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    Warhammer Fantasy Roleplay: Sea of Claws (Hardback)
    Warhammer Fantasy Roleplay: Sea of Claws (Hardback)

    Warhammer Fantasy Roleplay: Sea of Claws (Hardback)

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    NB: All orders of this product include a PDF copy sent via email To the north lies the bitterly cold and tempestuous Sea of Claws. The sea separates the Empire from the lands of Norsca, where Marauder tribes beseech the forces of Chaos for glory and power and vast monsters make their lairs in the fjords. The coastal provinces of the Empire, desperate to escape the stranglehold of Marienburg, scramble to construct mighty navies and sea defences. Sailors, explorers, pirates, and wreckers all rub their hands in thought of the wealth to be won - but whilst a life on the ocean waves can reap great rewards, the risks are greater still. Sea of Claws is a guide to adventuring on the seas of the Old World. This 160 page book contains:
    • A trip around the coast of the Sea of Claws, from the Marches of Couronne, to the blighted shores of the Troll Country, to the frozen territory of the Bjornlings
    • A guide to manning an ocean-going vessel, ship-to-ship combat, and new approaches to trade
    • A bestiary of sea creatures from the diminutive Gymmcrab to the colossal Black Leviathan
    • The Seafarer Class – eight careers for those who live on the ocean or by the coast
    • Rules for exciting events, worthwhile endeavours, and deadly encounters during long sea voyages
    • Information on the Cult of Manann, and the worship of Stromfels
    • Famed seafarers such as Arch-Sealord Vrisk Ironscratch, Wulfrik the Wanderer, Jago Roth, and Long Drong, providing profiles for these great captains, and guidance on how they might influence adventures
    • Sea of Claws is the perfect starting point for a new campaign set on the high seas, or the ideal book for those interested in taking an ongoing campaign out of the Empire and to distant lands across the seas.
    £22.99
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    Warhammer Fantasy Roleplay: Salzenmund, City of Salt and Silver (Hardback)
    Warhammer Fantasy Roleplay: Salzenmund, City of Salt and Silver (Hardback)

    Warhammer Fantasy Roleplay: Salzenmund, City of Salt and Silver (Hardback)

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    NB: All orders of this product include a PDF copy sent via email Whilst the chaos of the Turmoil subsides, an invigorated Empire seeks to leave civil strife behind and look towards the future. All eyes turn to Salzenmund in hope that it may provide opportunity and secure the Empire’s coastline. It is a city of significant riches, for the nearby Silver Hills are abundant in precious metal and trade flows in from the Sea of Claws to the north. Cosmopolitan and vibrant, the cults of Sigmar, Manann and Ulric flourish here in relative harmony. Salzenmund promises opportunity and excitement to adventurous souls. Explorers depart from the city to trade with fur-clad Norscans or brave the wide sea to Lustria. But the ruling Gausser family, newly installed and ambitious, threaten the stability of the Empire. The head of the family talks of a reconquest of the Wasteland and defiance of their old masters in Middenheim. In the taverns by the docks, vicious and crooked folk conspire in smuggling and piracy. Worse still, the honeyed whispers of forbidden cults entice the truly desperate into the worship of Chaos. Salzenmund contains:
    • A guide to the history of this important port in the Empire’s north
    • The makeup of Salzenmund’s government and their intrigues
    • A detailed look at the most important locations and landmarks in the city
    • Mysteries of Salzenmund, including a council of ghostly past rulers and an entity thought to be made of pure Chamon
    • Details of how to manage smuggling operations and mining concerns in Warhammer Fantasy Roleplay
    • Articles on the mysterious Spites that haunt the forests of Nordland, and the Goblins who infest abandoned mines and tunnels
    • Player options for Characters from the city and surrounding region.
    £22.99
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    Warhammer Fantasy Roleplay: The Imperial Zoo (Hardback)
    Warhammer Fantasy Roleplay: The Imperial Zoo (Hardback)

    Warhammer Fantasy Roleplay: The Imperial Zoo (Hardback)

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    NB: All orders of this product include a PDF copy sent via email

