Call of Cthulhu RPG: 7th Edition Keeper Rulebook
The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars are right they shall again walk the earth.
Call of Cthulhu is a tabletop roleplaying game based upon the worlds of H. P. Lovecraft. It is a game of secrets, mysteries, and horror. Playing the role of steadfast investigators, you travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. You encounter sanity-blasting entities, monsters, and insane cultists. Within strange and forgotten tomes of lore you discover revelations that man was not meant to know. You and your companions may very well decide the fate of the world.
This book, the Keeper Rulebook, contains the core rules, background, guidance, spells, and monsters of the game. It is intended for use by the Keeper of Arcane Lore (the Keeper) – that player who will present the adventure to the other players. You must have at least one copy of this book to play Call of Cthulhu. The other players, the Investigators, should have one or more copies of the Investigator Handbook, containing expanded rules for character creation, skills, occupations, equipment, and more.
Call of Cthulhu, 7th edition, is backwards-compatible with all other available Chaosium titles.
Out of stock
-
Sale

Warhammer Fantasy Roleplay – Altdorf: Crown of the Empire
Role-Playing Games, Warhammer Fantasy Roleplay
£39.99Original price was: £39.99.£31.99Current price is: £31.99.Warhammer Fantasy Roleplay – Altdorf: Crown of the Empire
Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy which will be sent via email within 24 hours of receiving your order.Altdorf is the capital city of the Empire and the birthplace of Sigmar Heldenhammer. It is the most populous city in the Old World, and the site of several famous and majestic landmarks. The Imperial Palace and the Grand Cathedral of Sigmar are monumental edifices, larger than whole districts of smaller cities. The Colleges of Magic tower over the banks of fog that blow in off the Reik, venting gouts of sorcerous fire and fume. Altdorf has another side to it, in the teeming rookeries of the East End and the bustling Dockland to the north, gangland intimidation and revolutionary fervour are felt more keenly than the word of Sigmar’s priests, or the rule of the Emperor’s laws.
Altdorf: Crown of the Empire is a fascinating and entertaining 224-page guidebook to the capital. Standing on the confluence of two of the greatest rivers in the Empire, Altdorf is a nexus of power: government, religion, magic and military. Each district is carefully detailed with a wide variety of locations, plot hooks, and NPCs. A beautifully illustrated map, provided with both GM and Player versions, shows off the expansive city in exquisite detail. Whether Players wish to explore the Street of a Hundred Taverns, involve themselves in intrigues at the Imperial Palace, seek to topple the established order alongside Altdorf’s revolutionary factions, or dominate the city’s underworld as part of the warring dockland gangs, the book has all you need.
Altdorf: Crown of the Empire is extensively researched; combining details derived from over 30 years, including stories, sourcebooks, and roleplaying scenarios, with new material to create the ultimate sourcebook for thrilling adventures in the capital. Old favourites such as ‘Filthy’ Harald Kleindeinst and Rosanna Ophuls are updated to be used in the fourth edition of Warhammer Fantasy Roleplay. Characters from Warhammer Fantasy Battle with links to Altdorf, such as Reiksmarshal Kurt Helborg and Supreme Patriarch Thyrus Gormann, are described in detail. A host of new NPCs have been added to illustrate the vast diversity of folk who call the capital their home.
Whilst Altdorf: Crown of the Empire contains enough plot hooks and interesting locations to be the site of hundreds of adventures, it is also a perfect complement to the Enemy Within campaign. The Characters may turn the fleeting visits to Altdorf described in Enemy in Shadows, Death on the Reik and Power Behind the Throne into detailed explorations. The capital will also play a pivotal role in the forthcoming fifth part of the campaign, Empire in Ruins.
Altdorf: Crown of the Empire is an excellent and entertaining addition to any gaming table. Packed with esoteric lore, suspicious NPCs, distinctive locations, and intriguing adventure hooks, it is the perfect guide with which to add additional depth and detail to your games of Warhammer Fantasy Roleplay!
£39.99Original price was: £39.99.£31.99Current price is: £31.99. -
Sale

