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    Conquest: Dweghom Initiates (Dual Kit - Wardens)
    Conquest: Dweghom Initiates (Dual Kit - Wardens)

    Conquest: Dweghom Initiates (Dual Kit – Wardens)

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    All Dweghom honor the Deukhorro, the Descent of their Ancestors into the fiery core of War’s prison. None take it as far as the Ardent who actively re-enact it. Initiates are those prospective members of the Ardent Creed who band together to take part in battles to gain some experience before exposing themselves to the real danger of the Deukhorro. Be they shield-bearing warriors or ballistae specialists, when one encounters unranked Hold Warriors, he will mostly be facing hardened veterans who have devoted their life to military service. The small percentage who are not lifelong servicemen, however, trade battlefield experience for ambition and ruthlessness, making them just as dangerous on the field of battle. Battlefield Role: Line Infantry Class: Medium Type: Infantry
    £31.99
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    Conquest: Dweghom Wardens (Dual Kit - Initiates)
    Conquest: Dweghom Wardens (Dual Kit - Initiates)

    Conquest: Dweghom Wardens (Dual Kit – Initiates)

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    Amongst the most dangerous and fanatical of the Ardent are the Wardens, those Dweghom who have taken it upon themselves to protect their Holds from those dangers that might arise from the primordial Depths. Giving their lives over to an endless cycle of conflict and violence, these warriors have made combat a way of life, relishing the opportunity to fight on the surface. Battlefield Role: Line Infantry Class: Medium Type: Infantry
    £31.99
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    Conquest: Old Dominion Hierodeacon
    Conquest: Old Dominion Hierodeacon

    Conquest: Old Dominion Hierodeacon

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    The Fall of Hazlia and his Pantheon shook even the fervent believers who would ultimately embrace the apocalyptic dogma of the Final Creed. When the voice of their god vanished after his defeat at the hands of Kleon and the Last Legion many of his followers fell into despair. However even the most zealous of his followers could hear the howling cacophony of a hundred hungering Divinities trapped within the Pyre that burns in the center of Capitas... Fallen Divinities that only need a few faithful followers, self ordained Hierodeacons, to preach their word and carry out their mission of sin that their new masters might unleash a millennia of malice and hatred upon the world. Battlefield Role: Character Class: Light Type: Infantry
    £17.50
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    Conquest: Old Dominion Strategos
    Conquest: Old Dominion Strategos

    Conquest: Old Dominion Strategos

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    A Strategos is the supreme commander of a Dominion Legion, a master of men who commanded the absolute loyalty of his troops, serving as their temporal and spiritual leader while on campaign. His mastery was one of strategy and diplomacy, allowing his officers, the ten Xhiliarchs who served under him to focus on logistics, tactics and the disposition of the troops. Entombed with all the pomp and ceremony one could expect, their awakening into an unlife of service is complete with misery and loss, for unlike the lesser order they not only retain their cognitive function, but memories from before. This makes them a double edged sword for those who would seek to command them: while one of the easiest and most efficient ways to secure the performance and power of an awakened Legion, the Strategoi are no unthinking minions to command. Their cognitive function and memories have allowed them to retain their personalities and with it, ambition. Battlefield Role: Character Class: Medium Type: Infantry
    £17.50
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    Rhino Character Pack - Marvel Crisis Protocol
    Rhino Character Pack - Marvel Crisis Protocol

    Rhino Character Pack – Marvel Crisis Protocol

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    A new villain charges into Marvel: Crisis Protocol! With a durable second skin grafted all over his body, the aptly named Rhino is stronger, tougher, and more inured to pain than your average supervillain.

    This pack adds this rampaging villain to players’ rosters, giving them another powerful option in the Spider- Foes and Criminal Syndicate affiliations. Additionally, three Team Tactic cards enhance Rhino’s abilities, making him even more versatile in battle.

