G.I. JOE Roleplaying Game Core Rulebook
G.I. JOE Roleplaying Game Core Rulebook
In the G.I. JOE Roleplaying game, create your own Joe by choosing your military training origin, personal traits, and role within the G.I. Joe organization to become a Real American Hero and save the day!
This book contains everything you need to create your own G.I. JOE character and play the game – just add dice, some friends, and your imagination.
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The Big Book of Battle Mats
Hobby, Paint & Gaming Accessories, Role-Playing Games, RPG Accessories
£21.99 Original price was: £21.99.£16.99Current price is: £16.99.
The Big Book of Battle Mats
Hobby, Paint & Gaming Accessories, Role-Playing Games, RPG Accessories
Attention adventurers! The Big Book of Battle Mats is the ideal set of fantasy mats to keep your party rolling through any and every roleplaying random encounter. 58 wipe clean maps will lead you through dungeons, along winding marsh tracks, past suspicious looking lairs and even into throne rooms on your quest for danger, excitement and treasure. And very possibly a little bit of a fight.
Designed to spark the imagination, as well as illustrate encounters using the handy grid format, the Big Book of Battle Mats offers endless flexibility. You can play each map page individually or use the lay flat format to play across the complimentary opposing mats as one larger two-page spread version.
The Big Book of Battle Mats was a very worthy winner of the People’s Choice Best Accessory at the UK Games Expo 2018!
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Features:
- Create your own unique G.I. JOE character
- Full rulebook for running your own G.I. JOE Roleplaying Game
- One Gamemaster leads the story with a group of players
- Contains introductory adventure for new team
- Full color hardcover book with 352 pages with ribbon bookmark
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Warhammer Fantasy Roleplay: Middenheim – City of the White Wolf
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£29.99Original price was: £29.99.£23.99Current price is: £23.99.Warhammer Fantasy Roleplay: Middenheim – City of the White Wolf
Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) Famed for its impregnability, set atop the mighty Fauschlag, struck flat by Ulric’s fist, Middenheim commands authority over all who stand beneath its towering presence. Hewn from living rock by peerless Dwarf skill, it is a striking fortress city where Ulric, the God of War, Winter and Wolves, reigns supreme. The sacred Eternal Flame burns pure and bright, in the heart of a city famed throughout the Old World, riven by dark cults, clambering merchants, and seditious schemers. Middenheim has little room for heroes, and less time for wasters, but for canny opportunists with the will and grit to carve a small piece of something better? Well, they might stand a chance. Middenheim: City of the White Wolf takes players out of the familiar Grand Province of the Reikland, and drops them in the centre of Ulrican influence and power in the Old World. Middenheim sits at the heart of the Empire’s Northern expanse, and is the perfect setting for endless grim and perilous adventure! Each district of the expansive city is carefully detailed, with locations, plot hooks and NPCs too numerous to list. A beautifully illustrated map, provided with both GM and Player versions, shows off the city in exquisite detail. Need an Inn in the Altmarket? A Pawnbroker in The Kleinmoot? Details on the Kisvilite Embassy? Middenheim has everything you require. Middenheim: City of the White Wolf distils the best of previous writing on the chosen city of Ulric, and combines it with new creatures, new NPCs, new locations, and rules to create the ultimate sourcebook for groups wishing to adventure in Middenheim and its surrounds. Full rules for creating Middenheimer, Middenlander and Nordlander Characters are included, along with a new career for true devotees of Ulric.£29.99Original price was: £29.99.£23.99Current price is: £23.99. -
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