Quickview Pre-Orders, Role-Playing Games, Warhammer Fantasy RoleplayNB: This is a pre-order product - physical copies are due in January 2022 and will be shipped to you as soon as we receive them. All orders of this product include a PDF copy which is available now and will be sent via email within 24 hours of receiving your pre-order. The Horned Rat Companion is the fourth of our five-part series of companion volumes to the Enemy Within campaign. It is packed with supplementary material to not only expand The Horned Rat but also support any WFRP games which feature the skulking Skaven as a foe.
Quickview Pre-Orders, Role-Playing Games, Warhammer Fantasy RoleplayNB: This is a pre-order product - physical copies are due in January 2022 and will be shipped to you as soon as we receive them. All orders of this product include a PDF copy which is available now and will be sent via email within 24 hours of receiving your pre-order. ‘My Friends in Change, we have sown glorious chaos but to bring the Time of Changes we must act as one under a Champion In Shadows.’ The Horned Rat is the fourth volume of the revised and updated Director’s Cut of the Enemy Within, one of most highly regarded roleplaying campaigns ever written. Building on the dramatic events at the end of Power Behind the Throne, recruiting your brave heroes into the service of the city of Middenheim for more drama and intrigue. In the penultimate volume of the five-part series of grim and perilous Warhammer Fantasy Roleplay adventures, the tables are turned as enemies that have pursued the Characters since the beginning of the epic campaign are forced to defend themselves. The time is right to uncover their schemes and break apart their organisation. The Characters cannot afford to relax their guard and celebrate their victories, as a new threat emerges from beneath their feet.
Quickview Pre-Orders, Role-Playing Games, Warhammer Fantasy RoleplayNB: This is a pre-order product - physical copies are due in Q4 2021 and will be shipped to you as soon as we receive them. All orders of this product include a PDF copy which is available now and will be sent via email within 24 hours of receiving your pre-order.
Altdorf is the capital city of the Empire and the birthplace of Sigmar Heldenhammer. It is the most populous city in the Old World, and the site of several famous and majestic landmarks. The Imperial Palace and the Grand Cathedral of Sigmar are monumental edifices, larger than whole districts of smaller cities. The Colleges of Magic tower over the banks of fog that blow in off the Reik, venting gouts of sorcerous fire and fume. Altdorf has another side to it, in the teeming rookeries of the East End and the bustling Dockland to the north, gangland intimidation and revolutionary fervour are felt more keenly than the word of Sigmar’s priests, or the rule of the Emperor’s laws.
Altdorf: Crown of the Empire is a fascinating and entertaining 224-page guidebook to the capital. Standing on the confluence of two of the greatest rivers in the Empire, Altdorf is a nexus of power: government, religion, magic and military. Each district is carefully detailed with a wide variety of locations, plot hooks, and NPCs. A beautifully illustrated map, provided with both GM and Player versions, shows off the expansive city in exquisite detail. Whether Players wish to explore the Street of a Hundred Taverns, involve themselves in intrigues at the Imperial Palace, seek to topple the established order alongside Altdorf’s revolutionary factions, or dominate the city’s underworld as part of the warring dockland gangs, the book has all you need.
Altdorf: Crown of the Empire is extensively researched; combining details derived from over 30 years, including stories, sourcebooks, and roleplaying scenarios, with new material to create the ultimate sourcebook for thrilling adventures in the capital. Old favourites such as ‘Filthy’ Harald Kleindeinst and Rosanna Ophuls are updated to be used in the fourth edition of Warhammer Fantasy Roleplay. Characters from Warhammer Fantasy Battle with links to Altdorf, such as Reiksmarshal Kurt Helborg and Supreme Patriarch Thyrus Gormann, are described in detail. A host of new NPCs have been added to illustrate the vast diversity of folk who call the capital their home.
Whilst Altdorf: Crown of the Empire contains enough plot hooks and interesting locations to be the site of hundreds of adventures, it is also a perfect complement to the Enemy Within campaign. The Characters may turn the fleeting visits to Altdorf described in Enemy in Shadows, Death on the Reik and Power Behind the Throne into detailed explorations. The capital will also play a pivotal role in the forthcoming fifth part of the campaign, Empire in Ruins.
Altdorf: Crown of the Empire is an excellent and entertaining addition to any gaming table. Packed with esoteric lore, suspicious NPCs, distinctive locations, and intriguing adventure hooks, it is the perfect guide with which to add additional depth and detail to your games of Warhammer Fantasy Roleplay!
