained spaces and rough terrain. Thorakites are the answer to these problems. Trained to a higher physical standard, but without the rigid formation and drill of the phalanx, Thorakites allow an enterprising commander to exploit gaps and developments on the battlefield that the traditional phalanx would be too cumbersome to address.

    How They Play Where Hoplites form a stalwart shield wall the Thorakites protect the Phalanx’s flanks and exploit gaps left in the enemy lines. Place Thorakites in your Strategic Stack and combine their activation with a withdrawing Hoplites/Phalangites Regiment. Where the Hoplites/Phalangites withdraw the Thorakites may immediately take advantage charging through gaps in the enemy lines!

    Battlefield Role: Mainstay Infantry Class: Light Type: Infantry
    £27.99
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    City States: Agema (Dual Kit)
    City States: Agema (Dual Kit)

    Conquest: City States Agema (Dual Kit)

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    Agema are, without a doubt, the best fighters available to a City States commander. They are invariably the personal guard of rules, tyrants and council members alike. Armed, armored and augumented to the highest standards that a ruler can afford, the notion of failure or defeat is anathema to these elite soldiers, who are trained to fight and win on any battlefield under any circumstance.

    How They Play Agema are veterans and the finest warriors selected from the ranks of the Thorakites. They retain the same mobility and flexibility whilst sporting upgraded stats, at a price. Place Agema in your Strategic Stack and combine their activation with a withdrawing Hoplites/Phalangites Regiment. Where the Hoplites/Phalangites withdraw the Agema may immediately take advantage charging through gaps in the enemy lines!

    Battlefield Role: Restricted Infantry Class: Medium Type: Infantry
    £27.99
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    Warhammer 40K: Kill Team Killzone Essentials
    Warhammer 40K: Kill Team Killzone Essentials

    Warhammer 40K: Kill Team Killzone Essentials

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    Killzone Essentials is a nifty set of tools for budding players of Kill Team which provides all the accessories necessary to play, including measuring gauges, tokens, and a wide assortment of counters. Contents:
    • Three combat gauges marked with the measurement symbols found in the Kill Team Core Book, ideal for fitting into tight gaps and the small spaces between models in the dense terrain of a killzone
    • Six Kill Team barricades, providing essential cover for your operatives as they dash between ruins and ramshackle technology
    • A token sheet containing 84 assorted tokens and counters, perfect for keeping track of your orders and the status of your operatives during games of Kill Team
    £18.99
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    Conquest: Nords Army Support Pack (Wave 4)
    Conquest: Nords Army Support Pack (Wave 4)

    Conquest: Nords Army Support Pack (Wave 4)

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    This Nords Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Nords themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: City States Army Support Pack (Wave 4)
    Conquest: City States Army Support Pack (Wave 4)

    Conquest: City States Army Support Pack (Wave 4)

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    This City States Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated City States themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Citi-Def Specialists - Judge Dredd Miniatures Game
    Citi-Def Specialists - Judge Dredd Miniatures Game

    Citi-Def Specialists – Judge Dredd Miniatures Game

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    The cliched impression the majority of Mega-City inhabitants have of the Citi-Def is of military wannabes bingeing on Tri-D action vids and barely able to point their weapons in the right direction. This view is not all that wide of the mark, which makes Citi-Def extremely dangerous when block wars begin - they have a habit of pillaging their armoury for the biggest flashiest most destructive weapons they have at their disposal... From bombastic leaders with a power trip to barely trained medics, to troops wielding heavy weaponry they pose serious threats to friend and foe as well as the Justice Department and wider populace.
    £9.99
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    Citi-Def Jaeger Squad - Judge Dredd Miniatures Game
    Citi-Def Jaeger Squad - Judge Dredd Miniatures Game

    Citi-Def Jaeger Squad – Judge Dredd Miniatures Game

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    Not all Citi-Def units have a Jaeger Squad but those who do often consider them to be an elite force. Each member of the Jaeger Squad is a full-time Citi-Def soldier dedicated to protecting their block against all enemies. Training hard in infiltration skills and the disruption of communications, the Jaeger Squad is as close to a commando unit as any Citi-Def is likely to get. Though still far from the highly disciplined Judges, members of the Jaeger Squad gain a great deal of respect from other soldiers of their Citi-Def unit and can prove to be quite lethal in block wars.
    £20.50
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    Block Gang Champions & Heavies - Judge Dredd Miniatures Game
    Block Gang Champions & Heavies - Judge Dredd Miniatures Game

    Block Gang Champions & Heavies – Judge Dredd Miniatures Game

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    When a block war breaks out the block gangs are more often than not to be found taking the fight to the enemy blockers by fair means or foul. Block champions are often little more than a bully who likes to think they take care of their own and let the rest of the drokking city go to hell. They are at the forefront of escalating tensions between blocks and often responsible for outright block warfare backed up by their cohort of gangers, often armed with heavy weaponry when inter-block warfare erupts.
    £20.50
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    Conquest: The Spires Army Support Pack (Wave 4)
    Conquest: The Spires Army Support Pack (Wave 4)

    Conquest: The Spires Army Support Pack (Wave 4)

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    This Spires Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Spires themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: Dweghom Army Support Pack (Wave 4)
    Conquest: Dweghom Army Support Pack (Wave 4)

    Conquest: Dweghom Army Support Pack (Wave 4)

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    This Dweghom Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Dweghom themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: Dweghom Herald Of Magma
    Conquest: Dweghom Herald Of Magma

    Conquest: Dweghom Herald Of Magma

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    Few, if any Dweghom, understand the phenomenon that the Heralds represent. The only ones who might have some understanding of these are the very eldest of sorcerers and the cryptic the Steel Shapers, and they chose to remain silent on the topic even when confronted with the existence of the Heralds of Magma, who seem to share their Mastery of Primordial Earth and Fire, but employ it in a completely different way: seeking to destroy, rather than create. Battlefield Role: Officer Type: Infantry
    £17.50
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    Conquest: Old Dominion Army Support Pack (Wave 4)
    Conquest: Old Dominion Army Support Pack (Wave 4)

    Conquest: Old Dominion Army Support Pack (Wave 4)

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    This Old Dominion Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Old Dominion themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: City States Mechanist
    Conquest: City States Mechanist

    Conquest: City States Mechanist

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    Every army of the City States that marches to war, does so under the supervision of at least one Mechanist. One could be forgiven for believing he is there to ensure the smooth operation of the army and the countless machines, both big and small, that are so vital to the smooth operation of a City State’s army. What many fail to recognize is that they are there to ensure that reality itself operates along the rules and parameters laid out in their Lexicons by their Divinity. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Conquest: City States Promethean (Dual Kit)
    Conquest: City States Promethean (Dual Kit)

    Conquest: City States Promethean (Dual Kit)

