Warhammer Fantasy Roleplay: Sea of Claws (Hardback)
NB: All orders of this product include a PDF copy sent via email
To the north lies the bitterly cold and tempestuous Sea of Claws. The sea separates the Empire from the lands of Norsca, where Marauder tribes beseech the forces of Chaos for glory and power and vast monsters make their lairs in the fjords. The coastal provinces of the Empire, desperate to escape the stranglehold of Marienburg, scramble to construct mighty navies and sea defences. Sailors, explorers, pirates, and wreckers all rub their hands in thought of the wealth to be won – but whilst a life on the ocean waves can reap great rewards, the risks are greater still.
Sea of Claws is a guide to adventuring on the seas of the Old World. This 160 page book contains:
- A trip around the coast of the Sea of Claws, from the Marches of Couronne, to the blighted shores of the Troll Country, to the frozen territory of the Bjornlings
- A guide to manning an ocean-going vessel, ship-to-ship combat, and new approaches to trade
- A bestiary of sea creatures from the diminutive Gymmcrab to the colossal Black Leviathan
- The Seafarer Class – eight careers for those who live on the ocean or by the coast
- Rules for exciting events, worthwhile endeavours, and deadly encounters during long sea voyages
- Information on the Cult of Manann, and the worship of Stromfels
- Famed seafarers such as Arch-Sealord Vrisk Ironscratch, Wulfrik the Wanderer, Jago Roth, and Long Drong, providing profiles for these great captains, and guidance on how they might influence adventures
- Sea of Claws is the perfect starting point for a new campaign set on the high seas, or the ideal book for those interested in taking an ongoing campaign out of the Empire and to distant lands across the seas.
In stock
You may also like
Warhammer Fantasy Roleplay: Salzenmund, City of Salt and Silver (Hardback)
Role-Playing Games, Warhammer Fantasy Roleplay- A guide to the history of this important port in the Empire’s north
- The makeup of Salzenmund’s government and their intrigues
- A detailed look at the most important locations and landmarks in the city
- Mysteries of Salzenmund, including a council of ghostly past rulers and an entity thought to be made of pure Chamon
- Details of how to manage smuggling operations and mining concerns in Warhammer Fantasy Roleplay
- Articles on the mysterious Spites that haunt the forests of Nordland, and the Goblins who infest abandoned mines and tunnels
- Player options for Characters from the city and surrounding region.
Hardback book, 160 pages
-
Warhammer Fantasy Roleplay: Enemy Within Campaign – Volume 1: Enemy in Shadows
Role-Playing Games, Warhammer Fantasy RoleplayWelcome to the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written! Enemy in Shadows presents the first part of the epic Enemy Within campaign, the sequence of Warhammer Fantasy Roleplay adventures that inspired a generation of gamers. So, gather your heroes as you take them from humble beginnings as penniless adventurers to the halls of the great and powerful, where every decision can change the fate of the Empire. At the appointed time, we shall rise from our secret places and throw down the towns and cities of the Empire. Chaos will cover this land, and we, the Chosen Servants, shall be exalted in HIS eyes. Hail to Tzeentch, Changer of the Ways! Njawrr’thakh ‘Lzimbarr Tzeentch!’ The Enemy Within is the campaign all roleplayers should play at least once in their lives, making the Enemy in Shadows a must purchase for all gamers£29.99Original price was: £29.99.£23.99Current price is: £23.99. -
Warhammer Fantasy Roleplay – Rough Nights & Hard Days Adventure Book
Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email :) Five Grim and Perilous Scenarios by Graeme Davies... A collection of new and classic adventures that take seemingly innocuous locations and situations and involves the Characters just as events spiral out of control. Rough Nights & Hard Days offers five interlinked scenarios for Warhammer Fantasy Roleplay written by series veteran, Graeme Davis. These can be played as stand-alone adventures, or combined into an epic five-part campaign, where the Characters become embroiled in a bitter dispute between two of the Empire’s quarrelling noble houses. Rough Nights & Hard Days also introduces an entirely new playable species, and presents a variety of pub games to amuse and confuse your adventurers.£26.99Original price was: £26.99.£19.99Current price is: £19.99. -
Warhammer Fantasy Roleplay Hardback Rulebook (4th Ed)
Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email Warhammer Fantasy Roleplay 4th edition takes you back to the Old World and it's like you never left! Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction. This Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World. As a fan of the original version from the 80s and 90s I have to say that the publisher, Cubicle7, have absolutely nailed this...it's amazing!£44.99Original price was: £44.99.£36.99Current price is: £36.99. -
Dungeons & Dragons RPG: Tasha’s Cauldron of Everything
Dungeons & Dragons, Role-Playing GamesWhat wonderful witchery is this? A magical mixture of rules options for the world's greatest roleplaying game. The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn’t want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all. Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master’s Guide. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.£45.99Original price was: £45.99.£34.99Current price is: £34.99.