    The Imperial Zoo is a bestiary and travelogue of three daring expeditions into the Old World, ranging from the heights of Karak Kadrin to the city of Miragliano in the southern land of Tilea. It includes profiles for over 60 unique creatures, beasts and monsters of the Old World perfect to challenge even the most competent of adventurers. Also included are six new pregenerated Characters, each with their own skills, talents, and shady past, perfect to pick up and dive into a campaign focused on the truly mammoth threats that stalk the Old World. The Imperial Zoo includes:

    • A thrilling narrative following the exploits of a group of adventurers as they make their way across the Old World in search of knowledge, and less savoury glories
    • Dozens of creatures, including unique named beasts that threaten any who cross their paths, from the unusual but lethal Preyton to the devastating dragon Caledir, the Scythe of Fire
    • New creature traits to ensure every group finds a challenge in these pages
    • Rules for preserving and selling alchemical ingredients harvested from creatures, especially those touched by the winds of magic
    • A quick reference chart of creature traits, to keep gameplay flowing during combat
    • Six pregenerated characters, giving you everything you need to kick off your adventures right away
    £22.99
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    Warhammer Fantasy Roleplay: Up in Arms (Hardback)
    Warhammer Fantasy Roleplay: Up in Arms (Hardback)

    Warhammer Fantasy Roleplay: Up in Arms (Hardback)

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    NB: All orders of this product include a PDF copy sent via email

    The Old World is a dangerous place. With the Empire fractured within and threatened by enemies without, it is only wise to learn the skills of a soldier, or to employ those who already have. Some may say that to live by the sword is to die by the sword, and there is truth to this. But in the wilds of the Empire, to refuse to live by the sword is to die by the sword even sooner. Up in Arms provides options and guidance for Warhammer Fantasy Roleplay Characters who follow warrior careers. It focuses on abilities that players and GMs can make use of to add variety and expertise to the fighting folk of the Old World. This 144 page book contains:

    • A discussion of the Cult of Myrmidia, giving the most comprehensive guide yet published to the beliefs and practices of those who worship the Goddess of Strategy
    • Soldiers of all Stripes, detailing the experience of the rank-and-file members of the Empire’s glorious state troops, and providing new careers such as the handgunner, halberdier, and greatsword
    • A history of the role of mercenaries in the wars of the Old World, including background and rules to support playing Tilean Characters and other dogs of war
    • A guide to the renowned knightly orders of the Empire, with options for joining secular orders, templar chapters, or going it alone as a freelance knight
    • An expanded list of weapons and armour, from basic arms such as swords and axes, to exotic specialised equipment such as weighted nets and pavises
    • Rules for taking cover within vehicles and buildings — and counterpart rules for blowing vehicles and buildings up with devastating artillery
    • Detail on the employment of hireling NPCs, including a system for generating individual quirks and work ethics
    • Optional and additional rules covering new Endeavours, alternative approaches to Critical Injury, mounted combat, uses of Advantage, Pursuits, and Talents
    £22.99
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    Warhammer Fantasy Roleplay: Enemy Within Campaign - Volume 5: The Empire in Ruins
    Warhammer Fantasy Roleplay: Enemy Within Campaign - Volume 5: The Empire in Ruins

    Warhammer Fantasy Roleplay: Enemy Within Campaign – Volume 5: Empire in Ruins

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    NB: All orders of this product include a PDF copy which is available now and will be sent via email within 24 hours of receiving your pre-order. ‘I saw a blasphemous city coming down from the heavens and as it descended, the people cried out in woe! I saw death, madness, and transformation as the Exalted Lord brought his Master’s realm to the Crown of the Empire.’ Empire in Ruins is the fifth volume of the revised and updated Director’s Cut of The Enemy Within, one of most highly regarded roleplaying campaigns ever written. After the events of The Horned Rat the heroes have won the respect and trust of many in Middenheim, but before they can capitalise on their renown the Empire descends into the turmoil of civil strife. In the final part of the five-part series of grim and perilous Warhammer Fantasy Roleplayadventures, a number of threats that the Characters may have thought far behind them reassert their influence. Icons of authority and leadership are found wanting, and the greatest nation in the Old World appears destined to shake itself to pieces. Only by undertaking a dangerous journey can the Characters prevent the ruination of all they hold dear.
    £26.99
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    Warhammer Fantasy Roleplay: Enemy Within Campaign - Empire in Ruins Companion
    Warhammer Fantasy Roleplay: Enemy Within Campaign - Empire in Ruins Companion

