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    Galaxy Trucker Board Game
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    Galaxy Trucker Board Game

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    In a galaxy far, far away... they need sewer systems, too. Corporation Incorporated builds them. Everyone knows their drivers -- the brave men and women who fear no danger and would, if the pay was good enough, even fly through Hell. Now you can join them. You will gain access to prefabricated spaceship components cleverly made from sewer pipes. Can you build a space ship durable enough to weather storms of meteors? Armed enough to defend against pirates? Big enough to carry a large crew and valuable cargo? Fast enough to get there first? Of course you can. Become a Galaxy Trucker. It's loads of fun. Galaxy Trucker is a tile laying game that plays out over two phases: building and flying. The goal is to have the most credits at the end of the game. You can earn credits by delivering goods, defeating pirates, building an efficient ship, and being the furthest along the track at the end of the flying phase. Building happens in real time and has players build their personal space ships by grabbing tiles from the middle of the table before the timer runs out. Tiles start out facedown so they won't know what they have until they take it, but they may choose to return it faceup if they don't want it. They must place the tiles they keep in a legal manner in their space ship. Usually this just means lining up the connectors appropriately (single to single, double to double, universal to anything) but also includes proper positioning of guns and engines. Tiles represent a variety of things including guns, engines, storage containers, crew cabins, shields, and batteries. They may also peek at the cards they will encounter in phase 2, but they must sacrifice building time to do this. At any time players may call their ships finished and take an order marker from the center. Once building is completed, and ships have been checked for errors, the flight begins. The flight cards are shuffled and player markers are placed on the flight board according to the order markers taken. Cards are revealed one at a time and players interact with them in order. They may include things such as pirates, abandoned vessels, disease outbreaks, meteor showers, worlds with goods to pick up, player-on-player combat zones, and other various things. Most of the cards will cause players to move back on the flight track and they must decide if the delay is worth their efforts. When all the cards are encountered players sell any goods they have collected, collect their rewards for finishing in first, second, or third place or having the most intact ship, and then lose some credits for damaged components. Space can be a very dangerous place and it is not uncommon to see your ship break into smaller and smaller pieces or lose some very valuable cargo off the side. If your ship gets damaged too much you can get knocked out of the race, so be careful! 3 rounds of this are done, and in each round players get a bigger board to build a ship that can hold more components. After the 3rd round the player with the most credits wins!
    £32.00
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    Root The Underworld Expansion
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    Root Board Game – The Underworld Expansion

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    Delve deeper into the world of root with the Underworld Expansion, which adds two new factions and a new board. Play as the: Underground Duchy – Sway your ministers to lead a righteous expedition to the Woodland, bringing order to the unending war and chaos above. Corvid Conspiracy – Use cunning and trickery to hold the Woodland hostage, instigating plots to seize control through terror. Play on the: Mountain Map – Trek across outcroppings, clear blocked routes, and hold the mountain pass to show you are an effective leader. Lake Map – Whisk yourself across the map by travelling on the ferry, meeting new friends and allies along the way.
    £38.00
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    Root board game The Clockwork Expansion
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    Root Board Game – The Clockwork Expansion

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    Square off against four fiendishly automated factions that can be used in solo, competitive, or cooperative games. The Clockwork Expansion contains automated versions of all four factions from the base game of Root: the Mechanical Marquise 2.0, Electrical Eyrie, Automated Alliance, and Vagabot. This expansion is fully compatible with our other expansions, so if you want to play the Riverfolk or the Corvids against the Clockwork factions, you can! You can play with the Clockwork factions any way you like. Solo? Great! Add a couple to fill out your multiplayer game? Easy. Cooperate as a team against the Clockwork factions? Yes, even that! Each Clockwork faction has three difficulty levels. If you want even more variety, you can also add one to four unique traits, giving the faction new powers and features.
    £29.99
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    Wingspan: European Expansion
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    Wingspan: European Expansion

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    In this first expansion to Wingspan, Stonemaier Games increase the scope of the world to include the regal, beautiful, and varied birds of Europe. These birds feature a variety of new abilities, including a number of birds with round end abilities, abilities that increase interaction between players, and birds that benefit from excess cards/food. Along with the new bonus cards, they’re designed to be shuffled into the original decks of cards (and cards from future expansions). The European Expansion also includes an additional tray for storing the growing collection of birds (past, present, and future), as well as 15 purple eggs, extra food tokens, and a colourful new scorepad designed for both multi-player and single-player scoring.
    £18.00
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    Root The Exiles & Partisans Deck
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    Root Board Game – The Exiles & Partisans Deck

