Quickview 2000AD Miniatures Game, Tabletop GamesSome Judges display an affinity with machines, an understanding of the workings of the human body, or display psionic talents. Such individuals are given special training and access to advanced curricula. Psi Division moulds cadets displaying psychic talents into Psi-Judges, who bring the Law to the Mega-City in less than conventional ways. Tek Judges maintain the Justice Department’s vehicles, weapons and other equipment while also aiding with forensics, technological threats, and advanced intrusion techniques. Med Judges aid Judges, civilians and perpetrators injured in Justice Department operations, often from special quick reaction ambulance units. Recent Justice Department casualties have been so great that the controversial Mechanismo robot Judges, with full judicial authority, were created by Tek Division.
Quickview 2000AD Miniatures Game, Tabletop GamesNow more than 75% Cyborg, Alex Gerhart was an up‐and‐coming star in the sinister ranks of the Special Judicial Squad. Unfortunately, like so many of his colleagues, he had an unhealthy obsession with Judge Dredd. Not only had the venerable Judge been instrumental in exposing the worst excesses of the SJS under Judge Cal, he also represented the one thing that the SJS could simply not process: an incorruptible Judge. For several years, Gerhart pursued a vendetta against Dredd to uncover some transgression, no matter how small. While investigating the death of a Tek Judge, he unsuccessfully tried to force Dredd to admit having a guilty conscience about the 350 million citizens who fell to the Chaos Virus, a bio‐weapon unleashed by Sov agents in revenge for Dredd destroying East‐Meg One. Ultimately Gerhart’s obsession with Dredd would cost him dearly. He saved Dredd’s life by taking the impact of a missile meant for his nemesis. He simply could not let Dredd die before guilt was fully proven. Gerhart’s self‐sacrifice saw fully half of his shattered body being replaced by cybernetic parts. Contains 2 resin models, 1 on foot and 1 mounted.
Quickview 2000AD Miniatures Game, Tabletop GamesPotential Judge candidates are usually inducted into the Academy of Law at the tender age of five. Here, they are subject to rigorous academic training in all aspects of the law that governs the North American Mega-Cities. By the end of the process, they have acquired a level of knowledge that would exceed those of the most senior lawyers and justice officials of the early 21st century. In parallel to their academic training, they undergo an intensive physical and mental exercise programme that hones their firearms and close combat skills whilst also preparing them to endure the various injuries and physical hardships that life patrolling the streets will throw at them. Whilst the life of a cadet is mostly taken up by study and training, if a particularly serious situation or crisis demands the Justice Department deploy more manpower, cadets may be armed and sent out onto the streets, usually as part of a carefully monitored team engaging in fairly low intensity operations. One highlight of a cadet’s continual assessment is the ‘Hotdog Run’ where a group of cadets accompanied by Senior Judges are sent on patrol in the radioactive hell of the Cursed Earth beyond the Mega-City’s walls. However, during the Necropolis and Chaos Day incidents cadets were deployed into highly dangerous situations normally only handled by a fully qualified Judge. Many cadets performed bravely and well, as befitted their training, but the losses incurred had serious future implications for the Justice Department when it was already struggling to maintain enough qualified Street Judges.
Quickview 2000AD Miniatures Game, Tabletop GamesDespite the widespread opinion of Muties as stupid and animal‐like, a surprising number are tech‐savvy and scavenge extensively among the ruins of the Cursed Earth. There are dozens of small bands with the skill to convert run-of‐the‐mill mounts, such as Power Boards and Sky Bikes, into deadly machines of war. Contains 2 figures on skyboards and 1 mounted figure, in Warlord Resin.
Quickview 2000AD Miniatures Game, Tabletop GamesMore radical Mutie factions dream of taking the MegaCities away from the ‘norms’ and take every opportunity to raid the cities themselves, causing destruction and sowing terror. Due to the massive wall defences of the Mega‐Cities an overland attack is nigh suicidal. Raiders who master the air have had the most success, suddenly swooping over the wall defences on a bewildering array of jet‐packs, skyboards and anti‐grav transports. Contains 2 infantry figures and 1 vehicle with two crew, in Warlord Resin.
Quickview 2000AD Miniatures Game, Tabletop GamesOne of Psi Division’s greatest stars is Cassandra Anderson. She specialises in the ﬁelds of telepathy and precognition, where she has few peers. Born in 2080 Anderson is probably as far removed from Dredd’s ideal of what a Judge should be as can be imagined. She is an outspoken critic of many aspects of the Justice Department, displays her emotions, and has empathy for others. Particularly irritating to Dredd and the Justice Department’s rather strait‐laced leadership is her ﬂippant, joking demeanour and ability to interact with other Judges on an informal level. Despite all that when the safety of Mega‐City One is threatened she is uncompromising and prepared to use both lethal psychic and physical force against any threats. This aspect of Anderson is respected by Dredd, and they have teamed up on numerous occasions. Contains 1 figure on foot and 1 mounted, in Warlord Resin.
Quickview 2000AD Miniatures Game, Tabletop GamesIn the 2080s speed and volume eating, ‘scoffing’, became a competitive sport and extreme obesity became the desired body image for many Mega-City citizens. In retaliation to the percieved injustice of the food restrictions following the Apocalypse War, militant elements of the obese founded the ‘League of Fatties’ believing they had an inalienable right to food, which they would take by any means necessary. Whilst an individual Fattie might seem a less than threatening figure, the first food raids saw massed wedges of obese activists trundling forward supported by their BeliWheels®. With their layers of flab providing a natural armour against anything but the most lethal weapons, little could stop them once momentum was gained. Large numbers of ‘Skinnies’ and ‘Bones’ were crushed in the stampedes and from belly flops but, after the death of several Judges trying to protect a food storage facility, a crackdown was swift. Most Fatties were confined to special Fat Blocks, kept on strict diets for the maintenance of public order and their own protection until their weight fell below the 300-kilogram mark.