Warhammer Fantasy Roleplay: Middenheim – City of the White Wolf
Role-Playing Games, Warhammer Fantasy Roleplay
£29.99Original price was: £29.99.£23.99Current price is: £23.99.Warhammer Fantasy Roleplay: Middenheim – City of the White Wolf
Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) Famed for its impregnability, set atop the mighty Fauschlag, struck flat by Ulric’s fist, Middenheim commands authority over all who stand beneath its towering presence. Hewn from living rock by peerless Dwarf skill, it is a striking fortress city where Ulric, the God of War, Winter and Wolves, reigns supreme. The sacred Eternal Flame burns pure and bright, in the heart of a city famed throughout the Old World, riven by dark cults, clambering merchants, and seditious schemers. Middenheim has little room for heroes, and less time for wasters, but for canny opportunists with the will and grit to carve a small piece of something better? Well, they might stand a chance. Middenheim: City of the White Wolf takes players out of the familiar Grand Province of the Reikland, and drops them in the centre of Ulrican influence and power in the Old World. Middenheim sits at the heart of the Empire’s Northern expanse, and is the perfect setting for endless grim and perilous adventure! Each district of the expansive city is carefully detailed, with locations, plot hooks and NPCs too numerous to list. A beautifully illustrated map, provided with both GM and Player versions, shows off the city in exquisite detail. Need an Inn in the Altmarket? A Pawnbroker in The Kleinmoot? Details on the Kisvilite Embassy? Middenheim has everything you require. Middenheim: City of the White Wolf distils the best of previous writing on the chosen city of Ulric, and combines it with new creatures, new NPCs, new locations, and rules to create the ultimate sourcebook for groups wishing to adventure in Middenheim and its surrounds. Full rules for creating Middenheimer, Middenlander and Nordlander Characters are included, along with a new career for true devotees of Ulric.£29.99Original price was: £29.99.£23.99Current price is: £23.99. -
Sold out

Warhammer Fantasy Roleplay – Rough Nights & Hard Days Adventure Book
Role-Playing Games, Warhammer Fantasy Roleplay
£26.99Original price was: £26.99.£21.50Current price is: £21.50.Warhammer Fantasy Roleplay – Rough Nights & Hard Days Adventure Book
Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) Five Grim and Perilous Scenarios by Graeme Davies... A collection of new and classic adventures that take seemingly innocuous locations and situations and involves the Characters just as events spiral out of control. Rough Nights & Hard Days offers five interlinked scenarios for Warhammer Fantasy Roleplay written by series veteran, Graeme Davis. These can be played as stand-alone adventures, or combined into an epic five-part campaign, where the Characters become embroiled in a bitter dispute between two of the Empire’s quarrelling noble houses. Rough Nights & Hard Days also introduces an entirely new playable species, and presents a variety of pub games to amuse and confuse your adventurers.£26.99Original price was: £26.99.£21.50Current price is: £21.50. -
Sold out

The Dungeon Books of Battle Mats (2 Book Set)
Hobby, Paint & Gaming Accessories, Role-Playing Games, RPG Accessories
£38.49Original price was: £38.49.£30.50Current price is: £30.50.The Dungeon Books of Battle Mats (2 Book Set)
Hobby, Paint & Gaming Accessories, Role-Playing Games, RPG AccessoriesThe Dungeon Books of Battle Mats – A set of 2 Modular Books of Battle Mats for Roleplaying Games - is the new modular map book release from Loke BattleMats. A unique product which combines easy storage and portability with up to an epic 2' x 2' map area and an endless number of dungeon combination options. Fully Laminated throughout and thus wipe clean, these re-writable tomes of dungeon map combinations will save hours of game preparation time and mean no more hastily drawn mid game maps. Just open & roll! The wire bound spine allows the books to lay completely flat or fold in half to fit your space and adventure. It also means you can ensure the books are 100% level so your adventure can move seamlessly across the map. The linked designs feature standard entry & exit points so the books line up seamlessly allowing you to create your own maps from hundreds of combinations! So its over to you. Roll initiative………. Watch Our Review Video:
£38.49Original price was: £38.49.£30.50Current price is: £30.50.
