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    Kings of War Armada: Northern Alliance / Varangur Fliers Pack
    Kings of War Armada: Northern Alliance / Varangur Fliers Pack

    Kings of War Armada: Northern Alliance / Varangur Fliers Pack

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    Add the ferocious Chimera and the majestic ice elemental to your Northern Alliance or Varangur Fleet. These fliers will serve as icy warnings to all those that dare to sail the waters of the Frozen Sea or Iceblood Coast. Contents:
    • 1x Resin Chimera
    • 1x Resin Ice Elemental
    • 2x Flyer Cards
    • 2x Flying bases
    NB: Miniatures are supplied unpainted and unassembled
    £6.25
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    Kings of War Armada: Northern Alliance / Varangur Busse
    Kings of War Armada: Northern Alliance / Varangur Busse

    Kings of War Armada: Northern Alliance / Varangur Busse

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    Centuries ago, the first Busse was devised by a visionary mystic, who had received a dream-quest from Korgaan himself. He had foreseen a time when the clans would unite, and would require a longship of great size, capable of carrying a veritable army across the Frozen Sea to conquer the lands of the South. This vision almost came true, and certainly the promise of new conquest was enough for the warring clans to put aside their differences long enough to construct the Busse to the mystic’s specifications. Contents:
    • 1 Resin Busse
    • Upgrades to make Varangur Reaper and Northern Alliance Vallelion
    • 3 Ship Cards
    • 1x MDF 125mmx30mm Base
    NB: Miniatures are supplied unpainted and unassembled
    £14.99
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    Kings of War Armada: Dwarf Dreadnought
    Kings of War Armada: Dwarf Dreadnought

    Kings of War Armada: Dwarf Dreadnought

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    These enormous vessels are the epitome of dwarf technology, and represent the life’s work of their Warsmith commanders. Their funnel-stacks belch thick smoke into the air as their enormous paddle-wheels propel the ship forward through a churning sea. Floating fortresses of metal, they are as enduring and unassailable as the mountain holds of their creators. Contents:
    • 1 resin Dreadnought
    • 1 ship card
    • 1 mdf base
    NB: Miniatures are supplied unpainted and unassembled
    £14.99
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    Kings of War Armada: Elf Valandor
    Kings of War Armada: Elf Valandor

    Kings of War Armada: Elf Valandor

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    Developed from the Stormcaller trimarans with which the elves first conquered half the world’s oceans, Valandors are triple-hulled, lateen-sailed warships, whose size belies their staggering speed and manoeuvrability. Contents:
    • 1x Resin Elf Valandor
    • 1x 125mmx30mm MDF Base
    • 1x Ship Card
    NB: Miniatures are supplied unpainted and unassembled
    £14.99
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    Kings of War Armada: Twilight Kin Fliers Pack
    Kings of War Armada: Twilight Kin Fliers Pack

    Kings of War Armada: Twilight Kin Fliers Pack

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    Flocks of wicked and hungry gargoyles darken the skies ahead of the deadly ships of the Twilight Kin, while blade-dancers ride the fearsome Goredrakes into battle, sowing terror amongst the enemy’s crews. Contents:
    • 2x Resin Twilight Kin Fliers
    • 2x Plastic Flying Bases
    • 2x Resin Flier Bases
    • 2 Flier Cards
    • 1 Faction Reference Card
    NB: Miniatures are supplied unpainted and unassembled
    £6.25
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    Kings of War Armada: Twilight Kin Butcher
    Kings of War Armada: Twilight Kin Butcher

    Kings of War Armada: Twilight Kin Butcher

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    The most heavily armed of all Twilight Kin ships, and named for the murderous creatures that lurk in the shadows of their decks, Butchers are grotesque to look upon. Their prows resemble the gaping maws of nightmarish creatures, which contort as they approach the enemy, gnashing in anticipation of the coming slaughter. Contents:
    • 1x Resin Twilight Kin Butcher
    • 1x 100mm x 30mm MDF Base
    • 1 Ship Card
    NB: Miniatures are supplied unpainted and unassembled
    £11.25
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    Conquest: Nords Captain
    Conquest: Nords Captain

    Conquest: Nords Captain

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    This command upgrade for the Nord Faction allows players to control the arrival of their forces onto the battlefield with greater precision, allowing them to delay their troops to ensure their arrival in overwhelming force. Captains also make Nord Characters even more deadly in Duels, a critical part of any Nord battleplan, allowing their Characters to eliminate key lynchpins of the opponent’s forces. Battlefield Role: Command Upgrade Type: Character
    £16.99
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    Conquest: Nords Shaman
    Conquest: Nords Shaman

    Conquest: Nords Shaman

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    The position and role of Shaman once commanded a great deal of respect in Nord society. Before the coming of the Einherjar, they were the only force capable of blunting the worst excesses of the Fimbulwinter and the Jötnar. Their rune castings and mist weavings could, and did, save countless villages from extinction. During the war with the Jötnar, Shaman were often found at the right hand of the Einherjar, granting their wisdom and guiding them through the many difficult decisions that had to be taken. Given the pivotal role they played in the survival of the Nord people, one would expect their station to be rather more…exalted than it currently stands. Reduced to living on the edge of what villages will take them, Shaman have fallen on hard times. This decline can be directly traced to the rise of the Valkyrie Cult as a force within Nord society. Battlefield Role: Character Class: Light Type: Character
    £17.50
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    Conquest: Nords Ugr