    £31.50
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    Conquest: The Spires Onslaught Drones (Dual Kit)
    Conquest: The Spires Onslaught Drones (Dual Kit)

    Conquest: The Spires Onslaught Drones (Dual Kit)

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    A portion of all Force Grown Drones is tithed to the Onslaught Program. An advanced research grant established by the directorate to further the development of the Spire’s combat drones. It is upon these hapless wretches that the Directorate expands its knowledge of neural and hormonal overstimulation, pushing the boundaries of their own craft a tiny bit further with each test. Already they have borne fruit, allowing the clones’ direct supervisors to trigger their hyper aggression only once a safe distance from friendlies has been achieved. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Conquest: The Spires Bound Clones (Dual Kit)
    Conquest: The Spires Bound Clones (Dual Kit)

    Conquest: The Spires Bound Clones (Dual Kit)

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    Lacking the mental prowess to join the Directory or the beauty to serve the Lineages directly as domestics, the vast majority of clones decanted find their way into the ranks of the Bound, the professional forces each Sovereign Lineage keeps on retainer. Clothed, fed, equipped, and trained at the Lineage’s expense, these soldiers are kept on standby for those tasks that require a fully cognizant mind and could not be entrusted to a servile drone. This should not lead one to think that their lives mean more to their masters, but rather that their masters expect more for the investment into their continued existence. Battlefield Role: Mainstay Infantry Class: Medium Type: Infantry
    £27.99
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    Hundred Kingdoms: Mounted Squires
    Hundred Kingdoms: Mounted Squires

    Conquest: Hundred Kingdoms Mounted Squires

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    Trained in the arts of combat almost from childhood, squires are a potent force on the field even if they lack the panoply of a full knight. Often the youngest sons of landed nobles or wealthy burghers, their arms and equipment are a cut above what one would expect. Many noble houses have taken to fielding their squires in battle, rewarding them generously for their efforts calculating that their breeding, education, and training are far more valuable and dependable than the simple mercenary motivation of a man at arms. Battlefield Role: Cavalry Regiment Class: Light Type: Cavalry
    £34.99
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    Heimdall & Skurge Character Pack - Marvel Crisis Protocol
    Heimdall & Skurge Character Pack - Marvel Crisis Protocol

    Heimdall & Skurge Character Pack – Marvel Crisis Protocol

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    Heimdall is an all-seeing Asgardian in charge of defending the Bifrost, the Rainbow Bridge. Chosen by Odin himself, he is Asgard’s first line of defense against any incursion. Able to see and hear across both time and space, he can predict all but the most cunning efforts to infiltrate the Realm Eternal.

    Skurge the Executioner is a legendary Asgardian warrior. He is known at once for feats of valor and foolishness, having over his many years both defended and assailed Asgard’s gates. Once his mind is set to a task, Skurge’s will is as steel as the head of his axe.

    £24.99
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    Alien RPG: Heart of Darkness
    Alien RPG: Heart of Darkness

    Alien RPG: Heart of Darkness

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    Heart of Darkness is a complete Cinematic Scenario for the ALIEN roleplaying game, written by sci-fi novelist Andrew E.C. Gaska. It is a stand-alone adventure, but also serves as a conclusion to the Draconis Strain Saga begun in the cinematic scenario Chariot of the Gods and continued in Destroyer of Worlds. The scenario is designed for 3-5 players plus the Game Mother, and is a spiralling descent into soul-crushing madness. This boxed set contains:
    • The main Heart of Darkness scenario book.
    • A huge double-sided map (format 864x558mm) of the Erebos plasma trawling space station.
    • Seven pre-generated characters to choose from.
    • Custom cards for secret messages and personal agendas.
    • Player maps and handouts.
    NB: The Alien RPG Core Rulebook or the Alien RPG Starter Set is required to play Heart of Darkness.
    £23.99
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    The One Ring RPG: Loremaster's Screen & Rivendell Compendium
    The One Ring RPG: Loremaster's Screen & Rivendell Compendium

    The One Ring RPG: Loremaster’s Screen & Rivendell Compendium

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    A deluxe Loremaster's screen in landscape format for the second edition of The One Ring roleplaying game. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster's schemes hidden from the eyes of inquisitive players. The Rivendell compendium contains information about The Last Homely House, including a map of the valley and a plan of the house itself. Some of Rivendell's inhabitants are included, including Elrond, who can be used as a new patron. Finally, there are also new rules for how to create High Elf Player-heroes. Contains:
    • 1x Loremaster's Screen
    • 1x Rivendell Compendium
    £22.99
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    The One Ring RPG: Ruins of the Lost Realm
    The One Ring RPG: Ruins of the Lost Realm

