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    Conquest: Hundred Kingdoms Order Of The Ashen Dawn
    Conquest: Hundred Kingdoms Order Of The Ashen Dawn

    Conquest: Hundred Kingdoms Order Of The Ashen Dawn

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    Exemplars even amongst the superhumanly skilled Orders, the Order of the Ashen Dawn are spoken of in hushed whispers and respectful tones even by those who are unlucky enough to count them as enemies. Clad in baroque armor of a craftsmanship that has reduced master smiths to tears, these holy warriors are the definitive answer to the monsters and nightmares that plague mankind. They are the final guardians of the Sealed Temple and the keepers of its darkest treasures. FUN FACT - In First Blood these will be officers with unique rules, thus 3 cards. A unique feature for this set. Battlefield Role: Elite Cavalry Class: Heavy Type: Cavalry
    £48.99
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    Conquest: Hundred Kingdoms Army Support Pack (Wave 4)
    Conquest: Hundred Kingdoms Army Support Pack (Wave 4)

    Conquest: Hundred Kingdoms Army Support Pack (Wave 4)

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    This Hundred Kingdoms Army Support Pack set includes new Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated Hundred Kingdoms themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
    £18.99
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    Conquest: Hundred Kingdoms Imperial Ranger Corps (Triple Kit)
    Conquest: Hundred Kingdoms Imperial Ranger Corps (Triple Kit)

    Conquest: Hundred Kingdoms Imperial Ranger Corps (Hunter Cadre / Longbowmen Triple Kit)

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    NB: This is a Triple Kit. It contains 12 Plastic Miniatures and can make your choice of one of three units - Imperial Rangers, Hunter Cadre, or Longbowmen, with the option of making their respective command models. The Imperial Ranger Corps was born in the early years of the Tellian Empire when its expansion gave the Imperial family more lands than it could reasonable and safely manage. A group of expert woodsmen was hired to explore, catalogue, and safeguard these lands. After the fall of the Empire successive Chamberlains have reinforced and expanded the role of the Imperial Ranges, given their intimate knowledge of not only them Imperial Households lands, but all lands in between making them the fearsome force they are today, equally at home on the field as they are in the woods. Battlefield Role: Mainstay Missile Infantry Class: Light Type: Infantry
    £27.99
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    Conquest: Hundred Kingdoms Errant Of The Order Of The Shield
    Conquest: Hundred Kingdoms Errant Of The Order Of The Shield

    Conquest: Hundred Kingdoms Errant Of The Order Of The Shield

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    During the early reign of the Hundred Kingdoms, the Order of the Shield took it upon itself to protect man from its most dangerous predators. Eschewing the combat formations of their predecessors, the Order of the Shield traveled the lands alone and sought to alleviate suffering where they could. The Emperor elevated their Order to the rank of Imperial Magistrates, allowing the Errant Knights of the Shield to work as judge, jury and executioner against all but the most powerful of noble houses. This did not endear them to the nobility, and when the last Emperor died one of their first moves was to seek out and destroy any members of this ancient order. Today they are few and far in between but continue their thankless task of protecting the citizens and peasants of the 100 Kingdoms against all those who would prey upon them, especially the nobility itself. Battlefield Role: Command Upgrade/Officer Type: Infantry
    £17.50
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    Conquest: Hundred Kingdoms Order Of The Crimson Tower
    Conquest: Hundred Kingdoms Order Of The Crimson Tower

    Conquest: Hundred Kingdoms Order Of The Crimson Tower

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    The Order of the Crimson Tower has taken upon itself to combat one of the great scourges of mankind: War. They have forsaken the notion of eliminating it entirely, instead focusing on ensuring it causes as little collateral damage as possible. Incredibly scrupulous in securing employment, they not only demand their employer have a strong Casus Belli (legal reason for war) but demand from their employers that no looting or pillaging take place. Were they any less effective in combat, these terms would make them incredibly unpopular, but such is their prowess that many lords are willing to forsake the material gains of war in order to secure their service. Battlefield Role: Heavy Shock Cavalry Class: Heavy Type: Cavalry
    £42.50
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    Conquest: Hundred Kingdoms Priory Commander Of The Order Of The Crimson Tower
    Conquest: Hundred Kingdoms Priory Commander Of The Order Of The Crimson Tower

    Conquest: Hundred Kingdoms Priory Commander Of The Order Of The Crimson Tower

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    All of the Orders have adopted a loosely decentralized model of operations for their forces. This is in large part due to the conflicting nature of their goals, but also closely tied to the idealism of their cause and the zeal with which they pursue it. Most Orders forces are concentrated in small groups called cloisters that usually operate from a single fortified monastery or abbey. A Priory Commander is the greatest amongst his peers, elected by them to lead them in combat and represent their interests at the round table of Argem. Battlefield Role: Character Class: Heavy Type: Cavalry
    £20.50
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    Conquest: Hundred Kingdoms Female Noble Lord (alt sculpt)
    Conquest: Hundred Kingdoms Female Noble Lord (alt sculpt)

    Conquest: Hundred Kingdoms Female Noble Lord (alt sculpt)

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    Alternate female sculpt of the infantry Noble Lord commander model for your Conquest Hundred Kingdoms army or First Blood Faction. Battlefield Role: Character, Light Infantry Class: Light Type: Character, Infantry
    £17.50
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    Hundred Kingdoms: Mounted Squires
    Hundred Kingdoms: Mounted Squires

