Dungeons & Dragons RPG: Xanathar’s Guide to Everything
Explore a wealth of fantastic new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game.
Assembled here for the first time is new information on adventurers of every stripe. In addition, you’ll find and valuable advice for those of nefarious intent who must deal with such meddling do-gooders, including the Xanathar’s personal thoughts on how to dispatch anyone foolish enough to interfere with his business dealings. Alongside observations on “heroes” themselves, the beholder fills the pages of this tome with his personal thoughts on tricks, traps, and even treasures and how they can be put to villainous use.
Complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including the cavalier, the inquisitive, the horizon walker, and many more.
Dozens of new feats and spells, and a system to give your character a unique, randomized backstory.
A variety of systems and tools that provide Dungeon Masters new ways to personalize their home games, while also expanding the ways players can engage in organised play and shared world campaigns.
Beauty is in the eye of the beholder, but evil is in its heart!
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- Uncover a trove of new options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Critical Role—such as Vestiges of Divergence and the possibility manipulating magic of dunamancy.
- Start a campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system - a way to create character backstories rooted in Wildemount.
- Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
Waterdeep’s most infamous crime lord, and a beholder to boot…
You’d be shocked to discover just how much he knows about you…
Yes, you… adventurers.
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Quickview Gaming Accessories, Role-Playing GamesAttention adventurers! The Big Book of Battle Mats is the ideal set of fantasy mats to keep your party rolling through any and every roleplaying random encounter. 58 wipe clean maps will lead you through dungeons, along winding marsh tracks, past suspicious looking lairs and even into throne rooms on your quest for danger, excitement and treasure. And very possibly a little bit of a fight. Designed to spark the imagination, as well as illustrate encounters using the handy grid format, the Big Book of Battle Mats offers endless flexibility. You can play each map page individually or use the lay flat format to play across the complimentary opposing mats as one larger two-page spread version. The Big Book of Battle Mats was a very worthy winner of the People’s Choice Best Accessory at the UK Games Expo 2018! Watch Our Review Video: