Call of Cthulhu RPG: 7th Edition Keeper Rulebook
The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars are right they shall again walk the earth.
Call of Cthulhu is a tabletop roleplaying game based upon the worlds of H. P. Lovecraft. It is a game of secrets, mysteries, and horror. Playing the role of steadfast investigators, you travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. You encounter sanity-blasting entities, monsters, and insane cultists. Within strange and forgotten tomes of lore you discover revelations that man was not meant to know. You and your companions may very well decide the fate of the world.
This book, the Keeper Rulebook, contains the core rules, background, guidance, spells, and monsters of the game. It is intended for use by the Keeper of Arcane Lore (the Keeper) – that player who will present the adventure to the other players. You must have at least one copy of this book to play Call of Cthulhu. The other players, the Investigators, should have one or more copies of the Investigator Handbook, containing expanded rules for character creation, skills, occupations, equipment, and more.
Call of Cthulhu, 7th edition, is backwards-compatible with all other available Chaosium titles.
Out of stock
Gaming Accessories, Role-Playing Games, RPG AccessoriesAttention Adventurers! The game is afoot, and this time it's out of this world! From the publishers who brought you 2018’s UK Games Expo Award winning Big Book of Battle Mats (Winner of the People’s Choice Best Accessory) and the A3 Giant Book of Battle Mats comes this new giant book of Sci-Fi inspired Battle Maps! The Giant Book of Sci-Fi Battle Mats is a must have for GM’s, saving the need to produce maps for every possible game scenario. Let yourself be drawn into new worlds on a host of Maps which fire the imagination as you adventure across the Galaxy. The First open and roll Sci-Fi Books to be published, these unique products mean the GM’s & players of Sci-Fi RPG’s can now enjoy all the benefits that the Big & Giant Books of Battle Mats bring to the Fantasy RPG players!
Gaming Accessories, Role-Playing Games, RPG AccessoriesDesigned to keep your science fiction RPG or tabletop game rolling, even in the tightest of table spaces, the Big Book of Sci-Fi Battle Mats offers unique flexibility. Books lay 100% flat to double the map size, or can be used one page at a time for smaller encounters or where space is tight thanks to the wire bound spine. Books feature modular designs which can line up across multiple books for a really epic adventure!! The first open and roll Sci-Fi Books to be published, these unique products mean the GM’s & players of Sci-Fi RPG’s can now enjoy all the benefits that the original Big Book of Battle Mats brings to the Fantasy RPG players!
Gaming Accessories, Role-Playing Games, RPG AccessoriesThe Big Book of Battle Mats Volume 2 is a book of huge RPG battle maps for tabletop roleplay games. This book of wipe-clean, lay-flat maps covers a wide range of fantasy settings. Ideal for use with Dungeons and Dragons, Pathfinder and any other fantasy themed RPG. An RPG Map for any encounter at your fingertips in a book that travels with you. Opens to create huge RPG encounter maps. The maps are wipe clean and themed to be customisable and reusable to suit any encounter. The 360° spine allows the book to lay open flat or fold in half to fit smaller encounters or spaces, making it very adaptable for your requirements. This is the second volume of the hugely successful Big Book of Battle Mats.
Dungeons & Dragons, Geeky Gifts, Role-Playing GamesExplore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Ideal for a group of 4 – 6, the Dungeons & Dragons Starter Set includes a 64-page adventure book with everything the Dungeon Master needs to get started, a 32-page rulebook for playing characters level 1 – 5, 5 pregenerated characters, each with a character sheet and supporting reference material, and 6 dice.