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Board Games

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    Star Wars UNLOCK! - The Escape Game
    Star Wars UNLOCK! - The Escape Game
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    UNLOCK! Star Wars Escape Game

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    Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc. Star Wars: Unlock! uses the Unlock! game system to send you on three new adventures full of ships, droids, and action: 1. An unforeseen delay You are smugglers in the Outer Rim, facing danger and the unexpected every day. Today, while transporting expensive cargo belonging to Jabba the Hutt, you are intercepted by an Imperial Star Destroyer! Imperial operatives impound your ship and confiscate everything in your cargo bay. You know it is only a matter of time before they take a close look and discover Jabba‘s hidden illegal goods. There‘s no time to waste. You need to break out of your cell, rescue your astromech and get hold off the cargo. Then all you need to do is recover your ship and escape! Your objective: Escape with your astromech (co- pilot droid) and the cargo. 2. Escape from Hoth Echo Base, an important Rebel stronghold, has managed to remain hidden on the ice planet Hoth for some time. The hostile climate provides excellent cover and protection from the Empire- but you must always remain vigilant! You head out on a routine patrol with your trusty tauntaun mount, a hearty creature native to Hoth. After an uneventful morning, you take a brief break to rest your tauntaun while you contact Echo Base with an update. However, due to heavy atmospheric disturbance, you can‘t reach them. Your mission: Continue your patrol, explore the ice planet, and contact Echo Base! 3. Secret mission on Jedha You are an Imperial spy sent to infiltrate the Holy City of Jedha. An Imperial pilot transporting a crate of priceless kyber crystals crashed their Zeta- class cargo shuttle on the surface. You must retrieve the crate without alerting the Rebel scum Saw Gerrera or any of his lawless mercenaries on Jedha. There is an Imperial informant waiting for you on the surface with more details. Meanwhile, Imperial Command orbits Jedha in a Star Destroyer. They are within communications range and expect regular updates. Your mission: Gather intel, maintain your cover story, and recover the kyber crystals!
    £24.50
  • King of Tokyo Tournament York
    King of Tokyo Tournament York
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    King of Tokyo Tournament – Saturday 23rd October 2021

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    What better way to while away a few hours on a Saturday than being a big stompy monster attacking Tokyo while fending off other big stompy monsters in the area? Reckon you've got what it takes to be crowned King of Tokyo? Well, let's see...I roll a mean handful of dice myself!! King of Tokyo is a brilliantly fun game and if you have never played before and fancy trying something new then we can teach you this game in 5 minutes if you want to try your luck. For those of you who are veterans to this dice rolling conflict, well it's all very well talking the talk but can you walk the walk? We are offering a few hours of fun with this game, and there are very cool prizes to be won for 1st, 2nd and 3rd place...and no-one walks away empty handed; everyone gets their very own Promo Monster to take home with them. EVENT DETAILS
    • Game: King of Tokyo
    • Registration: 11.15am
    • 1st Round: 11.30am
    • Event Duration: Around 2.5 hours
    Please Note: If this event sells out please do contact us to request being added to a waiting list
    £2.50
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    Curious Cargo Board Game
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    Curious Cargo Board Game

    "I stumbled upon a midnight market. It wasn’t selling flowers or farm goods. It was a more curious sort of cargo: energy capacitors, strange crystalline material, and something green and jiggly. Since then, I’ve been dragged into it, deep into the thick of it. I paid a stranger more than I should have for manufacturing plans I hardly understood. Worse yet, they sold the same stuff to my best friend. Now, I have to get my supply lines up and running to prepare for shipping my cargo. And, if my friend starts shipping some of this Curious Cargo, I’ll have to intercept their trucks and corner the market that way. By hook or by crook, I’m going to be the king of Curious Cargo." Curious Cargo is a two player game where you go head-to-head against your opponent by building up the infrastructure of your facilities, calling in trucks at the right moment, all while perfectly timing the shipping and receiving of cargo to score the most points. Connect an interweaving network of lines to your shipping and receiving spaces. Ship your custom-shaped cargo tokens to your opponent to interfere with their logistics plans! The puzzling nature of Ryan Courtney’s Pipeline comes alive in Curious Cargo! With 6 unique player boards for each player and 2 game modes, a skillful challenge awaits even the sharpest competitor.
    £27.50
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    Coffee Traders Board Game
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    Coffee Traders Board Game

    Thousands of coffee farmers all over the world support their families by using small stretches of hillside land for their coffee plantations. Farmers work day in and day out for very little, but the future of coffee farming is bright. Fair Trade organisations strive to improve living conditions for these farmers by helping them set up cooperatives. This enables them to establish better pricing agreements and take out loans for new plantations, all to help provide education and improve the quality of their lives, families, societies, and environment. In Coffee Traders, set in 1970s Central and South America, Africa, and Asia, the delicious Arabica coffee beans farmers harvest are sold in Antwerp — and all over the world — to coffee roasters large and small. Work with your competitors to develop the regions you see fit for the best coffee beans while keeping a watchful eye on the market. Construct buildings to help your Fair Trade coffee plantations thrive while enhancing your network for trading coffee. Will your plantations fall to ruin, or will you rise to the top and become the world's greatest coffee trader?
    £84.99
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    The Quacks of Quedlinburg: The Alchemists Expansion
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    The Quacks of Quedlinburg: The Alchemists Expansion

    The Alchemists of Quedlinburg are as famous as they are notorious. People seeking help come from far and wide to have their - sometimes extremely exotic - complaints treated "expertly". In this latest expansion, distill essences to free the citizens of Quedlinburg from these afflictions and receive valuable bonuses to become the number one alchemist. NB: A copy of Quacks of Quedlinburg is required to play
    £16.50
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    The Quacks of Quedlinburg
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    The Quacks of Quedlinburg