    An alternate 54-card deck with new persistent powers inspired by the many factions of Root, featuring new Root illustrations!
    £7.99
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    Cairn Board Game
    Cairn Board Game UK
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    Cairn Board Game

    Do you have the soul of a shaman? Inhabitants of the forest and of the sea, it is time to awaken! You will embody shamans and build Megaliths to expand your power and dominate the rival tribe. Activate the unique powers of each new Megalith, but beware: shamans from the opposing tribe can also activate them! In this intense duel, you must consider each move carefully as you advance your shamans across the play area, banish the opposing shaman and build Megaliths to make your way to victory! A game of simple mechanics with great depth of play culminating in a gripping duel where each move counts.
    £22.00
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    Inis board game
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    Inis Board Game

    Immerse yourself in celtic legends... At the head of your ship, you eagerly search for any sign of land. As you peer through the dissipating mist, it finally gives way to the silhouette of cliffs - you have arrived at your new home. Now your clans can partake in a new era of prosperity. Rival chieftains also set sail for this same land, and soon the time will come to hold the Great Council and elect the High King of Inis. Will you be the one who ascends to the throne? The greatest chapter of Celtic lore has yet to be written. It is time for you to take your rightful place as the next ruler and define a new generation of legends!
    £49.50
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    7 Wonders Second Edition board game
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    7 Wonders Board Game – Second Edition

    With close to 2 million copies sold across the world and more than 30 international awards, 7 Wonders is a must-have in modern board gaming. In only 30 minutes, you'll build an ancient city from its first stone to its highest tower. You are a leader of one of the seven greatest cities in Antiquity. Develop your city by increasing your scientific discoveries, military conquests, commercial agreements, and prestigious structures to lead your civilization to glory! All the while, keep an eye on your neighbours’ progress since they share similar ambitions. Will your wonder transcend the millennia to come? This is the Second Edition version, new & updated for 2020.
    £28.00
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    Raiders of the North Sea Board Game
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    Raiders of the North Sea Board Game

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    Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season! The aim of Raiders of the North Sea is to impress the Chieftain by having the most Victory Points (VP) at the game’s end. Victory Points are gained primarily by raiding Settlements, taking Plunder and making Offerings to the Chieftain. How players use their Plunder is also vital to their success. The game ends when either only 1 Fortress raid remains, all Valkyrie are removed, or all Offerings have been made.
    £47.00
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    Everdell Board Game
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    Everdell Board Game

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    From Everfrost to Bellsong, many a peaceful year have passed in Everdell, but the time has come for new territories to be settled and new cities to be established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
    £49.50
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    Die Hard: The Nakatomi Heist Board Game
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    Die Hard: The Nakatomi Heist Board Game

    Die Hard: The Nakatomi Heist Board Game is a one-versus-many game of stealth, combat, and action-tactics. Players will square off with a deck of cards and a map of Nakatomi Plaza between them. Three acts worth of goals will move them through the story of the original Die Hard film. The thieves must work together efficiently and signal each other effectively to hack through the vault’s locks and stop John McClane. McClane must plot his path and manage his cards carefully to fight his way through and kill Gruber.
    £32.00
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    La Vina Board Game
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    La Vina Board Game

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    The grape pickers are fighting to inherit a magnificent but nearly abandoned vineyard. Whoever is able to harvest the best grape yield from the vines will become the owner of this precious land. The players advance along the board, collecting cards with the most interesting grapes. To collect the cards you advance along a track that represents the rows of a vineyard. Each track has a series of different grape cards on either side, and you are allowed to choose the cards next to the space you are on, or next to the space you move to. Each turn you can choose a card and advance, or advance and choose a card. At the end of the track, there are different wineries (each preferring a different kind of grape variety). Get the best reward for your harvest from the local wineries by matching your hand of grapes with their needs. If the players go quickly, they may get the best cards, but risk not having enough grapes. If they go too slow, the competition can beat them to the best vines! Selling your grapes to the wineries gets the players prestige points, and each player has a limited amount of deliveries. The end game triggers when a player makes their last grape delivery. The other players can finish moving through their track. Then, everyone counts their prestige points gained through their previous deliveries, and the player with the most points wins!
    £11.00
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    7 Wonders Armada Expansion
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    7 Wonders Board Game (Second Edition) – Armada Expansion