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    When one gazes upon the wonders of a City State; its cyclopean walls, its towering cranes and smokeless foundries, one cannot help but suspect that these wonders cannot have been built by mortal hands alone. And they would not be far wrong. Deep within the bowels of each Acropolis reside the Prometheans, ancient Titanic allies of the Scholae and their founder, whose deep primordial knowledge is responsible for many of the wonders that allow the city states to stand. Rare and fell is the need that rouses one of these ancients to war, for their every blow cracks the enemies will even as it empowers it’s allies. Battlefield Role: Spellcasting Monster Class: Medium Type: Monster
    £69.99
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    Conquest: City States Hephaestian (Dual Kit)
    Conquest: City States Hephaestian (Dual Kit)

    Conquest: City States Hephaestian (Dual Kit)

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    While the Titans were convinced of the need to aid the Scholae and their Founder in their efforts, not all of them agreed how. The Prometheans chose to aid them by sharing with them the secrets of Creation, the Hephaestian chose a different path: that of Destruction. Looking upon mankind and worried of what they would make of the weapons they had been gifted, the Hephaestian’s chose instead to become the weapons bringing their overwhelming power onto the battlefield on behalf of their mortal allies. Battlefield Role: Spellcasting Monster Class: Heavy Type: Monster
    £69.99
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    Conquest: City States Minotaur Thyreans
    Conquest: City States Minotaur Thyreans

    Conquest: City States Minotaur Thyreans

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    When the Bred were originally conceived and gifted to the Dominion, Minotaurs were intended to be docile, tractable agrarian workers. It did not take long for man to look upon this mountain of muscle and decide to put it to a different use. Purposefully bred and conditioned for aggression, Minotaur Thyreans and their double handed weapons are an unstoppable presence of the battlefield, delivering unstoppable charges and wielding massive weapons that make a mockery of enemy defenses and formations. Battlefield Role: Brute Regiment Class: Heavy Type: Brute
    £42.50
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    Conquest: City States Minotaur Haspists
    Conquest: City States Minotaur Haspists

    Conquest: City States Minotaur Haspists

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    Those minotaurs that have somehow escaped the sad fate of their Thyrean kin can look forward to a quiet life of agrarian work. Their prodigious strength and legendary stamina mean that even with the odds stacked against them, most can look forward to buying their own emancipation writ within a decade or two. As citizens, however, they are duty bound to serve in the army much like their human counterparts. Most do so as Haspists, consciously standing apart from their fallen Thyrean kin, specializing in defense and bolstering the line where the weaker humans might falter. Battlefield Role: Brute Regiment Class: Medium Type: Brute
    £42.50
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    Warhammer 40K: Kill Team Farstalker Kinband
    Warhammer 40K: Kill Team Farstalker Kinband

    Warhammer 40K: Kill Team Farstalker Kinband

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    This multipart plastic kit builds a Farstalker Kinband of 10 veteran Kroot mercenaries, accompanied by two savage Kroot Hounds. These miniatures can be used as Farstalker Kinband operatives in games of Kill Team, or fielded with T'au Empire armies in games of Warhammer 40,000. This rag-tag pack of hardened mercenaries can be built with a huge variety of heads, weapons, and accessories – including bizarre alien armaments like the Dvorgite skinner and Londaxi tribalest – allowing you to assemble specialists such as the bionic Cold-blood, cunning Stalker, bird-taming Tracker, and more.
    £31.75
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    Conquest: W’adrhŭn Army Support Pack (Wave 4)
    Conquest: W’adrhŭn Army Support Pack (Wave 4)

    Conquest: W’adrhŭn Army Support Pack (Wave 4)

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    This special W’adrhŭn set includes Secret Objectives as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, special TLAOK and First Blood Scenario cards and casting tokens. All of these cards are contained within a beautifully illustrated and faction themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container. Updated for 2023 with recent releases.
    £18.99
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    Warhammer: The Horus Heresy - Typhon Heavy Siege Tank
    Warhammer: The Horus Heresy - Typhon Heavy Siege Tank

    Warhammer: The Horus Heresy – Typhon Heavy Siege Tank

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    The Typhon is named for the ‘Great Beast’ of Terran myth, and lives up to its namesake in sheer brutal strength. Sharing a basic chassis with the Spartan Assault Tank, this heavy tank serves as a mobile gun-platform with enough power to operate a single massive piece of siege artillery – the dreadhammer cannon. The Typhon was created to meet the demands of the Primarch Perturabo of the Iron Warriors, who sought a war engine that could rapidly deploy such fortress-breaking firepower to the battle line alongside his Legionaries. Though unsubtle in design, its overwhelming effectiveness is beyond question. This multipart plastic kit builds one Typhon Heavy Siege Tank, an armoured tank with a truly massive cannon. This formidable vehicle's primary armament is the dreadhammer siege cannon, a centreline-mounted weapon capable of cracking bunkers, smashing enemy engines, and pulping whole squads. In addition to its main gun, the Typhon also sports a pair of sponson weapons – your choice of heavy bolters, heavy flamers, lascannons, or volkite culverins. Both the siege cannon and sponsons can be assembled without glue, allowing you to adjust their positioning mid-battle. The kit also includes components to upgrade the Typhon Heavy Siege Tank with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch. NB: Model is supplied unpainted and unassembled
    £58.99
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    Conquest: W’adrhŭn Chieftain
    Conquest: W’adrhŭn Chieftain

    Conquest: W’adrhŭn Chieftain

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    While civil divisions and rule by council might be all well and good for the day-to-day rule of a village, the Ukunfazane was well aware that her fractious children would need a strong hand to hold the tiller when they marched to war. Thus was the position of the Chieftain born: Elected from amongst the oldest and canniest of W’adrhŭn warriors and standing outside the village hierarchy, Chieftains wield power only within that confines of a military raid or campaign, but there their will authority is absolute. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Conquest: City States Faction Dice (Grey Swirl - 25pk)

    Conquest: City States Faction Dice (Grey Swirl – 25pk)

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    These dice contain a mixture of ancient marbles swirled with alabaster greys and inlaid with a City States blue finish. The symbols are on the ONE side. Yes, the ONE side. Pack contains 25 x 16mm resin dice. Officially Licensed Conquest City States Dice. These are a Baron of Dice Original.  They are directly affiliated with Para Bellum Games.
    £22.50
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    Conquest: W’adrhŭn Veterans
    Conquest: W’adrhŭn Veterans

    Conquest: W’adrhŭn Veterans

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    Few mortal forces strike as much fear into the hearts of an opposing general as the sight W’adrhŭn Veterans taking the field. Hardened by years of combat and honed to a fine edge over countless campaigns, these hard bitten W’adrhŭn have been awarded steel arms and armor by the Cult of War in recognition of their mastery of the field of battle. With reflexes and instincts nurtured by a lifetime of war, these grizzled Veterans can perform almost any role on the battlefield, shifting from obdurate defense to savage attack in the blink of an eye. Battlefield Role: Mainstay Line Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: Old Dominion Varangian Guard (Dual Kit)
    Conquest: Old Dominion Varangian Guard (Dual Kit)

    Conquest: Old Dominion Varangian Guard (Dual Kit)

