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Welcome to EH Gaming, York’s best kept gaming secret!

There’s plenty to see on this website but loads more in the shop. Just give us a call or drop us a note if there is something you can’t see that you want…we might just have it in stock or we’ll do our best to get it for you.

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    Warhammer Fantasy Roleplay - Altdorf: Crown of the Empire
    Warhammer Fantasy Roleplay - Altdorf: Crown of the Empire
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    Warhammer Fantasy Roleplay – Altdorf: Crown of the Empire

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    NB: All orders of this product include a PDF copy which will be sent via email within 24 hours of receiving your order.

    Altdorf is the capital city of the Empire and the birthplace of Sigmar Heldenhammer. It is the most populous city in the Old World, and the site of several famous and majestic landmarks. The Imperial Palace and the Grand Cathedral of Sigmar are monumental edifices, larger than whole districts of smaller cities. The Colleges of Magic tower over the banks of fog that blow in off the Reik, venting gouts of sorcerous fire and fume. Altdorf has another side to it, in the teeming rookeries of the East End and the bustling Dockland to the north, gangland intimidation and revolutionary fervour are felt more keenly than the word of Sigmar’s priests, or the rule of the Emperor’s laws.

    Altdorf: Crown of the Empire is a fascinating and entertaining 224-page guidebook to the capital. Standing on the confluence of two of the greatest rivers in the Empire, Altdorf is a nexus of power: government, religion, magic and military. Each district is carefully detailed with a wide variety of locations, plot hooks, and NPCs. A beautifully illustrated map, provided with both GM and Player versions, shows off the expansive city in exquisite detail. Whether Players wish to explore the Street of a Hundred Taverns, involve themselves in intrigues at the Imperial Palace, seek to topple the established order alongside Altdorf’s revolutionary factions, or dominate the city’s underworld as part of the warring dockland gangs, the book has all you need.

    Altdorf: Crown of the Empire is extensively researched; combining details derived from over 30 years, including stories, sourcebooks, and roleplaying scenarios, with new material to create the ultimate sourcebook for thrilling adventures in the capital. Old favourites such as ‘Filthy’ Harald Kleindeinst and Rosanna Ophuls are updated to be used in the fourth edition of Warhammer Fantasy Roleplay. Characters from Warhammer Fantasy Battle with links to Altdorf, such as Reiksmarshal Kurt Helborg and Supreme Patriarch Thyrus Gormann, are described in detail. A host of new NPCs have been added to illustrate the vast diversity of folk who call the capital their home.

    Whilst Altdorf: Crown of the Empire contains enough plot hooks and interesting locations to be the site of hundreds of adventures, it is also a perfect complement to the Enemy Within campaign. The Characters may turn the fleeting visits to Altdorf described in Enemy in Shadows, Death on the Reik and Power Behind the Throne into detailed explorations. The capital will also play a pivotal role in the forthcoming fifth part of the campaign, Empire in Ruins.

    Altdorf: Crown of the Empire is an excellent and entertaining addition to any gaming table. Packed with esoteric lore, suspicious NPCs, distinctive locations, and intriguing adventure hooks, it is the perfect guide with which to add additional depth and detail to your games of Warhammer Fantasy Roleplay!

    £33.50
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    Vampire: The Eternal Struggle (VTES) - Fifth Edition: Banu Haqim Preconstructed Deck
    Vampire: The Eternal Struggle (VTES) - Fifth Edition: Banu Haqim Preconstructed Deck
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    Vampire: The Eternal Struggle (VTES) – Fifth Edition: Banu Haqim Preconstructed Deck

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    The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished. This deck focuses on consistent aggression. Your minions act quickly, hide in shadows and wield powerful Blood Sorcery. They are well-suited to hunting down enemy minions or striking directly at your opponent’s influence. Your defense is limited but strong, putting down threats preemptively and punishing attacks on your domain. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customizable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play.
    £14.99
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    Vampire: The Eternal Struggle (VTES) - Fifth Edition: Brujah Preconstructed Deck
    Vampire: The Eternal Struggle (VTES) - Fifth Edition: Brujah Preconstructed Deck
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    Vampire: The Eternal Struggle (VTES) – Fifth Edition: Brujah Preconstructed Deck

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    Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists! This deck relies on combat supremacy. Your minions’ skills in Celerity and Potence will scare your opponents from blocking your Presence-fueled bleed actions. For defense you apply surprise Anarch tricks, or assault other minions directly, mangling them into the ground before they become a threat. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customizable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play.
    £14.99
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    Vampire: The Eternal Struggle (VTES) - Fifth Edition: Gangrel Preconstructed Deck
    Vampire: The Eternal Struggle (VTES) - Fifth Edition: Gangrel Preconstructed Deck
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    Vampire: The Eternal Struggle (VTES) – Fifth Edition: Gangrel Preconstructed Deck

