The Path to Carcosa Expansion – Arkham Horror: The Card Game
The Path to Carcosa Expansion – Arkham Horror: The Card Game
The second deluxe expansion for Arkham Horror: The Card Game kicks off a new campaign as madness follows a new theatre production where all is not as it seems.
Introduces 6 new investigators, 62 player cards, new scenarios and encounter cards.
In stock
SKU: ehg-FFGAHC11
Categories: Arkham Horror LCG, Card & Dice Games, The Path to Carcosa
Tag: card games
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Coup – Card Game
Card & Dice GamesYou are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive. In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Each player starts the game with two coins and two influence – i.e. two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a distinct set of powers. When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game. If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. The last player to still have influence - that is, a face-down character - wins the game.£16.99£12.50 -
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Vampire: The Eternal Struggle – Den of Fiends Preconstructed Deck
Card & Dice Games, Vampire: The Eternal Struggle
£18.00£15.99Vampire: The Eternal Struggle – Den of Fiends Preconstructed Deck
Card & Dice Games, Vampire: The Eternal StruggleNo vampires are more worthy of being called monsters than Clan Tzimisce. They master the art of sculpting flesh and bone into deadly weaponry, and they are the depraved spiritual leaders of the Sabbat sect. One thing is certain: No strangers are welcome in the Den of Fiends. Your strategy relies on strong defensive capabilities – you control your enemies by thwarting their actions and maiming their minions in combat. Over time, you find weaknesses to exploit and gradually establish dominance. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customisable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play.£18.00£15.99 -
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Lost Cities: The Card Game – Kosmos Games
Card & Dice GamesWho will discover the ancient civilizations? Two explorers embark on research journeys to remote corners of the world: the Himalayan mountains, the Central American rainforest, the Egyptian desert, a mysterious volcano, and the bottom of the sea. As the cards are played, the expedition routes take shape and the explorers earn points. The most daring adventurers make bets on the success of their expeditions. The explorer with the highest score after three rounds of expeditions wins. The rules of the game are simple, but beware: The lost cities hold many unseen mysteries!£19.99£16.50 -
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Vampire: The Eternal Struggle – Keepers of Tradition Reprint Bundle 2
Card & Dice Games, Vampire: The Eternal Struggle
£20.00£16.50Vampire: The Eternal Struggle – Keepers of Tradition Reprint Bundle 2
Card & Dice Games, Vampire: The Eternal StruggleThe firm hand rules all The Camarilla is an exclusive organization of vampires that speaks for and legislates its members all over the world (at least, in theory). Bound by a number of Traditions detailing the creation, behavior and destruction of Kindred, the sect also strives to hide to existence of all vampire activity from mortal eyes. This deception, called the Masquerade, is at the core of the Camarilla’s existence; the struggle to universally uphold the Masquerade is what drives much of the sect’s policy and direction. This set is a fixed assortment of 120 cards for Vampire: The Eternal Struggle – 35 library cards and 85 crypt cards of clans Toreador, Tremere, Ventrue and the outcast Caitiff. All were first created for the original Keepers of Tradition expansion 2008, since long out of print and in great demand among players. Note: Two of the crypt cards, Gwendolyn Fleming and Hiram “Hide” DeVries, were left out of the original Keepers of Tradition print run and are here made available for the first time.£20.00£16.50