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    It is the nature of power to corrupt. Few individuals were as aware of this universal truth as the Caelesors of the Old Dominion. Like the Praetorians replaced the Athanatoi and their unbending devotion to the writ of Hazlia, so were the Varangians established upon the ashes of the Praetorian Guard when their mortal weakness and thirst for power saw them betray their leaders. Through the centuries of unrest and the Fall that followed, the Varangians have stood guard over the Caelesors and those closest to them, bringing bloody death and vengeance to any who would dare harm them. Battlefield Role: Restricted Infantry Class: Heavy Type: Infantry
    £27.99
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    Conquest: Old Dominion Athanatoi (Dual Kit)
    Conquest: Old Dominion Athanatoi (Dual Kit)

    Conquest: Old Dominion Athanatoi (Dual Kit)

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    Precursors to the lauded Praetorians, the origin of the Athanatoi is shrouded in the myths and legends that churned around the birth of the Dominion and its early forces. Faceless and remorseless, they were the God’s Will made manifest in mortal hands. The ranks of these Athanatoi were capped at one thousand, to be replenished from a pool of the most talented warriors the Dominion had to offer should one of them fall in battle. Now, even in death, they serve, bringing their god’s judgment on all those foolish enough to think they can stand before these immortals. Battlefield Role: Restricted Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: City States Aristarch
    Conquest: City States Aristarch

    Conquest: City States Aristarch

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    Much of a City States bureaucratic apparatus is selected through a rigorous civil service exam, but the Aristarch is an exception. Handpicked from the pool of Aspirant Polemachoi by the ruling power of a City State; be it a Council, a Tyrant or even a God, an Aristarchos embodies all of the virtues of a city State and is thus chosen to lead its forces on campaign. Tested and trained to a standard even higher than that of the Polemarch, his studies focus instead on strategy, philosophy, politics and economics, allowing him to serve the role of general, ambassador or governor as needs dictate to further the power and glory of his City. Battlefield Role: Character Class: Medium Type: Character
    £17.50
  • Sold out
    Conquest: City States Polemarch
    Conquest: City States Polemarch

    Conquest: City States Polemarch

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    Raised almost exclusively within the walls of the Scholae, aspirant Polemarchs are selected from the teeming multitudes of the City State through the rigorous yearly exams that feed the City State’s administration. Chosen for their leadership skills and physical proficiency, their exhaustive, ten-year curriculum is rounded out with at least a decade’s worth of actual combat experience before they can claim the title. Leading from the front lines and inspiring their troops, Polemarchoi have become iconic figures epitomizing the martial strength of the City States. This has led ignorant northern scholars to translate the title of Polemarchos as ‘Warlord’. This is wrong, the correct title is ‘Lord of War’. Battlefield Role: Character Class: Medium Type: Character
    £17.50
  • Sold out
    Conquest: City States Hoplites (Dual Kit)
    Conquest: City States Hoplites (Dual Kit)

    Conquest: City States Hoplites (Dual Kit)

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    Unlike the feudal obligations of the Hundred Kingdoms, the City States have embraced a higher ideal for their people and armed forces. The bulk of their army is composed of Hoplites, citizen soldiers mustered to protect their city and its interests. Armed and equipped from the advanced foundries of their City State and drilled relentlessly, a phalanx of Hoplites is an almost immovable obstacle on the battlefield, capable of holding their own against the best any challenger might throw at them. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: City States Phalangites (Dual Kit)
    Conquest: City States Phalangites (Dual Kit)

    Conquest: City States Phalangites (Dual Kit)

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    While Hoplites are the citizen soldiery of a given City State, the Phalangites are its professional army. Hardboiled and scarred veterans of countless campaigns, Phalangites take everything that makes a phalanx deadly, and kick it up a notch. Eschewing the use of the hoplon (shield) their daily drills allow them to employ their pikes, the dreaded sarissa, while holding formation. This turns them into both a hammer and an anvil, allowing them to retain their defensive nature while crushing the opposition behind an impenetrable hedge. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Warhammer: The Horus Heresy - Liber Imperium: The Forces of the Emperor Book
    Warhammer: The Horus Heresy - Liber Imperium: The Forces of the Emperor Book

    Warhammer: The Horus Heresy – Liber Imperium: The Forces of the Emperor Book

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    Outside the loyalist Space Marine Legions and the Cult Mechanicum, the Emperor wields forces which are loyal only to him. The Legio Custodes guard the Emperor's person, while the Sisters of Silence stand watch over the Black Ships. The Solar Auxilia are the elite spearhead of the Imperial Army, exemplars of mortal soldiery, while the Divisio Assassinorum is the Emperor's culling blade, aimed at the neck of any foolish enough to imperil his grand dream of Unity. This book is an essential guide for anyone who wants to represent the varied Imperial forces that fight against and alongside the transhuman Space Marine Legions in games of Warhammer: The Horus Heresy. It contains all the rules you need to field the strictly-Loyalist Agents of the Emperor, from shining Custodes to shadowy Assassins, as well as the numberless ranks of the Solar Auxilia – who can keep faith with the Emperor or rally to the Warmaster.
    £31.50
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    Judge Dredd Miniatures Game - Fatties at War
    Judge Dredd Miniatures Game - Fatties at War

    Fatties at War – Judge Dredd Miniatures Game

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    When a block war comes, Fatties can really pull their not inconsiderable weight. Improvised armour will be strapped to their considerable bulk and then pushed at full speed towards the enemy to be used as a living battering ram. Every fat camp has a Fats Hambo, to one degree or another. A militant campaigner for fat rights, they are true believers in the Grud-given gift of as much food for every Fattie as they can stomach. Using (and bending) the laws for arming Citi-Def units, they have managed to get their hands on powerful weaponry and just enough training to be dangerous when enraged.
    £20.50
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    Justice Department Riot Control - Judge Dredd Miniatures Game
    Justice Department Riot Control - Judge Dredd Miniatures Game

    Justice Department Riot Control – Judge Dredd Miniatures Game

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    When a block war erupts the men, women and robot auxiliaries of the Justice Department bear the brunt of quelling the fighting and preventing it spilling into a multi-block war – or worse. Assault Judges are all handpicked veterans, pulled from the ranks of Street Judges and trained to bring an end to criminal activity in the speediest (and most brutal) manner possible. Equipped with riot shields and either Day Sticks or Disruptor Guns, they are deployed during the very worst of block wars to target leaders and combatants who have managed to get hold of heavy weapons. Stern, unyielding and covered in heavyweight armour, the Riot Judges are trained to handle large mobs. Riot Judges operate in small teams and are trained and equipped to contain, pacify, and arrest unruly citizens, only sweeping in to break heads when there are few other options.
    £9.99
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    Block War Expansion - Judge Dredd Miniatures Game
    Block War Expansion - Judge Dredd Miniatures Game