    Conquest: Hundred Kingdoms Mounted Squires

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    Trained in the arts of combat almost from childhood, squires are a potent force on the field even if they lack the panoply of a full knight. Often the youngest sons of landed nobles or wealthy burghers, their arms and equipment are a cut above what one would expect. Many noble houses have taken to fielding their squires in battle, rewarding them generously for their efforts calculating that their breeding, education, and training are far more valuable and dependable than the simple mercenary motivation of a man at arms. Battlefield Role: Cavalry Regiment Class: Light Type: Cavalry
    £34.99
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    Conquest: Hundred Kingdoms Neophyte
    Conquest: Hundred Kingdoms Neophyte

    Conquest: Hundred Kingdoms Neophyte

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    Modest, humble and absolutely terrified a Neophyte really has no place on the battlefield... but devout warriors of the Hundred Kingdoms are often accompanied by one nonetheless. Capable of providing final rites and shriving the troops of their sins, the presence of a neophyte does little for the battle effectiveness of the troop, but does mark them as devout in the eyes of their general and gods. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: Hundred Kingdoms Tactical Retinue
    Conquest: Hundred Kingdoms Tactical Retinue

    Conquest: Hundred Kingdoms Tactical Retinue

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    These retinue characters act as tactical advisers to the following Hundred Kingdoms characters - Chapter Mage, Imperial Officer, Noble Lord and Priory Commander making them more effective generals Battlefield Role: Tactical Retinue
    £34.99
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    Conquest Core Box Upgrade
    Conquest Core Box Upgrade

    Conquest: Core Box Upgrade

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    This Core Box Upgrade is available for players who still have the original 2 Player Core Box (PBW1001), and wish to upgrade it to the standard of the current Two Players Starter Sets. Get the latest version of the rules, command sprues for all the regiments in the Core Box and command/spell cards for the Spires and the Hundred Kingdoms! Perfect purchase for Spires and Hundred Kingdoms players to buy and split between them!
    £27.99
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    Conquest: Hundred Kingdoms Mounted Noble Lord
    Conquest: Hundred Kingdoms Mounted Noble Lord

    Conquest: Hundred Kingdoms Mounted Noble Lord

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    No matter how old and established a noble house is in the hundred kingdoms, none have forgotten the wise adge: "Power flows from the edge of the blade." As a result, all houses, no matter how humble or imposing, can always count on noble scions trained in the art of war to lead their troops. These Noble Lords are trained from youth in the arts of swordsmanship and mounted combat, the wealthiest amongst them even attending the proud War Colleges in Argem. Whatever the specifics, few question that many a noble’s right to command does not derive simply from the blood coursing through their veins. The prestigious martial tradition of the Hundred Kingdoms demands leaders whose men believe in, whose training and experience foster confidence and whose skill demands admiration. A Noble Lord who issues orders can reasonably expect his men to storm the battlement, one that leads from the front knows his men would brave the gates of hell. Battlefield Role: Character Class: Medium Type: Infantry
    £18.99
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    Conquest: Hundred Kingdoms Gilded Legion

    Conquest: Hundred Kingdoms Gilded Legion

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    The Gilded Legion could have had a reputation and a history at least as storied as that of the Steel Legion, as both trace their origins to the first professional forces Charles Armatellum established in his bid for Empire. Their position, however, as guardians of the Imperial Mint, their attendant duties as the protectors of the Imperial tax collectors and the controversial past of their legion, have served to forever overshadow their accomplishments. Battlefield Role: Medium Line Infantry Class: Medium Type: Infantry NB: This kit can be used to build 12 Gilded Legion OR 12 Household Guard models
    £27.99
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    Conquest: Hundred Kingdoms Null Mage
    Conquest: Hundred Kingdoms Null Mage

    Conquest: Hundred Kingdoms Null Mage

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    Null Mages are gifted in each of the four elements. While no human could hope to reach the pinnacle of power that a Dweghom Sorcerer could muster, it is a known truism that it is easier to destroy than create. Given his access to all of the elements it is almost trivially easy for a Null Mage to dispel the efforts of even the most powerful mage, allowing the Hunter Cadre that hired him to finish the job safely and efficiently. Battlefield Role: Command Upgrade Type: Infantry
    £17.50
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    Conquest: Hundred Kingdoms Drillmaster
    Conquest: Hundred Kingdoms Drillmaster

    Conquest: Hundred Kingdoms Drillmaster

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    The training regime of the Steel Legion is as legendary as the unit itself. Those who have failed it speak with the harshest words to describe it, recounting drills and abuses, both physical and mental, and pressure that are hard to believe. Be such claims true or not, one thing is certain: every single man and woman of the Steel Legion has gone through it and their effectiveness on the field is undeniable, while their performance under the harshest of circumstances unfaltering. While the worth of each of the Legionnaires is unquestioned, an observant eye can see the source of their performance; for in the presence of their Drillmasters, the Legion’s fervor and aggression is unstoppable. After all, it only makes sense for one to perform better when someone screams at one’s ear during combat, asking what one’s major malfunction is. Battlefield Role: Command Upgrade Type: Infantry
    £17.50