Dungeons & Dragons RPG: Xanathar’s Guide to Everything
Explore a wealth of fantastic new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game.
Assembled here for the first time is new information on adventurers of every stripe. In addition, you’ll find and valuable advice for those of nefarious intent who must deal with such meddling do-gooders, including the Xanathar’s personal thoughts on how to dispatch anyone foolish enough to interfere with his business dealings. Alongside observations on “heroes” themselves, the beholder fills the pages of this tome with his personal thoughts on tricks, traps, and even treasures and how they can be put to villainous use.
Complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including the cavalier, the inquisitive, the horizon walker, and many more.
Dozens of new feats and spells, and a system to give your character a unique, randomized backstory.
A variety of systems and tools that provide Dungeon Masters new ways to personalize their home games, while also expanding the ways players can engage in organised play and shared world campaigns.
Beauty is in the eye of the beholder, but evil is in its heart!
- Uncover a trove of new options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Critical Role—such as Vestiges of Divergence and the possibility manipulating magic of dunamancy.
- Start a campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system - a way to create character backstories rooted in Wildemount.
- Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
Waterdeep’s most infamous crime lord, and a beholder to boot…
You’d be shocked to discover just how much he knows about you…
Yes, you… adventurers.
Quickview Gaming Accessories, Role-Playing Games, RPG AccessoriesAttention Adventurers! Grab your dice and get ready to roll initiative with the Dungeon that fits in your pocket! RPG in style with these 6”x6” maps as you creep down Dungeon corridors and explore suspicious rooms and cells which can suddenly appear! Link your encounter areas and bridge terrain gaps with this invaluable little book of maps. This is the perfect companion to the existing range of fantasy Battle Mats books (such as the Dungeon Books of Battle Mats) as it can be used to add extra features to those maps or to even link two larger books together with corridors, tracks and more.
Quickview Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) Five Grim and Perilous Scenarios by Graeme Davies... A collection of new and classic adventures that take seemingly innocuous locations and situations and involves the Characters just as events spiral out of control. Rough Nights & Hard Days offers five interlinked scenarios for Warhammer Fantasy Roleplay written by series veteran, Graeme Davis. These can be played as stand-alone adventures, or combined into an epic five-part campaign, where the Characters become embroiled in a bitter dispute between two of the Empire’s quarrelling noble houses. Rough Nights & Hard Days also introduces an entirely new playable species, and presents a variety of pub games to amuse and confuse your adventurers.
Quickview Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email Six Grim and Perilous Scenarios in the Duchy of Ubersreik... Welcome to the Duchy of Ubersreik, where the crisp march of State Soldier’s boots ring from the cobbled streets, while behind closed doors old loyalties are tested. Opportunities abound, behind each door. Ubersreik Adventures offers six scenarios for Warhammer Fantasy Roleplay set in the Duchy of Ubersreik, the setting established in the Warhammer Fantasy Starter Set. These can be used as single stand alone adventures, slotted into an existing campaign, or combined to form a campaign exploring the Duchy of Ubersreik. These scenarios were originally individual digital only releases, but in response to customer demand we have combined the full line into a capstone, printed release. This includes the existing five scenarios, plus The Guilty Party, a tale of sabotage, intrigue and betrayal that can be used to transition an existing party out of Ubersreik and into The Enemy Within. As an added bonus, selected tips, tricks, and outright threats are included to help link the adventures together. Options for more experienced Characters are also included, making these Grim and Perilous adventures all the more deadly.