    Block War Expansion – Judge Dredd Miniatures Game

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    This expansion for the Judge Dredd Miniatures Game introduces a whole new level of play to your tabletop – the (in)famous block wars of Mega-City One! Each player builds their own block with unique characteristics, gathers their residents together, and then unleashes them on the self-satisfied citizens of a neighboring block - who have had everything their own way for far too long! Included are new rules for use in the Judge Dredd Miniatures Game; new characters and units, new Armory cards to add to your deck, and a brand-new Block War deck that brings the sheer violence and chaos of a block war to the tabletop – along with a lot of Judges! The block war campaign allows players to marshal their forces, from common citizenry to the (self-proclaimed) elite forces of the Citi-Def, and then play through a number of battles that show the key moments of the block war. As the war escalates, new scenarios are unlocked, damage can be done to the enemy block, and with enough of a rival effort, you may just be able to destroy the physical foundations of a block and send it crashing into City Bottom in a fiery cloud of dust, rubble, and falling citizens.
    £19.99
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    Mega-City Resident Mob - Judge Dredd Miniatures Game
    Mega-City Resident Mob - Judge Dredd Miniatures Game

    Mega-City Resident Mob – Judge Dredd Miniatures Game

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    The average citizen of Mega-City One is usually docile and, while not respectful of the Law, at least fearful of it. When the madness of a block war takes over, however, citizens gather into large, sometimes huge, mobs. At this point, they become exceptionally dangerous, easily able to overwhelm a Street Judge caught on their own.
    £20.50
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    Warhammer: The Horus Heresy - Sky-Hunter Squadron
    Warhammer: The Horus Heresy - Sky-Hunter Squadron

    Warhammer: The Horus Heresy – Sky-Hunter Squadron

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    Sky-hunters are feared strike units, mounted atop sophisticated and powerful jetbikes. These high-speed craft are more akin to compact aircraft than ground bikes – propelled across the battlefield by jet engines with grav-impellor assistance, they can maintain great speeds for extended periods of low-altitude flight. The jetbike's lift-strength is enough to carry an armoured Space Marine and his wargear along with a variety of heavy weapons mounts and stocks of ammunition, giving the Sky-hunters access to extremely potent, highly mobile firepower. This multipart plastic kit builds three Sky-hunters – skilled Legionaries mounted on high-speed jetbikes. Each bike can be armed with a choice of heavy bolter, multi-melta, plasma cannon, or volkite culverin, and comes with optional sigils for Loyalists and Traitors, as well as accessories such as pistol holsters, sheathed chainswords, and an augur device and stowed helmet. The Space Marine riders have interchangeable heads and chestplates, and can be built in a variety of poses – revving their bikes, brandishing pistols, and one swinging his chainsword. Each is armed with a chainsword and your choice of bolt pistol or volkite serpenta – the kit also includes one hand flamer. NB: Model is supplied unpainted and unassembled
    £33.99
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    Emma Frost & Psylocke Character Pack - Marvel Crisis Protocol
    Emma Frost & Psylocke Character Pack - Marvel Crisis Protocol

    Emma Frost & Psylocke Character Pack – Marvel Crisis Protocol

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    Two powerful psychic mutants come to Marvel: Crisis Protocol in this new pack!

    First is Emma Frost, a powerful telepath with the ability to turn her body into organic diamond. Joining her is Psylocke, who can manifest the focused force of telepathic power as a “psychic blade.”

    This pack adds these characters to their collections with three beautifully sculpted miniatures and three stat cards: one for Psylocke and one for both Emma Frost’s normal and diamond form.

    Beyond their basic abilities, this pack invites players to unlock even more potential in these characters with six Team Tactics cards, including one that gives Emma Frost a leadership ability for the new Hellfire Club Affiliation!

    £35.99
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    Agent Venom & Spider-Woman Character Pack - Marvel Crisis Protocol
    Agent Venom & Spider-Woman Character Pack - Marvel Crisis Protocol

    Agent Venom & Spider-Woman Character Pack – Marvel Crisis Protocol

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    Two spider-enhanced characters join Marvel: Crisis Protocol in this new pack!

    Once a high school bully to Peter Parker, a matured Flash Thompson is now designated Agent Venom and carries out the most dangerous missions while bonded to Venom Symbiote. Meanwhile, Jessica Drew’s espionage training and spider-venom strikes make her a fighter to be reckoned with as Spider-Woman, no matter whose side she’s on.

    This pack adds beautifully sculpted miniatures of both characters to players’ teams and also provides four new Team Tactic cards that give them even more options when fighting alongside other spider-themed heroes, the Guardians of the Galaxy, and more!

    £35.50
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    Rumbleslam: Body Builders Team
    Rumbleslam: Body Builders Team

    Rumbleslam: Body Builders Team

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    When all you have are bones, make skeletons! The Body Builders adds great new ways of becoming that manager of an infrequently ending wrestling team full of the undead you’ve always wanted to be! You’ll need to be crafty though, bones are a finite resource. Starting with everyone’s favourite four-legged friend, Good Boy is always helping his undead team, letting them win over the crowd, never failing to please. He also renews them when injured by bringing spare limbs to stop those brittle bones from holding them back. Undead Half human Half Goat is a dangerous combination in the ring. Fast paced movement and bouncing from rope to rope, this wrestler deals huge amounts of damage through their Ram attack, shoving wrestlers out of position with giant goring horns. Keeping the Goatman down is no simple task due to rise from the grave, healing them to full and back into the fight. The Modern Zombie is no slow-moving zombie, this undead wrestler has extremely high DEX and even higher movement, meaning no wrestlers going to be catching her. If you are chasing, she’ll start livestreaming which means she can flip any of her dice roll’s upside down, making her very reliable. Fight Wight brings the heat to the body builders. Getting hit by the Revenant Flame gives Daze to all wrestlers struck by it, this then combined with fire and fury, gives Fury to the attacks meaning any rookie or superstar is getting winded by those Brawl attacks. The Bulging Barrow is a hulking mass of bones and is the tank of the Body Builders, which provides a great healing benefit to your team. Walking Graveyard means wrestlers rise again at full Stamina, Greater Than the Sum of Parts means the Barrow can take damage to return one wrestler back to the ring. The crowd pleaser of pick up some spares mean this wrestler steals some parts from his fallen friendly wrestlers rejuvenating stamina. Contains 5 resin miniatures with 5 clear acrylic bases and 5 character cards. NB: The clear acrylic bases may have a coloured peelable protective film.
    £19.99
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    Warhammer: The Horus Heresy - Cerberus Heavy Tank Destroyer
    Warhammer: The Horus Heresy - Cerberus Heavy Tank Destroyer

    Warhammer: The Horus Heresy – Cerberus Heavy Tank Destroyer

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    The Cerberus is a rare variant of the Spartan chassis that uses its massive hull to mount a prototype neutron laser projector, as well as the sizable arc-reactors and radiation shielding needed to operate the weapon. The neutron laser is poorly understood by the adepts of the Mechanicum, but stands among the most effective anti-tank weapons available to the Space Marine Legions, capable of punching through the strongest plating and shorting out its target’s systems with bursts of radiation. The terrible toll the Cerberus takes on its crew is regarded by many commanders as a necessary cost, for this impressive tank can threaten even Titan-class opponents. This multipart plastic kit builds a Legion Cerberus, a massive tank capable of laying waste to the largest of targets. Its armoured hull is dominated by the triple-barreled neutron laser battery that gives the tank its name, but you’ll also find loads of options for auxiliary weapons. The Cerberus sports a pair of sponson-mounted weapons – your choice of heavy bolters, heavy flamers, lascannons, or volkite culverins, which can be assembled gluelessly to adjust their positioning as you see fit. The kit also includes components to upgrade the Cerberus with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a hunter-killer missile, and cosmetic options such as towing hooks, icons for Loyalists and Traitors, and a choice of a Space Marine gunner, spotter, or closed hatch. NB: Model is supplied unpainted and unassembled
    £58.99
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    Conquest: Token Pack