    Warhammer Fantasy Roleplay: Enemy Within Campaign – Empire in Ruins Companion

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    NB: All orders of this product include a PDF copy which is available now and will be sent via email within 24 hours of receiving your pre-order. The Empire in Ruins Companion is the fifth and final of the five-part series of companion volumes to the Enemy Within campaign. The essential companion to campaigning in a shattered Empire is packed with supplementary material to not only expand Empire in Ruins but also provide an indispensable guide to any Warhammer Fantasy Role Play games set within the fractured nation.
    £20.99
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    Warhammer Fantasy Roleplay: Elector Counts Card Game
    Warhammer Fantasy Roleplay: Elector Counts Card Game

    Warhammer Fantasy Roleplay: Elector Counts Card Game

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    Fight for control of The Empire... A new standalone card game, set in the Old World and designed to mimic card games enjoyed by ruffians, gamblers and adventurers in inns and taverns across the Empire! Suitable for 2–4 players, Elector Counts contains everything you need to vie for control of the Empire. This box contains a set of English rules, 112 game cards, a set of tokens and a player aid card. Elector Counts is a great companion game to enjoy between your adventures in the Old World and can also be enjoyed by those who do not play Warhammer Fantasy Roleplay. The cards are gloriously illustrated in art new and old, with iconic pieces joining novel depictions of the loyal soldiers, iconic locations and famous personages of the Empire. The old Emperor is dead, and his successor is anything but clear. In the halls of the powerful, diplomacy has failed, civil strife is rampant, and the trumpets of war ring loud and clear! Fight for control of The Empire, securing your holdings with faith, steel, and gunpowder. Who among the Elector Counts is worthy of ascending to Sigmar’s throne?
    £12.99
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    Warhammer Fantasy Roleplay: Ubersreik Adventures II
    Warhammer Fantasy Roleplay: Ubersreik Adventures II

    Warhammer Fantasy Roleplay: Ubersreik Adventures II

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    NB: All orders of this product include a PDF copy sent via email

    Ubersreik is a city in turmoil, riven with divided loyalties. Even those who support the rule of Altdorf know that the current situation cannot last. As rumours of Empire-shaking events filter in from Middenheim, Altdorf, and beyond, the case for a consolidation of power in Ubersreik grows stronger. In the midst of vying merchants, entitled nobles, callous spies, and outright thugs, a small group of adventurers and mercenaries have made a name for themselves. They have been arrested, enlisted, applauded as saviours, reviled as traitors, and dismissed as fools. But if they can also be ruthless, they may just be able to tip the machinations that will determine the fate of Ubersreik.

    Ubersreik Adventures II contains five all new adventures, along with a chapter expanding on events in the City of Ubersreik, the setting established in the WFRP Starter Set. It explores the fate of the city, as it teters between direct Imperial control, the influence of the Jungfrueds, and perhaps a glimpse of a more independent future. This section introduces new characters, locations and plots, and provides suggestions and advice on incorporating developments your characters may have experienced (or caused!) during the events of The Enemy Within campaign.

    £22.99
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    Warhammer Fantasy Roleplay - Altdorf: Crown of the Empire
    Warhammer Fantasy Roleplay - Altdorf: Crown of the Empire

    Warhammer Fantasy Roleplay – Altdorf: Crown of the Empire

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    NB: All orders of this product include a PDF copy which will be sent via email within 24 hours of receiving your order.

    Altdorf is the capital city of the Empire and the birthplace of Sigmar Heldenhammer. It is the most populous city in the Old World, and the site of several famous and majestic landmarks. The Imperial Palace and the Grand Cathedral of Sigmar are monumental edifices, larger than whole districts of smaller cities. The Colleges of Magic tower over the banks of fog that blow in off the Reik, venting gouts of sorcerous fire and fume. Altdorf has another side to it, in the teeming rookeries of the East End and the bustling Dockland to the north, gangland intimidation and revolutionary fervour are felt more keenly than the word of Sigmar’s priests, or the rule of the Emperor’s laws.

