Roll for Adventure (Kosmos Games)
Roll for Adventure (Kosmos Games)
£18.00
The old kingdom is in danger. Enemy armies are attacking from every direction, sent by the Master of Shadows, who seeks to cast eternal darkness across the land.
You must band together to collect the fabled power stones needed to save the kingdom. If you succeed, you’ll save the kingdom and win the game. However, should even one territory fall under the control of the Master of Shadows, you will lose the game immediately.
With many heroes, a variable game board, and increasing difficulty, this cooperative dice-rolling fantasy game offers you exciting challenges again and again.
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Lost Cities: The Card Game – Kosmos Games
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Who will discover the ancient civilizations?
Two explorers embark on research journeys to remote corners of the world: the Himalayan mountains, the Central American rainforest, the Egyptian desert, a mysterious volcano, and the bottom of the sea. As the cards are played, the expedition routes take shape and the explorers earn points.
The most daring adventurers make bets on the success of their expeditions. The explorer with the highest score after three rounds of expeditions wins. The rules of the game are simple, but beware: The lost cities hold many unseen mysteries!
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Targi Board Game (Kosmos Games)
Board Games
A Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages. In the game, the desert is a five-by-five grid of cards. Position your Targi figures on the cards that border the desert. You carry out the actions of those cards as well as the cards at the crossroads between them. If you don’t go to the merchant, you won’t be able to trade — and even worse, your opponent will. Or maybe a caravan will bring the merchandise you desire.
There are many choices to consider. But don’t wait too long, the desert is harsh and you might miss an opportunity to make a deal. In the next round, a completely different set of offerings will be on the table. The goods cards are the means to the end of getting highly desired tribe cards. These in turn bring advantages during the game and victory points at the end. You can win only if you plan shrewdly and always keep some gold in your pocket.
£15.50
Ages: 10+
Players: 2 – 4
Time to play: 30 minutes
Contents:
- 4 double-sided Game boards
- 24 Hero and Bonus dice, 1 Territory die
- 10 Hero boards and 4 Adventure boards
- 54 Game cards
- 4 Skulls
- 8 Power Stone tokens
- 12 Game tiles and 4 board connectors
- 1 Rulebook