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Conquest

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    Conquest: W’adrhŭn Apex Queen
    Conquest: W’adrhŭn Apex Queen
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    Conquest: W’adrhŭn Apex Queen

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    Sculpted and re-posed to bestride the terrifying primordial terror that is the Apex Predator, an Apex Queen is a fantastic addition to any W'adrhun force. Her innate abilities protect the beast she rides upon and she can choose to double down on this protection to ensure it reaches the enemy lines or gear up for maximum mayhem, making her (and her...pet) one of the most powerful effective forces in a W'adrhun general's toolbox. Battlefield Role: Character Class: Heavy Type: Monster
    £15.50
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    Conquest: The Spires Centaur Avatara
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    Conquest: The Spires Centaur Avatara

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    A massive humanoid torso crowns the baroque, armored equine monstrosity of the Centaur Avatara, bristling with arms each carrying a deadly blade. Scoffing at the notion of partnership with another being, but keenly aware of the advantages of cavalry upon the field, Spires created the Centaur iterations of the Avatara to mimic the original knights, the companions and equites of the Old Dominion. To date these have been reserved for only the eldest and most powerful elders of the Lineages. Their recent presence on the western battlefield can only bode ill for the Hundred Kingdoms as these hoary monsters shed millennia of ennui and rekindle their bloodlust and interest in battle. Battlefield Role: Cavalry Regiment Class: Heavy Type: Cavalry
    £39.99
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    Conquest Companion Book: 1.5 Edition - Hardback
    Conquest Companion Book: 1.5 Edition - Hardback
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    Conquest Companion Book: 1.5 Edition – Hardback

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    The absolute Companion to your Conquest experience is here and it is updated! This hardcover rulebook compiles all the most up to date rulings and clarifications through 1.5 as made by the Para Bellum team on the core rules and lore updates. In addition, it contains the new Character expansion rules, allowing players to customize their Characters with all new retinues, skills, and items. The Companion also has over 150 pages dedicated to giving an overview of the world of Conquest and it’s factions, revealing hitherto unknown details about the origins of the world and the history of each faction. This Companion also offers the fully updated rules of both The Last Argument of Kings and First Blood, along with expanded lore to the original, including the total eight factions revealed so far!
    £31.95
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    Conquest: Objective Markers
    Conquest: Objective Markers
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    Conquest: Objective Markers

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    This box contains 6 Objective markers for use in your Conquest: The Last Argument of Kings and Conquest: First Blood battles. Previously available only to owners of the Core Box, these finely detailed plastic markers are the ideal choice for marking those all important objectives on the battlefield whether playing with friends from home or engaged in a winner take all tournament battle!
    £9.50
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    Conquest: Hundred Kingdoms Mounted Noble Lord
    Conquest: Hundred Kingdoms Mounted Noble Lord
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    Conquest: Hundred Kingdoms Mounted Noble Lord

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    No matter how old and established a noble house is in the hundred kingdoms, none have forgotten the wise adge: "Power flows from the edge of the blade." As a result, all houses, no matter how humble or imposing, can always count on noble scions trained in the art of war to lead their troops. These Noble Lords are trained from youth in the arts of swordsmanship and mounted combat, the wealthiest amongst them even attending the proud War Colleges in Argem. Whatever the specifics, few question that many a noble’s right to command does not derive simply from the blood coursing through their veins. The prestigious martial tradition of the Hundred Kingdoms demands leaders whose men believe in, whose training and experience foster confidence and whose skill demands admiration. A Noble Lord who issues orders can reasonably expect his men to storm the battlement, one that leads from the front knows his men would brave the gates of hell. Battlefield Role: Character Class: Medium Type: Infantry
    £18.50
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    Conquest: W’adrhŭn Apex Predator
    Conquest: W’adrhŭn Apex Predator
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    Conquest: W’adrhŭn Apex Predator

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    When the Abhoreth Spire fell to the Dweghom advance, it was not only the W’adrhun who were released, millenia upon millennia of predatory and dangerous creatures, dormant fodder for the twisted Spire experiments, were released as well. Of all those countless creatures, none has thrived like the Apex Predator. This monstrous beast has been harnessed by the W’adrhun as a living engine of destruction, lending its primal savagery to that of the W’adrhun forces. The kit also includes a rider, an alt sculpt of the Predator character. Battlefield Role: Restricted Heavy Monster Class: Heavy Type: Monster
    £64.00
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    Conquest: Hundred Kingdoms Gilded Legion
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    Conquest: Hundred Kingdoms Gilded Legion