Quickview 2000AD Miniatures Game, Tabletop GamesThe ranks of the many Mega-City One gangs are made up of juves, punks, and lieutenants amongst others. Starting as early as the tender age of six years old, the majority of juves carry melee weapons although some may have low-grade firearms. Low-level gang members, punks are the foot soldiers of the organisation, acting as extra muscle when necessary. Gang lieutenants coordinate the day-to-day activities of the gang and are usually permitted to organise heists and run their own rackets as long as they bring in the creds and continue to show respect and fealty to the boss.
Quickview 2000AD Miniatures Game, Tabletop GamesWith unemployment and boredom rife in Mega-City One, many citizens, especially juves, join gangs. Many gangs identify with and recruit solely from a single block, whilst others pull in members from all across the city, attracted to the gang’s philosophy, colours, or charismatic leader. Many gangs will simply protect their own territory and try to take control of the local ‘black economy’ of illegal drugs and other banned substances such as tobacco, sugar, Umpty Candy and 20th-century comic books. Other gangs identify with causes or crazes, including the many anti-robot and anti-mutant outfits such as the ‘Neon Knights’ and ‘Purity First’ or anti-Judge and pro-democracy terrorism like the ‘Total War’ group. Others go on to specialise in organised crime such as body-sharking, organ-legging, alien- and perp-running!
Quickview 2000AD Miniatures Game, Tabletop GamesA hotbed of unemployment, boredom and crime Mega-City One is home to the wild, the weird and the dangerous. Citizens who cannot handle the pressures of the 22nd century succumb to Future Shock Syndrome – a condition known as going ‘Futsie’ – setting out on a frenzy of violence. The thinly stretched Justice Department cannot be everywhere. Vigilantes such as ex-Judge Karl Raider are not uncommon, targeting criminal elements and becoming targets themselves for the Judges. Oola and Homer Blint are, on the face of things, a perfectly well-adjusted couple. However, Oola is one of Mega-City One’s most prolific serial killers, known as the ‘Angel of Mercy’ whilst her husband and accomplice, Homer, is a prominent bat glider. Mortal enemies of Mega-City One following the destruction of East-Meg One in the Apocalypse War, Sov agents persistently try to destroy the Big Meg. Be they sleeper agents or genetik construkts they are an invisible yet very deadly threat...
Quickview 2000AD Miniatures Game, Tabletop GamesTo the average Mega-City One inhabitant, the most obvious symbol of the power and authority of the Justice Department is the Street Judge. These formidable individuals are responsible for the strict enforcement of the law on the dangerous streets of the ‘Big Meg', where they act as judge, jury and executioner. Crimes ranging from littering to first-degree murder fall within their remit and the punishments of a perpetrator can vary from a stern word of admonition, a crack on the head with a daystick, to imprisonment in an isolation cube or, in the most serious cases, a Lawgiver execution round. Becoming a Judge is a lifelong undertaking and many individuals falter on the arduous path. Some end up on the streets disenchanted and bitter at what might have been whilst for many Street Judges Resyk will be their final destination.
Quickview 2000AD Miniatures Game, Tabletop GamesMega-City One has been the target of violent coups, crime wars, otherworldly onslaughts and foreign invasions – each being the brainchild of a villain wanting to see the city, Justice Department and/or Dredd himself perish... Sov agent Orlok the Assassin nearly brought the city to its knees with the Block Mania drug – a deadly precursor to the invasion from East-Meg forces. Judge Death, a Dark Judge from Deadworld, where life itself is considered a crime and the sentence is death. The sole surviving member of the infamous Angel Gang, Mean Machine Angel is a psychopath with a dial on his forehead regulating his anger levels! Judge Grice was a disgraced Judge who broke out of the high-security prison on the Saturn moon of Titan. He became de facto Chief Judge during his bloody coup. Crime Lord Nero Narcos unleashed what is sometimes referred to as the Second Robot War, tearing the Justice Department apart with his army of lethal drones, and booby-trapping the Judges’ Mark II Lawgivers.
Quickview 2000AD Miniatures Game, Tabletop GamesAn extra set of blue and gold tokens and counters sprues to use with the Judge Dredd Miniatures Game or the Strontium Dog Miniatures Game by Warlord Games. For three or more players it is useful to have a different coloured set of tokens due to how the game works with chips being drawn out of a bag to decide whose turn it is...these are really handy for existing Strontium Dog players as it gives a new set of colours to the original red & black counters and tokens.
Quickview 2000AD Miniatures Game, Tabletop GamesYou can never have enough dice...so here is a pack of 10 extra dice to use with the 2000AD Miniatures Games by Warlord, which includes the Strontium Dog and Judge Dredd variants.
Quickview 2000AD Miniatures Game, Tabletop GamesBring the law to the streets of Mega-City One with the brand new Judge Dredd Miniature Game. Stamp out the gangs or stick it to the Judges! Players of Strontium Dog may find a few familiar ideas within the core rules of Judge Dredd. This game heavily expands on those skirmish rules to reflect the urban environments of Mega-City One. The Judge Dredd rulebook contains everything you need to know about playing the game and includes rules for fighting within buildings and using vehicles. As well as a number of scenarios, there are rules for developing your chosen faction in a series of linked games. As well as a softback copy of the rules, you'll receive 10 miniatures (in the new Warlord Resin); 8 block gang members and 2 street judges to begin your skirmishes in Mega-City One. In the box, you'll also find a double-sided full-colour playmat and all the dice and tokens you need to get playing.
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