Designed to keep your science fiction RPG or tabletop game rolling, even in the tightest of table spaces, the Big Book of Sci-Fi Battle Mats offers unique flexibility. Books lay 100% flat to double the map size, or can be used one page at a time for smaller encounters or where space is tight thanks to the wire bound spine. Books feature modular designs which can line up across multiple books for a really epic adventure!!
The First open and roll Sci-Fi Books to be published, these unique products mean the GM’s & players of Sci-Fi RPG’s can now enjoy all the benefits that the original Big Book of Battle Mats brings to the Fantasy RPG players!
Attention Adventurers! The game is afoot, and this time it's out of this world!
From the publishers who brought you 2018’s UK Games Expo Award winning Big Book of Battle Mats (Winner of the People’s Choice Best Accessory) and the A3 Giant Book of Battle Mats comes this new giant book of Sci-Fi inspired Battle Maps!
The Giant Book of Sci-Fi Battle Mats is a must have for GM’s, saving the need to produce maps for every possible game scenario. Let yourself be drawn into new worlds on a host of Maps which fire the imagination as you adventure across the Galaxy.
The First open and roll Sci-Fi Books to be published, these unique products mean the GM’s & players of Sci-Fi RPG’s can now enjoy all the benefits that the Big & Giant Books of Battle Mats bring to the Fantasy RPG players!
Escape the Dark Castle is a casual, cooperative adventure game with a focus on atmosphere, player cooperation, and fun. Designed with newcomers to tabletop gaming in mind, it takes 2 minutes to set up, lasts around 30 minutes, and no two games are ever the same.
1-4 players take the roles of prisoners on a quest to Escape the Dark Castle, and must work together to overcome its many horrors, traps, and challenges - each of which is represented by a large, beautifully illustrated chapter card. As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storybook experience, with the players making decisions about what to do each chapter before using a combination of dice and item cards to complete challenges.
The goal of the game is for the group to complete every chapter in the 15-card castle deck, and then defeat the final boss. To win, they must keep every member of the team alive - if any player is killed the game ends immediately and all players lose.
Escape the Dark Castle is largely inspired by 80s fantasy classics like the TV programme Knightmare, the Fighting Fantasy gamebook series, Dungeons & Dragons, and Heroquest.
> Read our Escape The Dark Castle Game Review
Experience the ultimate urban treasure hunt in this adventure for the world's greatest roleplaying game.
Welcome to Waterdeep, City of Splendors! You're summoned by Volothamp Geddarm, famous explorer and raconteur, to complete a simple quest. Is anything ever really simple though? Experience a grand caper, pitting your skills and bravado against two nefarious organisations as you go on a hunt for the greatest prize of all.
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Welcome prisoner, to a new era of The Dark Castle. The Death Knight himself, legendary swordsman and the one they call ‘Lord of Decay’, has risen to prominence. The weak and the mindless flock to his banner, twisted by his dark influence into powerful, feral fanatics. They say he sends curses to crawl into the souls of the weary. Beware the curses, prisoner. Beware the Death Knight…
NB: To use this expansion you need a copy of Escape the Dark Castle.