    Altdorf: Crown of the Empire is a fascinating and entertaining 224-page guidebook to the capital. Standing on the confluence of two of the greatest rivers in the Empire, Altdorf is a nexus of power: government, religion, magic and military. Each district is carefully detailed with a wide variety of locations, plot hooks, and NPCs. A beautifully illustrated map, provided with both GM and Player versions, shows off the expansive city in exquisite detail. Whether Players wish to explore the Street of a Hundred Taverns, involve themselves in intrigues at the Imperial Palace, seek to topple the established order alongside Altdorf’s revolutionary factions, or dominate the city’s underworld as part of the warring dockland gangs, the book has all you need.

    Altdorf: Crown of the Empire is extensively researched; combining details derived from over 30 years, including stories, sourcebooks, and roleplaying scenarios, with new material to create the ultimate sourcebook for thrilling adventures in the capital. Old favourites such as ‘Filthy’ Harald Kleindeinst and Rosanna Ophuls are updated to be used in the fourth edition of Warhammer Fantasy Roleplay. Characters from Warhammer Fantasy Battle with links to Altdorf, such as Reiksmarshal Kurt Helborg and Supreme Patriarch Thyrus Gormann, are described in detail. A host of new NPCs have been added to illustrate the vast diversity of folk who call the capital their home.

    Whilst Altdorf: Crown of the Empire contains enough plot hooks and interesting locations to be the site of hundreds of adventures, it is also a perfect complement to the Enemy Within campaign. The Characters may turn the fleeting visits to Altdorf described in Enemy in Shadows, Death on the Reik and Power Behind the Throne into detailed explorations. The capital will also play a pivotal role in the forthcoming fifth part of the campaign, Empire in Ruins.

    Altdorf: Crown of the Empire is an excellent and entertaining addition to any gaming table. Packed with esoteric lore, suspicious NPCs, distinctive locations, and intriguing adventure hooks, it is the perfect guide with which to add additional depth and detail to your games of Warhammer Fantasy Roleplay!

    £31.99
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    Warhammer Fantasy Roleplay: Enemy Within Campaign - The Horned Rat Companion
    Warhammer Fantasy Roleplay: Enemy Within Campaign - The Horned Rat Companion

    Warhammer Fantasy Roleplay: Enemy Within Campaign – The Horned Rat Companion

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    All orders of this product include a PDF copy which is available now and will be sent via email within 24 hours of receiving your pre-order. The Horned Rat Companion is the fourth of our five-part series of companion volumes to the Enemy Within campaign. It is packed with supplementary material to not only expand The Horned Rat but also support any WFRP games which feature the skulking Skaven as a foe.
    £20.99
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    Warhammer Fantasy Roleplay: Enemy Within Campaign - Volume 4: The Horned Rat
    Warhammer Fantasy Roleplay: Enemy Within Campaign - Volume 4: The Horned Rat

    Warhammer Fantasy Roleplay: Enemy Within Campaign – Volume 4: The Horned Rat

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    NB: All orders of this product include a PDF copy which is available now and will be sent via email within 24 hours of receiving your pre-order. ‘My Friends in Change, we have sown glorious chaos but to bring the Time of Changes we must act as one under a Champion In Shadows.’ The Horned Rat is the fourth volume of the revised and updated Director’s Cut of the Enemy Within, one of most highly regarded roleplaying campaigns ever written. Building on the dramatic events at the end of Power Behind the Throne, recruiting your brave heroes into the service of the city of Middenheim for more drama and intrigue. In the penultimate volume of the five-part series of grim and perilous Warhammer Fantasy Roleplay adventures, the tables are turned as enemies that have pursued the Characters since the beginning of the epic campaign are forced to defend themselves. The time is right to uncover their schemes and break apart their organisation. The Characters cannot afford to relax their guard and celebrate their victories, as a new threat emerges from beneath their feet.
    £22.99
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    Warhammer Fantasy Roleplay: Archives of the Empire Volume 1
    Warhammer Fantasy Roleplay: Archives of the Empire Volume 1