    The One Ring RPG: Ruins of the Lost Realm

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    In the Westlands of Eriador, between the Misty Mountains and the Mountains of Lune, the Hobbits found both Men and Elves. Indeed, a remnant still dwelt there of the Dunedain, the kings of Men that came over the Sea out of Westernesse; but they were dwindling fast and the lands of their North Kingdom were falling far and wide into waste. Eriador, the lone-lands described in The Lord of the Rings, comes alive as never before in Ruins of the Lost Realm, a supplement for The One Ring, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay.
    • Chapter 1: Fog Over Eriador offers a description of the regions that once were part of the kingdom of Arnor, with a focus on the city of Tharbad.
    • Chapter 2: A Gathering Storm provides the Loremaster with a set of narrative elements aimed at building a possible future for the land of Eriador as a whole, including the description of many looming threats, Loremaster characters and their agendas.
    • Chapter 3: Landmarks adds twelve sites of interest in the style of the one presented in the core volume. These locations depict both 'historical' sites mentioned in The Lord of the Rings or The Hobbit, and others that have been created specifically for the game.
    £28.99
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    Arkham Horror: The Card Game - The Scarlet Keys Campaign Expansion
    Arkham Horror: The Card Game - The Scarlet Keys Campaign Expansion

    Arkham Horror: The Card Game – The Scarlet Keys Campaign Expansion

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    Strange disappearances haunt the city of Arkham, Massachusetts. With each object, building, or person that vanishes, they are erased not just from physical existence, but from history and memory as well. Only a select few investigators remember those that disappeared - or so they believe. Before long, the mystery unravels into an international conspiracy, and our wary investigators find themselves recruited by a shadowy government agency whose sole purpose is the collection and research of paradimensional implements they call "Keys". However, they aren’t the only ones searching for them… In The Scarlet Keys Campaign Expansion, one to four investigators are sent on a dangerous assignment comprising up to ten scenarios all across the globe. Travel around a map of the world and chart your path to discover eldritch Keys before they are found by members of the mysterious and deadly Red Coterie…or work together with your foes to stop an even greater threat that lurks in the shadows. But can you really trust them? This expansion contains the entirety of The Scarlet Keys campaign. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.
    £55.99
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    Arkham Horror: The Card Game - The Scarlet Keys Investigator Expansion

    Arkham Horror: The Card Game – The Scarlet Keys Investigator Expansion

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    Myriad dimensions exist layered over our own. Sometimes, when the barrier between these layers is thin, things creep in from the vast beyond. It is up to those with accursed knowledge to stop such entities from tearing our dimension apart. The Scarlet Keys Investigator Expansion features six new investigators for Arkham Horror: The Card Game and adds a wealth of new player cards and options for deckbuilding, including new customizable cards that can be upgraded to an investigator’s liking. Support your teammates as the butler, Carson Sinclair; diagnose and treat ailments as the doctor, Vincent Lee; lose tails as the elusive security consultant, Kymani Jones; learn words of eldritch power as the operator, Amina Zidane; capture impossible horrors on film as the photographer, Darrell Simmons; and put together the ultimate task force as the politician, Charlie Kane. This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.
    £37.95
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    Warhammer Horus Heresy Legiones Astartes Land Raider Proteus
    Warhammer Horus Heresy Legiones Astartes Land Raider Proteus

    Warhammer: The Horus Heresy – Legiones Astartes Land Raider Proteus

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    The Land Raider is regarded by many as the finest armoured fighting vehicle of its class in the Imperium’s arsenal, and is the mainstay battle tank of the Space Marine Legions. It is a phenomenally powerful war machine, its multi-layered composite armour and reinforced hull all but impervious to even heavy weapons, being a sealed unit designed to resist enemy attack from any approach. Intended to serve in almost any environment as both war machine and exploration vehicle, it can operate freely in war zones ranging from acid swamps to rad-deserts without any noticeable impediment to its performance, and can even operate in hard vacuum, ensuring there is no open battlefield on which its armoured wrath cannot be unleashed. This multipart plastic kit builds one Land Raider Proteus, a mighty battlefield transport employed by the Legiones Astartes. This vehicle can be assembled as either a Proteus Carrier with a frontal assault ramp for delivering troops or a Proteus Explorator with a dozer blade for traversing broken terrain. Both variants sport two sets of sponson-mounted lascannons, and can be equipped with your choice of hull-mounted weapon – twin-linked heavy bolters, heavy flamers, or lascannons. The Proteus Explorator also offers an alternate frontal hull with sealed armour plating and a visor. The kit also includes components to upgrade the Land Raider Proteus with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch NB: Miniatures are supplied unpainted and unassembled
    £46.50