    Conquest: Token Pack

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    This box contains 36 total tokens for use in Conquest First Blood or The Last Argument of Kings tabletop gameplay. This set includes 7 different designs:
    • 10 Wound Markers
    • 8 Conquest Markers
    • 5 Draw Event Markers
    • 5 Casualty Markers
    • 5 Broken Markers
    • 2 Reinforcement Line Markers
    • 1 Supremacy Marker
    These come in a handy box for transport.
    £13.50
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    Rumbleslam: Frank N Stine Tag Team
    Rumbleslam: Frank N Stine Tag Team

    Rumbleslam: Frank N Stine Tag Team

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    Frank and Stine share the same birthday! Friday 13th. They also got married on their birthdays, so their wedding anniversary is the same day. They also both died on the same day! And were brought back to life a year later. It’s a Funeversary Ressurbirthday! The newest Tag Team to come out of the rolling bones, this happy undead couple are going to bring the life back to your team. Frank comes rocking at a weight 3 and brings the shock factor with all his moves. Lighting Lunge is a rope attack that can deal some serious damage and causes Dazed. He can use his Power of the Gods to give -AP to everyone in base contact or he could give his friendly undead wrestlers 1 +AP through his Supercharge Crowd Pleaser. Stine brings the punch to any team with her Big Giant Fists and her huge ATT stat. Breaking through any unfortunate wrestler with here Frankenstrainer Turnbuckle attack, this can shove wrestlers into different positions and leaving them with a dent they wont forget. Growing throughout the game, Stine will constantly be changing her stats with here Replacement Parts Crowd Pleaser. Their Tag ability They're Alive! can deal large amounts of damage with a large 4 copper dice pool, plus for every point of damage dealt the wrestler heals that much damage, making both characters very durable. Contains 2 resin miniature with 2 clear acrylic base, and 2 character cards. Acrylic bases will have coloured film on that needs removing before assembly. NB: The clear acrylic bases may have a coloured peelable protective film.
    £11.99
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    Conquest: The Last Argument Of Kings Softcover Rulebook (Version 2.0)
    Conquest: The Last Argument Of Kings Softcover Rulebook (Version 2.0)

    Conquest: The Last Argument Of Kings Softcover Rulebook (Version 2.0)

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    A5 fully illustrated and color rulebook for the evolved 2.0 rule set - the Last Argument of Kings. The 2nd Edition of "Conquest: The Last Argument of Kings" brings a number of quality-of-life updates to the game, exciting Scenarios and Special Rules as well as incorporating all relevant 1st Edition Errata and FAQ into its main rules. With its own, fast paced system and set on an original and mature fantasy setting, with over fourteen factions weaved into the lore, Conquest is conceptualized and designed to provide for its players and carriers for years to come.
    £5.99
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    Conquest: Nords Sea Jotnar (Artisan Series)

    Conquest: Nords Sea Jotnar (Artisan Series)

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    In ancient times, so long gone as to have passed from legend into myth, the Sea Jötnar challenged the Ice Jötnar for the leadership of their people and were only defeated when their dim mountain kindred joined the opposing side. Forced to swear mighty oaths of fealty and service, they were nonetheless exiled from Jotunheim, forced to make their homes in the waters around what were once their lands. Grown strong and powerful again by the bounty of the oceans, when the Einherjar awoke, the Sea Jötnar were drawn into combat against the Einherjar by their Ice Jötnar rulers, only to see their oaths of fealty transferred to the victorious humans. Centuries of hunting and feasting upon the bounty of the deep ocean have made them powerful and honed their cunning, making them an ideal battlefield asset for those formidable enough to enforce the authority of the ancient oaths. This figure was designed by the team at Para-Bellum in keeping with our aesthetic, and then sculpted by renowned artist Michael Kontraros. This is a true artisan series miniature, with incredible details that make it a presence on a game table, or as a painted model. Battlefield Role: Restricted Monster Class: Heavy Type: Monster
    £99.50
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    Beta Ray Bill & Ulik Character Pack - Marvel Crisis Protocol
    Beta Ray Bill & Ulik Character Pack - Marvel Crisis Protocol

    Beta Ray Bill & Ulik Character Pack – Marvel Crisis Protocol

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    Players can shatter mountains and break storms in their games of Marvel Crisis Protocol with the new characters introduced in this pack!

    After proving himself to none other than Odin in a duel with Thor, Beta Ray Bill was awarded his own magic hammer for his bravery. Now he travels the galaxy as the defender of all who seek his help, no matter which realm they hail from.

    Joining him is Ulik, the strongest and fiercest of all Rock Trolls. Armed with knuckle dusters made from the same metal as Thor’s mighty hammer, Ulik won’t stop swinging until his foes are smashed to dust.

    Alongside the beautifully sculpted miniatures of these characters, this pack also includes three Team Tactic cards that unlock even more ways for players to use them in battle.

    £32.00
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    Rumbleslam: Greased Lightning Team
    Rumbleslam: Greased Lightning Team

    Rumbleslam: Greased Lightning Team

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    With oil dripping from the excitable little oil bot, the ring will be extra slippery. Mechabjorn brings hydraulic fists ready to beatdown even the biggest of foes. Striking fear into the opposition is the Puncher Bag, a punching bag that punches back! Backing all these up is the ring itself, with the animate Turnbuckle-Up and Followspots. The Dwarves of The Runic Thunder are an inventive bunch and are responsible for many of the mechanical creations that are part of Kaisers Palace. Greased Lightning is an expansion team for The Runic Thunder and brings a whole ring worth of mechanical mayhem. Starting small, the Oilbot keeps the joints of your mechanical constructs lubricated and in tip top condition. They can hand out +AP and +MP counters to their mechanical friends, even if they're not normally able to. You'll need to be careful with them though, if they get too excited they'll spray oil everywhere. Followspots are animate ring lamps. They're in the ring to put the spotlight on friendly wrestlers, letting them use their crowd pleaser for reduced AP costs. They'll definitely want to be using their Shining Spear and Sirius Light Drop, both have +1 to their dice roll making them super consistent. Puncher Bags are an interactive training creation. They're a punching bag that punches back and they've made it their entire personality. Every time they take damage, they throw a punch. Every time they hit with Punch-Out, they hit again. The Turnbuckle-Up is a walking turnbuckle, funnily enough. Wrestlers can climb them the same as a turnbuckle and even deal more damage with their own turnbuckle attacks if the crowd is kind enough. Mechabjorn is the heavy hitter of the set and is part dwarf, part automaton. More than the sum of their parts the Mechabjorn can boost one of their already considerable stats each round. This weight 3 is really the heavy hitter of the team and much more versatile than the Puncher Bag Contains 5 resin miniatures with 5 clear acrylic bases and 5 character cards. NB: The clear acrylic bases may have a coloured peelable protective film.
    £19.99
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    Warhammer: The Horus Heresy - Scorpius Missile Tank
    Warhammer: The Horus Heresy - Scorpius Missile Tank