    Warhammer Fantasy Roleplay: Archives of the Empire Volume 1

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    NB: All orders of this product include a PDF copy sent via email :) Just North of Altdorf, not far from the village of Frederheim, the cult of Shallya maintains a Hospice. Behind its imposing walls, troubled souls are given succour, and a lucky few find respite. Not so for one of its denizens, however, who is tireless in her mission to compile a record to outlive the world - her Archives of the Empire. The End Times are coming, and her quill is ceaseless in a frantic race against time. Her letters find their way to every corner of the Empire. Each missive begs its recipient to reply with thoughts on some specific matter. She claims to be Princess Isabella von Holswig-Schleistein, sister to Emperor Karl-Franz I. Stranger still, some who reply seem to share in this delusion. Welcome to Archives of the Empire: Volume I. A fascinating and diverse collection of articles on topics that cover the length and breath of the Old World. The first volume focuses on the other species, Dwarfs, Elves and Halflings, whose presence enriches (or enrages) the world of Warhammer Fantasy Roleplay. Volume I details new locations, careers, and NPCs perfect for inclusion in your next WFRP adventure.
    £20.99
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    Warhammer Fantasy Roleplay: Enemy Within Campaign – Power Behind the Throne Companion
    Warhammer Fantasy Roleplay: Enemy Within Campaign – Power Behind the Throne Companion

    Warhammer Fantasy Roleplay: Enemy Within Campaign – Power Behind the Throne Companion

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    NB: All orders of this product include a PDF copy sent via email :) The Power Behind the Throne Companion is the third of a five-part series of companion volumes to the Enemy Within campaign. It is packed with supplementary material to not only expand Power Behind the Throne but also support any Warhammer Fantasy Role-Play games set in the Empire.
    £19.99
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    Warhammer Fantasy Roleplay: Enemy Within Campaign – Volume 3: Power Behind the Throne
    Warhammer Fantasy Roleplay: Enemy Within Campaign – Volume 3: Power Behind the Throne

    Warhammer Fantasy Roleplay: Enemy Within Campaign – Volume 3: Power Behind the Throne

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    NB: All orders of this product include a PDF copy sent via email :) Welcome to part three of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written! Power Behind the Throne, arguably the best WFRP adventure ever written, carries on from where Death of the Reik left off, taking your brave heroes from Altdorf to the city of Middenheim, a towering city-state in the north of the Empire where trouble brews and a play for power is made. The Enemy Within is the campaign all roleplaying game enthusiasts should play at least once in their lives, making Power Behind the Throne an essential purchase for all gamers.
    £22.99
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    Warhammer Fantasy Roleplay: Middenheim - City of the White Wolf
    Warhammer Fantasy Roleplay: Middenheim - City of the White Wolf

    Warhammer Fantasy Roleplay: Middenheim – City of the White Wolf

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    NB: All orders of this product include a PDF copy sent via email :) Famed for its impregnability, set atop the mighty Fauschlag, struck flat by Ulric’s fist, Middenheim commands authority over all who stand beneath its towering presence. Hewn from living rock by peerless Dwarf skill, it is a striking fortress city where Ulric, the God of War, Winter and Wolves, reigns supreme. The sacred Eternal Flame burns pure and bright, in the heart of a city famed throughout the Old World, riven by dark cults, clambering merchants, and seditious schemers. Middenheim has little room for heroes, and less time for wasters, but for canny opportunists with the will and grit to carve a small piece of something better? Well, they might stand a chance. Middenheim: City of the White Wolf takes players out of the familiar Grand Province of the Reikland, and drops them in the centre of Ulrican influence and power in the Old World. Middenheim sits at the heart of the Empire’s Northern expanse, and is the perfect setting for endless grim and perilous adventure! Each district of the expansive city is carefully detailed, with locations, plot hooks and NPCs too numerous to list. A beautifully illustrated map, provided with both GM and Player versions, shows off the city in exquisite detail. Need an Inn in the Altmarket? A Pawnbroker in The Kleinmoot? Details on the Kisvilite Embassy? Middenheim has everything you require. Middenheim: City of the White Wolf distils the best of previous writing on the chosen city of Ulric, and combines it with new creatures, new NPCs, new locations, and rules to create the ultimate sourcebook for groups wishing to adventure in Middenheim and its surrounds. Full rules for creating Middenheimer, Middenlander and Nordlander Characters are included, along with a new career for true devotees of Ulric.
    £23.99