Quickview Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) Just North of Altdorf, not far from the village of Frederheim, the cult of Shallya maintains a Hospice. Behind its imposing walls, troubled souls are given succour, and a lucky few find respite. Not so for one of its denizens, however, who is tireless in her mission to compile a record to outlive the world - her Archives of the Empire. The End Times are coming, and her quill is ceaseless in a frantic race against time. Her letters find their way to every corner of the Empire. Each missive begs its recipient to reply with thoughts on some specific matter. She claims to be Princess Isabella von Holswig-Schleistein, sister to Emperor Karl-Franz I. Stranger still, some who reply seem to share in this delusion. Welcome to Archives of the Empire: Volume I. A fascinating and diverse collection of articles on topics that cover the length and breath of the Old World. The first volume focuses on the other species, Dwarfs, Elves and Halflings, whose presence enriches (or enrages) the world of Warhammer Fantasy Roleplay. Volume I details new locations, careers, and NPCs perfect for inclusion in your next WFRP adventure.
Quickview Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) The Power Behind the Throne Companion is the third of a five-part series of companion volumes to the Enemy Within campaign. It is packed with supplementary material to not only expand Power Behind the Throne but also support any Warhammer Fantasy Role-Play games set in the Empire.
Quickview Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) Welcome to part three of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written! Power Behind the Throne, arguably the best WFRP adventure ever written, carries on from where Death of the Reik left off, taking your brave heroes from Altdorf to the city of Middenheim, a towering city-state in the north of the Empire where trouble brews and a play for power is made. The Enemy Within is the campaign all roleplaying game enthusiasts should play at least once in their lives, making Power Behind the Throne an essential purchase for all gamers.
Quickview Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) Famed for its impregnability, set atop the mighty Fauschlag, struck flat by Ulric’s fist, Middenheim commands authority over all who stand beneath its towering presence. Hewn from living rock by peerless Dwarf skill, it is a striking fortress city where Ulric, the God of War, Winter and Wolves, reigns supreme. The sacred Eternal Flame burns pure and bright, in the heart of a city famed throughout the Old World, riven by dark cults, clambering merchants, and seditious schemers. Middenheim has little room for heroes, and less time for wasters, but for canny opportunists with the will and grit to carve a small piece of something better? Well, they might stand a chance. Middenheim: City of the White Wolf takes players out of the familiar Grand Province of the Reikland, and drops them in the centre of Ulrican influence and power in the Old World. Middenheim sits at the heart of the Empire’s Northern expanse, and is the perfect setting for endless grim and perilous adventure! Each district of the expansive city is carefully detailed, with locations, plot hooks and NPCs too numerous to list. A beautifully illustrated map, provided with both GM and Player versions, shows off the city in exquisite detail. Need an Inn in the Altmarket? A Pawnbroker in The Kleinmoot? Details on the Kisvilite Embassy? Middenheim has everything you require. Middenheim: City of the White Wolf distils the best of previous writing on the chosen city of Ulric, and combines it with new creatures, new NPCs, new locations, and rules to create the ultimate sourcebook for groups wishing to adventure in Middenheim and its surrounds. Full rules for creating Middenheimer, Middenlander and Nordlander Characters are included, along with a new career for true devotees of Ulric.
Quickview Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) Striking and sturdy, like Altdorf’s reliable redoubts, the Warhammer Fantasy Roleplay Gamemaster’s Screen provides a succinct summary of WFRP’s important rules alongside an essential range of Gamemaster’s tools. With breathtaking artwork of the Old World’s festering cities on one side; important tables, references and rules on the other - the GM Screen is an ideal component to keep all your nefarious plans hidden from your players’ prying eyes. Accompanying the screen is the Gamemaster’s Guide, a 32-page booklet packed with practical tips, clever tricks and optional rules, and indispensable articles for GMs both new and old. The Gamemaster’s Guide and the Gamemaster’s Screen will expand your campaigns in new, innovative and exciting directions
Quickview Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) The Death on the Reik Companion is packed with supplementary material to expand Death on the Reik and support any WFRP games set on the Empire’s rivers and canals. An essential supplement to the second part of Enemy Within campaign, and an indispensable guide for any adventure taking place on the Empire’s rivers.
Quickview Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) Welcome to Death on the Reik, part two of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written! Created by legendary WFRP writer, Graeme Davis, one of the original writers of the campaign, the Director’s Cut provides additional material to create an enhanced experience that maintains all the mood and paranoia of the original. Death on the Reik carries on from where Enemy in Shadows left off, taking your unlikely heroes on a grand adventure up and down the remarkable Reik, the largest river in the Old World and trade route to the heart of the Empire. Death in the Reik includes a selection of ‘Grognard Boxes’ that add entirely new ways to play through the adventures, ensuring even those who have played the Enemy Within campaign before will find Death on the Reik new and exciting. The Enemy Within is the campaign all roleplaying game enthusiasts should play at least once in their lives, making Death on the Reik an essential purchase for all gamers.
Quickview Dungeons & Dragons, Role-Playing GamesGreat books hide their secrets well... An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game. Candlekeep attracts scholars like a flame attracts moths. Historians, sages, and others who crave knowledge flock to this library fortress to peruse its vast collection of books, scribbled into which are the answers to the mysteries that bedevil them. Many of these books contain their own mysteries - each one a doorway to adventure. Dare you cross that threshold? Candlekeep Mysteries is a collection of seventeen short, stand-alone D&D adventures designed for characters of levels 1-16. Each adventure begins with the discovery of a book, and each book is the key to a door behind which danger and glory await. These adventures can be run as one-shot games, plugged into an existing Forgotten Realms campaign, or adapted for other campaign settings. This book also includes a poster map of the library fortress and detailed descriptions of Candlekeep and its inhabitants.