    Warhammer: The Horus Heresy – Scorpius Missile Tank

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    Rugged and well-suited to high-intensity operations, the Scorpius missile tank is favoured across the Legiones Astartes as a source of manoeuvrable artillery support. Often collectively referred to as 'Whirlwinds', tanks mounted with multi-missile launcher systems are a vital part of any Legion's war machine, providing long-range covering fire and trench-breaking barrages. The Scorpius itself only entered service shortly before the Horus Heresy, created at the behest of the Space Wolves Legion in a campaign against fortified xenos bastion-cities – where its performance quickly saw it approved for widespread use. This multipart plastic kit builds one Legion Scorpius, a mobile artillery piece built on the Deimos-pattern chassis. This tank's turret-mounted missile system is loaded with rotary racks of explosive rockets, ready to saturate whole battlefield zones with a whirlwind of shrapnel and flames. Its launchers can be assembled at a variety of angles, to suggest a devastating volley of direct fire or an arcing salvo of munitions that will wipe out all but the heaviest infantry. In addition to its twin-linked bolter and smoke launchers, this kit includes components to upgrade the Legion Scorpius with an extra pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a dozer blade, a hunter-killer missile, and cosmetic options like towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch. NB: Model is supplied unpainted and unassembled
    £33.99
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    Conquest: Old Dominion Karyatids (Dual Kit)
    Conquest: Old Dominion Karyatids (Dual Kit)

    Conquest: Old Dominion Karyatids (Dual Kit)

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    While Hazlia’s Fall and subsequent annihilation of the population of Capitas infused the very stones of Capitas with his power, nowhere was this more evident than in his greatest temples. Here the very blood of Hazlia oozed from the walls, infusing his holiest icons and statuary with a dark parody of life. The beautiful Karyatids that once ringed the great temple’s temenoi have come to life and, in a grotesque parody of their ritual purpose, now hunt down all interlopers in their god’s domain. Only the most zealous and dedicated of Hazlia’s servants can hope to bind these unholy creations in common purpose to unleash their horror upon the battlefield, where missiles creatide of divine blood and sheer spite make a mockery of mortal armor and flesh. Battlefield Role: Brute Regiment Class: Heavy Type: Brute
    £34.99
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    Conquest: Old Dominion Kanephors (Dual Kit)
    Conquest: Old Dominion Kanephors (Dual Kit)

    Conquest: Old Dominion Kanephors (Dual Kit)

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    Deep within the great temples of Capitas, one could find the Telestria, great halls in which people were initiated into the mysteries of Hazlia’s cult. Ringing these richly appointed halls, dozens upon dozens of Kanephors stood guard, bearing the bounty and gifts their lord would shower unto Hazlia’s new initiates. In a dark parody of their former role, these terrifying animate constructs can be unleashed upon the battlefield to deliver their god’s last gift: Death. Battlefield Role: Brute Regiment Class: Heavy Type: Brute
    £34.99
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    Conquest: Old Dominion Mounted Strategos
    Conquest: Old Dominion Mounted Strategos

    Conquest: Old Dominion Mounted Strategos

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    The origins of chivalry and the feudal order can, like almost all institutions of the Hundred Kingdoms, be traced back to the establishment of the Kataphraktoi Taghmata in the Old Dominion. Their cost of their mount, equipment and deployment as well as effectiveness on the battlefield set these warriors on a league of their own. A Mounted Strategos is the epitome of this ancient warrior code, a paragon of a bygone age mounted on his ritual companion, whose faded glory and tattered panoply cannot dim the blazing intellect and sheer will that smolder within this faded vessel. Battlefield Role: Character Class: Medium Type: Cavalry
    £19.99
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    Conquest: Hundred Kingdoms Imperial Ranger Corps (Triple Kit)
    Conquest: Hundred Kingdoms Imperial Ranger Corps (Triple Kit)

    Conquest: Hundred Kingdoms Imperial Ranger Corps (Hunter Cadre / Longbowmen Triple Kit)

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    NB: This is a Triple Kit. It contains 12 Plastic Miniatures and can make your choice of one of three units - Imperial Rangers, Hunter Cadre, or Longbowmen, with the option of making their respective command models. The Imperial Ranger Corps was born in the early years of the Tellian Empire when its expansion gave the Imperial family more lands than it could reasonable and safely manage. A group of expert woodsmen was hired to explore, catalogue, and safeguard these lands. After the fall of the Empire successive Chamberlains have reinforced and expanded the role of the Imperial Ranges, given their intimate knowledge of not only them Imperial Households lands, but all lands in between making them the fearsome force they are today, equally at home on the field as they are in the woods. Battlefield Role: Mainstay Missile Infantry Class: Light Type: Infantry
    £27.99
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    Conquest: Hundred Kingdoms Errant Of The Order Of The Shield
    Conquest: Hundred Kingdoms Errant Of The Order Of The Shield

    Conquest: Hundred Kingdoms Errant Of The Order Of The Shield

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    During the early reign of the Hundred Kingdoms, the Order of the Shield took it upon itself to protect man from its most dangerous predators. Eschewing the combat formations of their predecessors, the Order of the Shield traveled the lands alone and sought to alleviate suffering where they could. The Emperor elevated their Order to the rank of Imperial Magistrates, allowing the Errant Knights of the Shield to work as judge, jury and executioner against all but the most powerful of noble houses. This did not endear them to the nobility, and when the last Emperor died one of their first moves was to seek out and destroy any members of this ancient order. Today they are few and far in between but continue their thankless task of protecting the citizens and peasants of the 100 Kingdoms against all those who would prey upon them, especially the nobility itself. Battlefield Role: Command Upgrade/Officer Type: Infantry
    £17.50
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    Conquest: Hundred Kingdoms Order Of The Crimson Tower
    Conquest: Hundred Kingdoms Order Of The Crimson Tower

    Conquest: Hundred Kingdoms Order Of The Crimson Tower

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    The Order of the Crimson Tower has taken upon itself to combat one of the great scourges of mankind: War. They have forsaken the notion of eliminating it entirely, instead focusing on ensuring it causes as little collateral damage as possible. Incredibly scrupulous in securing employment, they not only demand their employer have a strong Casus Belli (legal reason for war) but demand from their employers that no looting or pillaging take place. Were they any less effective in combat, these terms would make them incredibly unpopular, but such is their prowess that many lords are willing to forsake the material gains of war in order to secure their service. Battlefield Role: Heavy Shock Cavalry Class: Heavy Type: Cavalry
    £42.50
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    Conquest: Hundred Kingdoms Priory Commander Of The Order Of The Crimson Tower
    Conquest: Hundred Kingdoms Priory Commander Of The Order Of The Crimson Tower