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    The Gilded Legion could have had a reputation and a history at least as storied as that of the Steel Legion, as both trace their origins to the first professional forces Charles Armatellum established in his bid for Empire. Their position, however, as guardians of the Imperial Mint, their attendant duties as the protectors of the Imperial tax collectors and the controversial past of their legion, have served to forever overshadow their accomplishments. Battlefield Role: Medium Line Infantry Class: Medium Type: Infantry NB: This kit can be used to build 12 Gilded Legion OR 12 Household Guard models
    £29.95
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    Conquest: Dweghom Herald of Stone
    Conquest: Dweghom Herald of Stone
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    Conquest: Dweghom Herald of Stone

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    There are a few gifted Dweghom who reach a state of balance with their Element without formal Sorcerous training. Exalted amongst the Ardent, the Heralds of Stone are paragons whose mere presence in a Dweghom formation is enough to enhance their defense against all attacks from the foe. Battlefield Role: Command Upgrade Type: Infantry
    £18.75
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    Conquest: Nords Skald
    Conquest: Nords Skald
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    Conquest: Nords Skald

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    One of few cultural institutions in the Nord lands, the Skalds are the keepers of Nord history and culture. Trusted and welcome in all halls, attacking a skald is a crime persecuted by Angbjorn, the High King, himself. Such is the regard they are held in that warriors, from the mightiest Jarl to the youngest raider, will fight like lions beneath his gaze, hoping to be immortalized in song. Battlefield Role: Command Upgrade Type: Infantry
    £18.50
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    Conquest: Dweghom Tactical Retinue
    Conquest: Dweghom Tactical Retinue
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    Conquest: Dweghom Tactical Retinue

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    These retinue characters act as tactical advisers to the following characters - Ardent Kerawagh, Tempered Sorcerer, Hold Raegh making them more effective generals. Battlefield Role: Tactical Retinue
    £37.50
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    Conquest: The Spires Pheromancer
    Conquest: The Spires Pheromancer
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    Conquest: The Spires Pheromancer

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    Pheromancers are one of the few true blooded Exiles one will encounter on the field of battle. With roles too critical to be relegated to underlings, but lacking the influence, prestige and wealth to command an Avatar projection, these unfortunate souls must brave the dangers of the battlefield to lead the menagerie of the Underspire to battle. While not the most impressive combatants themselves, their mastery over their own body allows them to secrete pheromones that can suppress survival instincts of their own troops while driving his simple charges into homicidal rages. Battlefield Role: Character Class: Light Type: Infantry
    £18.50
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    Conquest: The Spires Stryx
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    Conquest: The Spires Stryx

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    The first models "to fly" in the Conquest game. With bones lightened to the degree they can scarcely support the musculature that power the mighty pinions that bear them aloft, a Spire Stryx would be incapable of posing a significant threat on the battlefield were it not for the cruel disregard their masters have for their lives… and the lethal, toxic payload they carry in their bloated sacks. Battlefield Role: Restricted Line Infantry Class: Light Type: Infantry
    £29.95
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    Conquest: Nords Fenr Beastpack Wargs
    Conquest Nords Wargs
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    Conquest: Nords Fenr Beastpack Wargs

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    Massing almost half a ton and porting massive fangs and wicked claws, the most terrifying trait of the Fenr Beastpack is its cunning intellect. Closer to what one would expect from apes, those Wargs that consent to join a host in battle can be found ranging ahead of the main force, hunting light cavalry and skirmishers before turning to fall upon the flanks and rear of the engaged enemy. Battlefield Role: Restricted Cavalry Unit Class: Medium Type: Cavalry
    £34.95
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    Conquest: The Last Argument Of Kings Rulebook V 1.5
    Conquest: The Last Argument Of Kings Rulebook V 1.5
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    Conquest: The Last Argument Of Kings Rulebook V 1.5

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    The flagship of Para Bellum Wargames, Conquest: The Last Argument of Kings is a tabletop game of fantasy mass rank and-file battles. With its own, fast paced system and set on an original and mature fantasy setting, with over fourteen factions weaved into the lore, Conquest was conceptualized and designed to provide to its players for years to come. Conquest does away with player turns and army deployment. Instead, it focuses its play around the command stack mechanic, where each player determines at the beginning of the round what order his troops are going to be activated in. Coupled with a unique escalation reinforcement mechanic where light, medium and heavy troops each have their roles, the fog of war is a very real thing.
    £9.99
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    Conquest: First Blood Softcover Rulebook V.1.5
    Conquest: First Blood Softcover Rulebook V.1.5
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    Conquest: First Blood Softcover Rulebook V.1.5

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    Conquest: First Blood is a fast-paced wargame of thrilling skirmish battles, set in the world of Conquest and designed to provide to the players the opportunity to experience a different type of Conquest combat – but still play a Conquest battle. After all, an entire war can be decided in a single skirmish…
    £8.99