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    Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep. This deck takes a defensive stance, planning for the late game while occasionally hitting opponents with precise attacks where it hurts the most. Your strengths are animal companions, Anarch tactics and the Protean shape-changing powers of your minions, which help to pass blockers, intercept enemies and excel in combat. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customizable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play.
    £14.99
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    Vampire: The Eternal Struggle (VTES) - Fifth Edition: The Ministry Preconstructed Deck
    Vampire: The Eternal Struggle (VTES) - Fifth Edition: The Ministry Preconstructed Deck
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    Vampire: The Eternal Struggle (VTES) – Fifth Edition: The Ministry Preconstructed Deck

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    The clan of faith, the clan of lies – the most light-fearing vampires are known by many names, currently preferring "The Ministry". They revel in sin and seek to cross all boundaries, the holier the better. They want everyone to join in, using their powers of deception to lure innocent victims into misery. This deck delivers a steady stream of mischief on your enemy, with tactics both direct and indirect. Your vampires do anything to elude defenders – sneaking, hypnotizing, even shape-changing! Your defense is limited, but you have some Anarch tricks up your sleeve. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customizable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play.
    £14.99
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    Machinations Through Time Scenario Pack - Arkham Horror: The Card Game
    Machinations Through Time Scenario Pack - Arkham Horror: The Card Game
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    Machinations Through Time Scenario Pack – Arkham Horror: The Card Game

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    NB: This is a pre-order product – physical copies are due late January 2022 and your order will be shipped to you as soon as we receive them. There Has Been a Distortion in Time... Something is wrong. Nobel Award-winning scientists and their revolutionary discoveries have vanished. This ripple in reality is a loss for humanity, and it must be restored. In Machinations through Time, a unique 78-card scenario for Arkham Horror: The Card Game, investigators travel through the past, present, and future to repair the broken timeline, while the minions of Tindalos hound them relentlessly. This scenario can be played with 1-4 investigators as a standalone scenario, or inserted into a campaign as a side-story. With three copies, it can also be played with 3-12 investigators in Epic Multiplayer Mode.
    £16.50
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    Arkham Horror: The Card Game - Edge of the Earth Campaign Expansion
    Arkham Horror LCG - Edge of the Earth Campaign Expansion
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    Arkham Horror: The Card Game – Edge of the Earth Campaign Expansion

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    Deep within the icy, barren continent of Antarctica lies a secret: one so ancient and profound, it threatens to tear apart our very understanding of the planet we call home. When a professor and his student finally come clean about the truth between the tragedy of their recent expedition into the heart of Antarctica, their warning goes unheeded. And so investigators decide to follow in their footsteps—to venture into the frozen wilds; into deserted, alien cities and across treacherous peaks—and to discover the truth that could end the world as we know it. In the Edge of the Earth campaign expansion, one to four investigators embark on a dangerous expedition consisting of anywhere between four and ten scenarios. Who in their team will make it back alive? Who will perish in the icy depths? And what will they discover in the phantasmal depths of their own madness?
    £49.99
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    Arkham Horror: The Card Game - Edge of the Earth Investigator Expansion
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    Arkham Horror: The Card Game – Edge of the Earth Investigator Expansion

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    In the far, uncharted reaches of the Earth, there dwell unspeakable things - ancient nameless beings whose very existence tear at the fabric of reality. But there are those who would stand against such horrors for the good of all humanity...or perhaps for a quick profit. This expansion introduces five new investigators and a wealth of new player cards and customization options to the game, including new multi-class cards. Stand toe-to-toe with the toughest of foes as the mechanic, Daniela Reyes; read the stars as the astronomer, Norman Withers; seek out a fortune as the archaeologist, Monterey Jack; fulfill an ultimate destiny as the martial artist, Lily Chen; and wheel and deal as the salesman, Bob Jenkins. The Edge of the Earth investigator expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.
    £31.99
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    Marvel Champions - Vision Hero Pack
    Marvel Champions - Vision Hero Pack
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    Marvel Champions – Vision Hero Pack

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    Orginially created by Ultron to destroy the Avengers, the android known as Vision joined the ranks of Earth’s mightiest heroes instead. Now he uses his incredible powers to protect the planet from danger as The Vision - and he’s phasing into players’ games of Marvel Champions: The Card Game. By manipulating his own mass to become dense or intangible, Vision can defeat any opponent. Within this Hero Pack, players will find Vision, his sixteen signature cards, and a full assortment of Protection cards inviting players to safeguard their friends. For players eager to destroy the Mad Titan, they can get started with the Vision Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box. NB: Marvel Champions: The Card Game Core Set is required to play
    £12.50
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    Flesh & Blood TCG: Farewell to Rathe – Friday 28th January 2022

