Quickview Conquest, Tabletop GamesThe Steel Legion is one of the oldest fighting forces in the Tellian Empire. Taking its name from the storied legions of the old Dominion and tracing its origins to the very first professional armies the Emperor fielded, only the Orders can claim a more storied or glorious past. Battlefield Role: Heavy Shock Infantry Class: Heavy Type: Infantry
Quickview Conquest, Tabletop GamesThe massed charge of Household Knights is one of the most powerful weapons at the disposal of a Hundred Kingdoms commander. Hundreds of pounds of obdurate metal and muscle, forged through years of training and experience, they have shattered men, formations, and kingdoms throughout the ages... Battlefield Role: Medium Shock Cavalry Class: Medium Type: Cavalry NB: This product is a Dual Kit that allows players to create either the Hunter Cadre or Longbowmen troop type.
Quickview Conquest, Tabletop GamesRecruiting the best men their money can buy, the Household’s Guard is often an eclectic mix of veterans, washed out Legionnaires, foreign mercenaries and the younger progeny of lesser nobility with few alternative prospects. Battlefield Role: Medium Line Infantry Class: Medium Type: Infantry NB: This product is a Dual Kit that allows players to create either the Hunter Cadre or Longbowmen troop type.
Quickview Conquest, Tabletop GamesThe Hunter Cadre are bounty hunters, plain and simple. Gifted with the right tools and know-how, they are tasked with hunting down the most dangerous of beasts and spellcasters who would threaten the main battle-line of the Hundred Kingdoms force. Their dedicated professionalism has spelt the doom to countless dangerous foes across hundreds of battles. Battlefield Role: Restricted Missile Infantry Class: Light Type: Infantry NB: This product is a Dual Kit that allows players to create either the Hunter Cadre or Longbowmen troop type.
Quickview Conquest, Tabletop GamesThe cornerstone to many a commander’s battleplan, the longbowmen of the Hundred Kingdoms are a tremendous addition to any force. Providing a withering amount of long ranged firepower, these troops fulfil a vital role in the Hundred Kingdoms war machine. Battlefield Role: Restricted Missile Infantry Class: Light Type: Infantry NB: This product is a Dual Kit that allows players to create either the Longbowmen or the Hunter Cadre troop type.
Quickview Conquest, Tabletop GamesGrab a friend and dive into the world of Conquest: The Last Argument of Kings with this jam-packed Core Box Set! With proposed scenarios designed to ease you into the system of Conquest, the box contains three warbands and a commander unit for each faction, allowing two players to clash on the field. Whether you rally the might of the Hundred Kingdoms or command the twisted creations of the Spires, the objective is one and the same: Conquest.
Quickview Conquest, Gaming Accessories, Geeky Gifts, Tabletop GamesDice always roll better in a tray, right? Well, they certainly land quieter in one made from neoprene rubber and featuring the Conquest: First Blood logo. Official and very useful merchandise that smartens up any battleground from Para Bellum Wargames. Size: 19 x 19 cm Material: Neoprene
Quickview Conquest, Tabletop GamesThis hardcover rulebook compiles all the most up to date rulings and clarifications made by the Para Bellum team on the core rules and army lists. In addition, it contains the new Character expansion rules, allowing players to customise their Characters with all new retinues, skills, and items. The Companion also has 304 pages dedicated to giving an overview of the world of Conquest and it’s factions, revealing hitherto unknown details about the origins of the world and the history of each faction.
Quickview Conquest, Tabletop GamesThe flagship of Para Bellum Wargames, Conquest: The Last Argument of Kings is a tabletop game of fantasy mass rank and-file battles. With its own, fast paced system and set on an original and mature fantasy setting, with over fourteen factions weaved into the lore, Conquest was conceptualized and designed to provide to its players for years to come. Conquest does away with player turns and army deployment. Instead, it focuses its play around the command stack mechanic, where each player determines at the beginning of the round what order his troops are going to be activated in. Coupled with a unique escalation reinforcement mechanic where light, medium and heavy troops each have their roles, the fog of war is a very real thing.
Quickview Conquest, Tabletop GamesConquest: First Blood is a fast-paced wargame of thrilling skirmish battles, set in the world of Conquest and designed to provide to the players the opportunity to experience a different type of Conquest combat – but still play a Conquest battle. After all, an entire war can be decided in a single skirmish…
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