Quickview Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email Six Grim and Perilous Scenarios in the Duchy of Ubersreik... Welcome to the Duchy of Ubersreik, where the crisp march of State Soldier’s boots ring from the cobbled streets, while behind closed doors old loyalties are tested. Opportunities abound, behind each door. Ubersreik Adventures offers six scenarios for Warhammer Fantasy Roleplay set in the Duchy of Ubersreik, the setting established in the Warhammer Fantasy Starter Set. These can be used as single stand alone adventures, slotted into an existing campaign, or combined to form a campaign exploring the Duchy of Ubersreik. These scenarios were originally individual digital only releases, but in response to customer demand we have combined the full line into a capstone, printed release. This includes the existing five scenarios, plus The Guilty Party, a tale of sabotage, intrigue and betrayal that can be used to transition an existing party out of Ubersreik and into The Enemy Within. As an added bonus, selected tips, tricks, and outright threats are included to help link the adventures together. Options for more experienced Characters are also included, making these Grim and Perilous adventures all the more deadly.
Quickview Dungeons & Dragons, Geeky Gifts, Role-Playing GamesFrom the D&D experts behind Dungeons & Dragons Art & Arcana comes a cookbook that invites fantasy lovers to celebrate the unique culinary creations and traditions of their favourite fictional cultures. With this book, you can prepare dishes delicate enough to dine like elves and their drow cousins or hearty enough to feast like a dwarven clan or an orcish horde. All eighty dishes, developed by a professional chef, are delicious, easy to prepare, and composed of wholesome ingredients readily found in our world. Heroes’ Feast includes recipes for snacking, such as Elven Bread, Iron Rations, savoury Hand Pies, and Orc Bacon, as well as hearty vegetarian, meaty, and fish mains, such as Amphail Braised Beef, Hommlet Golden Brown Roasted Turkey, Drow Mushroom Steaks, and Pan-Fried Knucklehead Trout, all which pair perfectly with a side of Otik’s famous fried spiced potatoes. There are also featured desserts and cocktails, such as Heartlands Rose Apple and Blackberry Pie, Trolltide Candied Apples, Evermead, Potion of Restoration, and Goodberry Blend, and everything in between, to satisfy a craving for any adventure. A very handsome hardback book that has been beautifully produced - a real collector's item and a perfect gift for a roleplaying family member of friend.
Quickview Role-Playing GamesAs Sigmar’s Storm broke upon the hordes of Chaos, a flicker of hope was rekindled in the people of the Mortal Realms. The seeds of civilisation were planted and grew into new bastions of Order, and for a moment it almost seemed the endless tide of darkness could be held back. But then came the Necroquake, as the undead legions of Nagash rose up to shatter the cities of Sigmar. Hope dwindles and once more darkness threatens to engulf the Mortal Realms… Explore the Mortal Realms in the first ever tabletop roleplaying game set in the world of Warhammer Age of Sigmar! You are Soulbound: heroes chosen by the gods to stand against the horrors that plague the Mortal Realms, tasked with preventing a new age of Chaos, Death, and Destruction. Forge your group from some of the most powerful heroes in the realms and face down roving bands of cannibals, legions of undead, and hordes of daemons in a desperate struggle for survival.
Quickview Dungeons & Dragons, Role-Playing GamesExplore a wealth of fantastic new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game. Assembled here for the first time is new information on adventurers of every stripe. In addition, you’ll find and valuable advice for those of nefarious intent who must deal with such meddling do-gooders, including the Xanathar’s personal thoughts on how to dispatch anyone foolish enough to interfere with his business dealings. Alongside observations on “heroes” themselves, the beholder fills the pages of this tome with his personal thoughts on tricks, traps, and even treasures and how they can be put to villainous use. Complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including the cavalier, the inquisitive, the horizon walker, and many more. Dozens of new feats and spells, and a system to give your character a unique, randomized backstory. A variety of systems and tools that provide Dungeon Masters new ways to personalize their home games, while also expanding the ways players can engage in organised play and shared world campaigns. Beauty is in the eye of the beholder, but evil is in its heart!
- Board Games
- Books & Novels
- Card & Dice Games
- Arkham Horror LCG
- Digimon TCG
- Flesh & Blood TCG
- Magic The Gathering
- Marvel Champions
- Pokemon TCG
- Transformers TCG
- Vampire: The Eternal Struggle
- EH Gaming Merchandise
- Family Games
- Gaming Accessories
- Geeky Gifts
- Party Games
- Role-Playing Games
- Tabletop Games
- Warhammer Merchandise