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    The time has come to bid farewell to Welcome to Rathe! Join us in saying farewell to the set that started it all. Welcome to Rathe is out of print, but not out of our hearts... Let's go again with WTR one more time at this special Draft Booster Event. Numbers are capped at 16 players, so please be quick in booking your seat! The format for the event is Draft and there will be 2 pods of 8 players each. Each draft pod will play 3 rounds. After that we will cut to a top 8 Draft Pod (as well as a 'bottom' 8 pod) and 3 more rounds will be played in each pod to determine the final standings. Prizes: The prize kit contains 16 Cold Foil Young WTR Hero cards!! EVERYONE will get one of these for taking part! The overall winner of the event will receive a treat that we have been holding onto for a long time...yes, a Glint The Quicksilver Playmat!!!! Welcome to Rathe booster packs will also be on sale on the evening for £3 a pack, and while stocks last a booster box will be £75. Registration: 6pm Draft Begins: 6.15pm Car Parking is available on-site and refreshments are available in-store. If you require information on how to reach us via public transport, or if you have any other questions then please get in touch.
    £20.00
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    Conquest: W’adrhŭn Apex Queen
    Conquest: W’adrhŭn Apex Queen
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    Conquest: W’adrhŭn Apex Queen

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    Sculpted and re-posed to bestride the terrifying primordial terror that is the Apex Predator, an Apex Queen is a fantastic addition to any W'adrhun force. Her innate abilities protect the beast she rides upon and she can choose to double down on this protection to ensure it reaches the enemy lines or gear up for maximum mayhem, making her (and her...pet) one of the most powerful effective forces in a W'adrhun general's toolbox. Battlefield Role: Character Class: Heavy Type: Monster
    £15.50
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    Conquest: The Spires Centaur Avatara
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    Conquest: The Spires Centaur Avatara

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    A massive humanoid torso crowns the baroque, armored equine monstrosity of the Centaur Avatara, bristling with arms each carrying a deadly blade. Scoffing at the notion of partnership with another being, but keenly aware of the advantages of cavalry upon the field, Spires created the Centaur iterations of the Avatara to mimic the original knights, the companions and equites of the Old Dominion. To date these have been reserved for only the eldest and most powerful elders of the Lineages. Their recent presence on the western battlefield can only bode ill for the Hundred Kingdoms as these hoary monsters shed millennia of ennui and rekindle their bloodlust and interest in battle. Battlefield Role: Cavalry Regiment Class: Heavy Type: Cavalry
    £39.99
  • Flesh & Blood TCG: York ProQuest Event - Saturday 26th February 2022
    Flesh & Blood TCG: York ProQuest Event - Saturday 26th February 2022
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    Flesh & Blood TCG: York ProQuest Event – Saturday 26th February 2022

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    We are very proud to have been asked to host a Flesh & Blood ProQuest event by Legend Story Studios, and here we are, ready to welcome some of the best of the best on Saturday February 26th, 2022. The format for this event is Classic Constructed. The prize support is awesome: 1x Random Drop Gold Cold Foil Equipment or Weapon (for the Winner) 7x Cold Foil Adult Heroes (for the Runners Up) 2x ProQuest Playmats (for the Finalists) The winner of each ProQuest season 1 event qualifies for Pro Tour #1 !! Grab a ticket while you can...attendance is capped at 64 players. Please Note: This event is pre-sale only (no walk-ins on the day). If this event sells out please do contact us to request being added to a waiting list PROQUEST EVENT DETAILS
    • Format: Classic Constructed
    • Registration: Opens at 9am - Closes at 9.45am
    • 1st Round: 10am
    • Rounds: 6 Swiss Rounds - then cut to Top 8
    Full details of timings and facilities will be made available ahead of the event.
    £29.50
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    Conquest Companion Book: 1.5 Edition - Hardback
    Conquest Companion Book: 1.5 Edition - Hardback
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    Conquest Companion Book: 1.5 Edition – Hardback

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    The absolute Companion to your Conquest experience is here and it is updated! This hardcover rulebook compiles all the most up to date rulings and clarifications through 1.5 as made by the Para Bellum team on the core rules and lore updates. In addition, it contains the new Character expansion rules, allowing players to customize their Characters with all new retinues, skills, and items. The Companion also has over 150 pages dedicated to giving an overview of the world of Conquest and it’s factions, revealing hitherto unknown details about the origins of the world and the history of each faction. This Companion also offers the fully updated rules of both The Last Argument of Kings and First Blood, along with expanded lore to the original, including the total eight factions revealed so far!
    £31.95

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