    Conquest: Hundred Kingdoms Priory Commander Of The Order Of The Crimson Tower

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    All of the Orders have adopted a loosely decentralized model of operations for their forces. This is in large part due to the conflicting nature of their goals, but also closely tied to the idealism of their cause and the zeal with which they pursue it. Most Orders forces are concentrated in small groups called cloisters that usually operate from a single fortified monastery or abbey. A Priory Commander is the greatest amongst his peers, elected by them to lead them in combat and represent their interests at the round table of Argem. Battlefield Role: Character Class: Heavy Type: Cavalry
    £20.50
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    Moonstone: Rune Fated Troupe Box
    Moonstone: Rune Fated Troupe Box

    Moonstone: Rune Fated Troupe Box

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    The Rune Fated Troupe Box - 3 gnome miniatures made in fine quality resin. Contents:
    • 1 x Liv  Miniature, with base and Stat Card
    • 1 x Bjorn Miniature, with base and Stat Card
    • 1 x Olim Miniature, with base and Stat Card
    NB: Miniatures are multipart and require assembly
    £26.99
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    Moonstone: Eric, the Enlightened
    Moonstone: Eric, the Enlightened

    Moonstone: Eric, the Enlightened

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    This Moonstone box contains an Eric, The Enlightened miniature made in fine quality resin with its base. Stat card is also included. NB: Miniatures are multipart and require assembly
    £21.99
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    Moonstone: Knoll the Troll
    Moonstone: Knoll the Troll

    Moonstone: Knoll the Troll

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    The Knoll Monster Box contains 1 Troll miniature made in fine quality resin. Contents:
    • 1 x Knoll the Troll, with Stat Card and Base
    NB: Miniatures are multipart and require assembly
    £17.99
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    Conquest: Old Dominion Profane Reliquary
    Conquest: Old Dominion Profane Reliquary

    Conquest: Old Dominion Profane Reliquary

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    When Hazlia fell, countless fragments of his divine realm were recovered by his devoted servants across the length and breadth of Capitas. These small fragments of divinity retain to power to animate and agitate the normally compliant souls of the un-Gods faithful, rousing them and allowing a small fraction of his deathly Will to spill over into the world, sapping the very life force and vitality of his foes. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    The Blob & Pyro Character Pack - Marvel Crisis Protocol
    The Blob & Pyro Character Pack - Marvel Crisis Protocol

    The Blob & Pyro Character Pack – Marvel Crisis Protocol

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    The immovable Blob and fiery Pyro make their Marvel: Crisis Protocol debut in this new pack!

    Fred Dukes, known to many as the “Blob,” has the superhuman ability to become virtually immovable at a whim while in touch with the earth. Joining him is St. John Allerdyce, more commonly known as Pyro. Allerdyce can shape fire, increasing or diminishing its heat, intensity, and size, making him a menacing addition to any team.

    Together, these characters supplement the Brotherhood of Mutants Affiliation with their mutant abilities and three Team Tactic cards that give them even more ways to work together with their teammates.

    £31.99
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    Warhammer: The Horus Heresy - Deimos Pattern Predator Support Tank
    Warhammer: The Horus Heresy - Deimos Pattern Predator Support Tank

    Warhammer: The Horus Heresy – Deimos Pattern Predator Support Tank

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    The Predator is perhaps the best known and most widespread variant of the basic Rhino chassis, equipped with superior armour protection and firepower, but sacrificing the Rhino’s troop transport capacity entirely. The Predator Support Tank is designed to field a wide variety of armament configurations, allowing it to excel in specific battlefield roles. This multipart plastic kit builds one Legion Support Predator, a versatile battle tank in the Deimos pattern. This powerful tank stalks the battlefield in armoured squadrons, and can be built with one of five turret weapons – a long-range heavy conversion beam cannon, a devastating executioner plasma destroyer, an armour-piercing magna-melta cannon, an infantry-melting flamestorm cannon, or a vehicle-slaying neutron blaster. It also boasts a pair of sponson weapons – heavy bolters, heavy flamers, lascannons, or volkite culverins – that can supplement its primary weapon or allow it to engage a more diverse range of threats. The kit also includes components to upgrade the Legion Predator with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a dozer blade, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch. NB: Model is supplied unpainted and unassembled
    £35.99
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    Rumbleslam: Knights of the Squared Circle Team
    Rumbleslam: Knights of the Squared Circle Team

    Rumbleslam: Knights of the Squared Circle Team

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    With bodies looking like they were sculpted by the gods themselves, these hunks of pure muscle are as beautiful as they are terrifying. Meanwhile, the Wight Knight will defend everyone's honour within the Keep. Finally the Hobgoblins will do everything they can to put the attention onto their allies. If chivalry was delivering a knockout suplex, these knights have it in spades! Forming the foundation of The Keep, these knights are chiselled and ready for the ring. The Wight Knight is the WEIGHT 3 heavy heavy lifter of the team, with a pair of WEIGHT 1 Hobgoblins to support the stars of the team. The WEIGHT 2 Sir Flexer and Sir Poser form the bulk of the team. The Hobgoblin Squire and Hobgoblin Page are great support wrestlers for the team. The Squire can let friendly wrestlers flip their Crowd Pleaser results over and the Page hands out a guaranteed +AP counter at the end of its activation. Sir Flexer and Sir Poser are the powerhouses of the team; with a gold dice in their primary stats, they're sure to make their attacks connect. Sir Flexer lets you get more use out of your Endorsement re-rolls while Sir Poser can hype himself up for extra dice to spend on his attacks. The Wight Knight is a tough as nails heavy hitter. They're immune to beatdowns, as is befitting a possessed suit of armour. Not only that, but they're able to heal friendly wrestlers with their Crowd Pleaser. That's not even to say the entire team has access to Vows. These powerful boons come with a cost though, such as Vow of Bravery. This lets your weight 1's and 2's hit harder when punching up weight classes, but punishes hitting down. Contains 5 resin miniatures with 5 clear acrylic bases and 5 character cards. NB: The clear acrylic bases may have a coloured peelable protective film.
    £19.99
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    Conquest: Old Dominion Dark Cenotaph
    Conquest: Old Dominion Dark Cenotaph

    Conquest: Old Dominion Dark Cenotaph

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    Throughout the history of the Old Dominion, each Legion had a separate interment site where all the recovered bodies of its fallen Legionnaires and officers were buried. Crowning each of these spartan necropolises was a Cenotaph, a memorial to those who fell but were not recovered. A locus for the enduring pride of the Legion, any foe fighting under its dark power knows he faces not only the relentless dead in front of him, but the combined will of those countless Legionnaire’s whose bodies were not recovered. Battlefield Role: Command Upgrade Type: Infantry
    £19.99
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    Conquest: Nords Valkyries
    Conquest: Nords Valkyries