    The best quack surgeons from across the land gather to brew their concoctions against smelly feet, homesickness and hiccups. To brew your potions, draw ingredients from the shared supply bag. Take care with what you draw, as too many peas could spoil the mixture. Do you stop early to improve your chances of making a better potion later, or do you risk a big setback to get more money and fame now? Quacks is an incredibly fun, multi award-winning game for 2 to 4 players.
    £29.99
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    The Quacks of Quedlinburg: The Herb Witches Expansion
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    The Quacks of Quedlinburg: The Herb Witches Expansion

    This expansion kit for The Quacks of Quedlinburg contains components needed for a fifth player, along with further rubies and new ingredients! If you’re struggling to find the perfect recipe, then maybe one of the herb witches can lend a hand! NB: A copy of Quacks of Quedlinburg is required to play
    £16.50
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    the sock game party game
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    The Sock Game (Green Bros. Games)

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    The Ultimate Race in a Sock! The Sock Game is the perfect addition to your family game night! In this speedy sensory game, each team has a large fluffy sock filled with thirty different items. One player turns the spinner on the board - once the arrow lands on an object, it’s a frantic race to find that object! The first player to find their object wins a point. You can customise your Sock Game experience by adding objects from around your home and writing them on the blanks spaces provided on the spinner. It’s fun for kids and adults alike! The Sock Game can be played with two players or two teams. Work together with your team as you share the laughter and excitement! (Note from EH Gaming: Was very skeptical about 'stocking' this {excuse the pun}...but it is actually very good fun!!)
    £13.50
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    Irish Gauge Board Game
    Irish Gauge Board Game
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    Irish Gauge Board Game

    It is a beautiful day on the Emerald Isle and over the rolling green hills we spot a puff of dark smoke. Is it a fire? No, we hear the bright peep of a whistle. It is the 3 PM train from Dublin, pulling into our station with a clank of drivers and a whoosh of braking steam. Irish Gauge is a game about building the railroads across Ireland. Savvy investors leverage their special interests to bring the railroads to their businesses. Irish Gauge is a game of simple rules with varied strategies & tactics for 3-5 players ages 12 and up, playing in about an hour. On your turn, you may either auction a share of any available company, build railway track in one of the companies, upgrade a small town to a city, or request dividends to be paid. Upgrading towns and requesting dividends affect the length of the game as well as the likelihood of companies paying dividends in the future. The game will end when a certain condition is met. The player with the most money plus stock value wins the game!
    £29.99
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    Ride The Rails: France & Germany Expansion
    Ride The Rails: France & Germany Expansion
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    Ride The Rails: France & Germany Expansion

    This expansion features a double-sided game board of France and Germany... In France, Paris has special connection rules for the railroad companies. Paris will also always have a passenger available for delivery! In Germany, mountain terrain makes it difficult for players to build railway across the land. Both maps feature new ways in which the 6 railroad companies are introduced in the game! NB: A copy of Ride the Rails is required for this expansion
    £14.50
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    Ride The Rails Board Game
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    Ride The Rails Board Game

    The station is jam-packed full of excited people ready to ride the rails. Mason is off to Chicago, Ashley to Denver, and Hunter is going all the way to San Francisco. The train arrives, and passengers start detraining the sleeper cars with the red-capped porters expertly loading their luggage onto the baggage carts. Enthusiastic travelers crowd the doors, anxiously anticipating their adventure cruising across America in style! In Ride the Rails, you will invest in railroad companies, build railway track across the United States, and deliver passengers to as many cities as possible. Each round, a new railroad company is introduced to the game, and each railroad company has its own special placement rules! Deliver passengers to as many cities as possible to earn the most points. Be cautious in your travels as shareholders of railroads that you use will also earn points! Ride the Rails is a game of simple rules with varied strategies and tactics for 3-5 players ages 12 and up, playing in about an hour.
    £29.99
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    MicroMacro: Crime City
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    MicroMacro: Crime City

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    Welcome to Crime City – a city with crime lurking around every corner. Deadly secrets, sneaky robberies and cold-blooded murders are commonplace around here. The local police are no longer in control of the situation. Therefore, your investigative skills are now required! MicroMacro is a cooperative detective game. Together you will solve tricky criminal cases, identify motives, find evidence and convict the perpetrators. A keen eye is equally as important as clever deduction - this is real detective work!
    £21.00
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    Red Rising Game (Stonemaier Games)
    Red Rising Game (Stonemaier Games)
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    Red Rising (Stonemaier Games)

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    Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds? Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that locations benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.
    £26.95
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    7 Wonders: Duel
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    7 Wonders: Duel

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    In many ways, 7 Wonders: Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder. Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short. Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area. A player can win 7 Wonders: Duel in one of three ways. Each time that you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions. If you reach the opponent's capital, you win the game immediately. Similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately. If neither of these situations occurs, then the player with the most points at the end of the game wins.
    £16.50
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    Welcome To roll and write board game
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    Welcome To… Your Perfect Home (2nd Edition)

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    A roll and write game without dice! Players will become architects in the American 50's as they use combinations of cards and actions to construct American dream real estate. As an architect in 'Welcome to', you want to build the best new town in the United States during the 1950s. Players are developing estates, parks, pools, hiring employees, and more. 'Welcome to' plays like a roll-and-write dice game in which you mark results on a scoresheet... but without dice. This Second Edition version now includes solo A.I. rules.
    £20.00