War of the Outer Gods Scenario Pack – Arkham Horror: The Card Game
War of the Outer Gods Scenario Pack – Arkham Horror: The Card Game
Arkham is caught in the midst of a world-shattering conflict between three rival cults raging across all of North America!
In this standalone scenario, can you and your fellow investigators survive this war or will our world be torn asunder?
In stock
-
Sale
Lost Cities Rivals – The Card Game
Card & Dice GamesUse your cards to venture down expedition routes that take you to far-flung and mysterious corners of the Earth: to an abandoned mountain temple, a decaying circle of stone, a city sunken under the sea, an ancient Stone-Age settlement, and a town inside of a mountain. Your goal is to plan the routes in such a way that they bring you the greatest possible fame. If you are especially daring, you will also be able to wager on the success of your own expeditions. But watch out: You are not the only one travelling! Which routes will you pursue and how much gold is it worth to you? Plan well and use your resources wisely. Only the player who has collected the most fame at the end of the game will be the winner.£13.50£11.00 -
Sold out
Coup – Card Game
Card & Dice GamesYou are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive. In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Each player starts the game with two coins and two influence – i.e. two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a distinct set of powers. When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game. If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. The last player to still have influence - that is, a face-down character - wins the game.£16.99£12.50 -
Sold out
Transformers Trading Card Game (TCG) – Siege 1, War For Cybertron Booster Box
Card & Dice Games, Transformers TCG
£120.00£55.00Transformers Trading Card Game (TCG) – Siege 1, War For Cybertron Booster Box
Card & Dice Games, Transformers TCGThe Transformers TCG syncs up with Hasbro's War for Cybertron Siege, joining the Transformers universe in the decisive battle for the fate of Cybertron! War for Cybertron Siege I introduces character types Battle Masters and Micro Masters in the form of small Transformers Character Cards. The set has 48 Character Cards and 64 Battle Cards, including tons of brand-new art and a few fan favourite characters that have been hotly anticipated since Wave 1!£120.00£55.00 -
Sold out
Escape the Dark Castle: Cult of the Death Knight Expansion
Board Games, Card & Dice Games, Party Games, Role-Playing Games
£18.00£14.99Escape the Dark Castle: Cult of the Death Knight Expansion
Board Games, Card & Dice Games, Party Games, Role-Playing GamesWelcome prisoner, to a new era of The Dark Castle. The Death Knight himself, legendary swordsman and the one they call ‘Lord of Decay’, has risen to prominence. The weak and the mindless flock to his banner, twisted by his dark influence into powerful, feral fanatics. They say he sends curses to crawl into the souls of the weary. Beware the curses, prisoner. Beware the Death Knight… NB: To use this expansion you need a copy of Escape the Dark Castle.£18.00£14.99