    Conquest: Nords Ugr

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    Ugr occupy a very strange place in Nord society. They are the exalted progeny of demigods, capable of doing the work of a dozen men and terrifying foes when roused to anger. On the other hand, it is difficult to stand in awe of a being that is challenged by numbers that exceed a single digit, simple concepts such as personal hygiene, or the mind-boggling mechanics of doors, for that matter. Regardless, Ugr are a tremendous asset to whatever community they are assigned to, a fact that the Einherjar Angbjörn, High King of Mannheim and Father of Ogres, exploits to maintain the balance of power with a deep cunning one would not expect from his corpulent frame and constant inebriation. After all, there are few creatures on Eä that will not pause and reconsider any rash action, when faced with the single-minded aggression of an Ugr band. Battlefield Role: Anti-Infantry Class: Medium Type: Brutes
    £34.99
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    Conquest: Nords Trolls

    Conquest: Nords Trolls

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    While they don’t like admitting it, all Nords know that they share a bond of blood with the Trolls who sacrificed more than any other to secure victory over the Jötnar in battles that have been swallowed by myth and legend. Today trolls march at the vanguard of most Nord forces, their preternatural endurance and healing abilities allowing them to shrug off even the most powerful weapons of the enemy. Battlefield Role: Mainstay Line Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: The Spires High Clone Executor
    Conquest: The Spires High Clone Executor

    Conquest: The Spires High Clone Executor

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    Ignored and often resented, High Clone Executors provide a critical role that not even the most arrogant of the Lineage Highborn can deny: direct battlefield experience and a core of professional officers to lead the troops. While Biomancers and Pheromancers might turn the soldiers into ravening automata and Lineage Highborn might be unstoppable on the field, it is the High Clone Executors who time and again deliver victories across a hundred different battlefields. To achieve the rank of Executor, a clone must have advanced through the ranks of the Vanguard Infantry and Infiltrators. This hard-earned battlefield experience grants them deep tactical and strategic insight that is seldom found within a Spire’s forces. Competition for recognition and advancement among the high clones is fierce and its expressions are not only physical and violent. These are broadly tolerated, if not encouraged, by their overseers, to enhance these desired traits and cull those lacking them. Those that survive and excel in the Infiltrator teams earn the right to don the powerful Pteraphon suits. It is a testament to the seductive nature of the raw physical power this suit provides (and the highly addictive cocktail of drugs and pheromones it secretes) that only a tiny fraction of those who survive long enough elect to abandon these suits and demand their selfhood be recognized Battlefield Role: Character Class: Medium Type: Character / Infantry
    £17.50
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    Welcome To roll and write board game

    Welcome To… Your Perfect Home (2nd Edition: English & French)

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    A roll and write game without dice! Players will become architects in the American 50's as they use combinations of cards and actions to construct American dream real estate. As an architect in 'Welcome to', you want to build the best new town in the United States during the 1950s. Players are developing estates, parks, pools, hiring employees, and more. 'Welcome to' plays like a roll-and-write dice game in which you mark results on a scoresheet... but without dice. This Second Edition version now includes solo A.I. rules.
    £18.50
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    Unmatched: Battle of Legends Volume One

    Unmatched: Battle of Legends Volume One

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    Anyone, anywhere! Unmatched is a fast-paced game of tactical combat between unlikely opponents. Pick your favourite hero, choose a map and use your hero's unique deck and abilities to win the day. Battle of Legends, Vol. 1 includes four legendary heroes: Medusa, King Arthur, Alice and Sinbad. You can mix up heroes and maps from any Unmatched set. Face new challenges and find fresh combos. Dozens of possibilities await, and more with every set.
    £29.99
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    Crystal & Lockjaw Character Pack - Marvel Crisis Protocol
    Crystal & Lockjaw Character Pack - Marvel Crisis Protocol

    Crystal & Lockjaw Character Pack – Marvel Crisis Protocol

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    Crystalia Amaquelin is a princess of the Inhuman Royal Family and younger sister of Medusa, the Queen of the Inhumans. Like other Inhumans, Crystal was exposed to the Terrigen Mists at a young age to gain powers through Terrigenesis, acquiring the ability to psionically control the classic elements of air, earth, fire, and water. Crystal is often accompanied by her loyal companion, Lockjaw.

    Lockjaw is a giant Inhuman bulldog with the power of incredible teleportation. He serves the Inhuman Royal Family as an escort and loyal protector—as well as a means of transportation. Lockjaw can teleport himself and those nearby anywhere he desires on the Earth or Moon. Lockjaw can also psionically track scents across dimensions and has an empathic bond to those he protects. If his wards are ever in danger, Lockjaw fiercely protects them with his incredible strength.

    £31.99
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    Black Bolt & Medusa Character Pack Marvel Crisis Protocol
    Black Bolt & Medusa Character Pack Marvel Crisis Protocol

    Black Bolt & Medusa Character Pack – Marvel Crisis Protocol

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    Blackagar Boltagon, known as Black Bolt, is the king of the Inhumans, a strain of humans genetically engineered by the Kree Empire to be living weapons. With his voice, Black Bolt harnesses immense power. When he speaks, he can produce a shockwave able to level a whole city. Even a whisper from Black Bolt renders his enemies feeble and broken. He has endured rigorous conditioning to control this power, choosing to remain totally silent. Only in defense of his people does Black Bolt unleash the power of his destructive voice.

    Medusalith Amaquelin-Boltagon, or Medusa, is the wife of Black Bolt and queen of the Inhumans. Through exposure to the Terrigen mists, she gained psychokinetic control over her hair. Each strand is stronger than steel and she can manipulate them like an array of countless appendages. She can whip her hair faster than the speed of sound or use it to bind someone in place. Medusa’s control of her hair is so precise that she can use it to perform work as delicate as picking a lock or threading a needle.

    £29.99