    Conquest: Nords Valkyries

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    Steeped in violence and combat, the Valkyrie cult loudly proclaims the divinity of the Einherjar to all who will listen. Soldier brides to their living gods they stand ready to give their lives for their divine champions on and off the field. Their own message counters that of the einherjar themselves, who worship the Old Gods who died ruing the Ragnarök, but who better to ascend in their place than the living champions who shepherded humanity during its darkest times? Battlefield Role: Mainstay Line Infantry Class: Medium Type: Infantry
    £31.99
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    Conquest Nords Volva
    Conquest Nords Volva

    Conquest: Nords Volva

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    Volvas are the smartest and most ambitious of the Valkyries who have risen to positions of command and authority within the cult. Schooled in the rituals and mysticism of the Valkyrie cults from childhood, they have untangled the mysteries of faith-based magic and can lead their followers to terrifying heights of religiously fueled violence, both on and off the field. Battlefield Role: Character Class: Light Type: Character
    £16.50
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    Conquest: Hundred Kingdoms Female Noble Lord (alt sculpt)
    Conquest: Hundred Kingdoms Female Noble Lord (alt sculpt)

    Conquest: Hundred Kingdoms Female Noble Lord (alt sculpt)

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    Alternate female sculpt of the infantry Noble Lord commander model for your Conquest Hundred Kingdoms army or First Blood Faction. Battlefield Role: Character, Light Infantry Class: Light Type: Character, Infantry
    £17.50
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    Conquest: Dweghom Initiates (Dual Kit - Wardens)
    Conquest: Dweghom Initiates (Dual Kit - Wardens)

    Conquest: Dweghom Initiates (Dual Kit – Wardens)

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    All Dweghom honor the Deukhorro, the Descent of their Ancestors into the fiery core of War’s prison. None take it as far as the Ardent who actively re-enact it. Initiates are those prospective members of the Ardent Creed who band together to take part in battles to gain some experience before exposing themselves to the real danger of the Deukhorro. Be they shield-bearing warriors or ballistae specialists, when one encounters unranked Hold Warriors, he will mostly be facing hardened veterans who have devoted their life to military service. The small percentage who are not lifelong servicemen, however, trade battlefield experience for ambition and ruthlessness, making them just as dangerous on the field of battle. Battlefield Role: Line Infantry Class: Medium Type: Infantry
    £31.99
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    Conquest: Dweghom Wardens (Dual Kit - Initiates)
    Conquest: Dweghom Wardens (Dual Kit - Initiates)

    Conquest: Dweghom Wardens (Dual Kit – Initiates)

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    Amongst the most dangerous and fanatical of the Ardent are the Wardens, those Dweghom who have taken it upon themselves to protect their Holds from those dangers that might arise from the primordial Depths. Giving their lives over to an endless cycle of conflict and violence, these warriors have made combat a way of life, relishing the opportunity to fight on the surface. Battlefield Role: Line Infantry Class: Medium Type: Infantry
    £31.99
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    Conquest: Old Dominion Hierodeacon
    Conquest: Old Dominion Hierodeacon

    Conquest: Old Dominion Hierodeacon

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    The Fall of Hazlia and his Pantheon shook even the fervent believers who would ultimately embrace the apocalyptic dogma of the Final Creed. When the voice of their god vanished after his defeat at the hands of Kleon and the Last Legion many of his followers fell into despair. However even the most zealous of his followers could hear the howling cacophony of a hundred hungering Divinities trapped within the Pyre that burns in the center of Capitas... Fallen Divinities that only need a few faithful followers, self ordained Hierodeacons, to preach their word and carry out their mission of sin that their new masters might unleash a millennia of malice and hatred upon the world. Battlefield Role: Character Class: Light Type: Infantry
    £17.50
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    Conquest: Old Dominion Strategos
    Conquest: Old Dominion Strategos

    Conquest: Old Dominion Strategos

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    A Strategos is the supreme commander of a Dominion Legion, a master of men who commanded the absolute loyalty of his troops, serving as their temporal and spiritual leader while on campaign. His mastery was one of strategy and diplomacy, allowing his officers, the ten Xhiliarchs who served under him to focus on logistics, tactics and the disposition of the troops. Entombed with all the pomp and ceremony one could expect, their awakening into an unlife of service is complete with misery and loss, for unlike the lesser order they not only retain their cognitive function, but memories from before. This makes them a double edged sword for those who would seek to command them: while one of the easiest and most efficient ways to secure the performance and power of an awakened Legion, the Strategoi are no unthinking minions to command. Their cognitive function and memories have allowed them to retain their personalities and with it, ambition. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Rhino Character Pack - Marvel Crisis Protocol
    Rhino Character Pack - Marvel Crisis Protocol

    Rhino Character Pack – Marvel Crisis Protocol

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    A new villain charges into Marvel: Crisis Protocol! With a durable second skin grafted all over his body, the aptly named Rhino is stronger, tougher, and more inured to pain than your average supervillain.

    This pack adds this rampaging villain to players’ rosters, giving them another powerful option in the Spider- Foes and Criminal Syndicate affiliations. Additionally, three Team Tactic cards enhance Rhino’s abilities, making him even more versatile in battle.

    £31.50
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    Conquest: The Spires Onslaught Drones (Dual Kit)
    Conquest: The Spires Onslaught Drones (Dual Kit)

    Conquest: The Spires Onslaught Drones (Dual Kit)

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    A portion of all Force Grown Drones is tithed to the Onslaught Program. An advanced research grant established by the directorate to further the development of the Spire’s combat drones. It is upon these hapless wretches that the Directorate expands its knowledge of neural and hormonal overstimulation, pushing the boundaries of their own craft a tiny bit further with each test. Already they have borne fruit, allowing the clones’ direct supervisors to trigger their hyper aggression only once a safe distance from friendlies has been achieved. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: The Spires Bound Clones (Dual Kit)
    Conquest: The Spires Bound Clones (Dual Kit)

    Conquest: The Spires Bound Clones (Dual Kit)

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    Lacking the mental prowess to join the Directory or the beauty to serve the Lineages directly as domestics, the vast majority of clones decanted find their way into the ranks of the Bound, the professional forces each Sovereign Lineage keeps on retainer. Clothed, fed, equipped, and trained at the Lineage’s expense, these soldiers are kept on standby for those tasks that require a fully cognizant mind and could not be entrusted to a servile drone. This should not lead one to think that their lives mean more to their masters, but rather that their masters expect more for the investment into their continued existence. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Hundred Kingdoms: Mounted Squires
    Hundred Kingdoms: Mounted Squires

    Conquest: Hundred Kingdoms Mounted Squires

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    Trained in the arts of combat almost from childhood, squires are a potent force on the field even if they lack the panoply of a full knight. Often the youngest sons of landed nobles or wealthy burghers, their arms and equipment are a cut above what one would expect. Many noble houses have taken to fielding their squires in battle, rewarding them generously for their efforts calculating that their breeding, education, and training are far more valuable and dependable than the simple mercenary motivation of a man at arms. Battlefield Role: Cavalry Regiment Class: Light Type: Cavalry
    £34.99