    The horizon is now within reach: your armada is waiting for you to go conquer the seas! Aboard your vessel, discover distant islands, trade with remote cities, and equip your fleet to face the imminent naval war. In addition to a never before seen Wonder, this expansion offers deeper interactions with two new types of cards: Armada and Island cards. Navigators, explorers, shipowners and pirates will bring a new scope to your games. NB: This expansion is only for the second edition of the 7 Wonders Board Game
    £20.00
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    Mariposas Board Game
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    Mariposas Board Game

    Every Spring, millions of monarch butterflies leave Mexico to spread out across eastern North America. Every Autumn, millions fly back to Mexico. However, no single butterfly ever makes the round trip. Mariposas is a game of movement and set collection that lets players be part of this amazing journey. Mariposas is played in three seasons. In general, your butterflies try to head north in spring, spread out in summer, and return south in autumn. The end of each season brings a scoring round, and at the end of autumn, the player with the most successful family of butterflies - i.e., the most victory points - wins the game.
    £42.00
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    Andor The Liberation of Rietburg game
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    Andor: The Liberation of Rietburg – Kosmos Games

    In this stand-alone title set in the fantasy world of The Legends of Andor; the creatures of Andor have taken over King Brandur's fortress. Only by working together will you be able to complete the tasks and free Rietburg Castle. You will only learn which tasks those are during the course of the game. You will find helpful objects and meet new friends who will supports you in your efforts. Your heroes possess special abilities and will fight the creatures by moving from one location to another with the help of cards. Group battles are also possible, but hurry! Complete your tasks as fast as you can, for once the ancient dragon appears in the sky you will have lost!
    £14.00
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    Patchwork Doodle Roll & Write Board Game
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    Patchwork Doodle – Roll & Write Board Game

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    Patchwork Doodle is a roll-and-write version of Patchwork, with each player having their own 9x9 grid to fill in over the course of the game. Each player sets up by drawing a unique polyomino card from the starting deck, then drawing that on their sheet. In each round, players lay out a number of polyomino cards in a circle, then place the rabbit between two cards. On a turn, someone rolls the die, moves the rabbit forward, then removes the card indicated by the rabbit. Each player must draw the polyomino indicated on this card in their grid. Once a certain number of cards have been played, the round ends, players score points, then you lay out more cards for the next round. Each player has four special actions available to them during the game: You can choose to draw the card before or after the chosen card, you can cut a polyomino into two pieces before adding each piece to your grid, you can fill in a 1x1 space in your grid, and you can do one of the above actions a second time. When you take one of these actions, you mark it off as each can be used only once (except for the one you use a second time, if you know what I mean). You lose a point for each space that you don't cover, so try to pack everything in as tightly as possible!
    £12.00
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    Patchwork Board Game
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    Patchwork Board Game

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    In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly counter-clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player. On a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, advance your time token on the time track a number of spaces equal to the time shown on the patch, move the spool to that patch's location in the circle, then add the patch to your game board. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved. In addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you sum the number of buttons on your game board, then take this many buttons from the bank. What's more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on his game board. When a player takes an action that moves his time token to the central square of the time track, he places the purchased patch (assuming he had purchased one and wasn't passing), then takes one final button scoring from the bank. Once both players are in the centre, each player loses two buttons for each blank square on his game board. Whoever has the most buttons wins.
    £18.99
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    Imhotep: The Duel Board Game
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    Imhotep: The Duel Board Game – Kosmos Games

    The competition of the builders continues in Imhotep: The Duel! In this game, players take on the role of Nefertiti and Akhenaten, one of Egypt’s most famous royal couples. Much like the original Imhotep board game, players will seek glory by building monuments to outshine their opponent. Game pieces must be cleverly placed so that players can unload the most valuable tiles from the six boats at a time that suits them best. While this is happening, each player builds their own four monuments in order to gain as many fame points as possible. Building further on the mechanics that made the original game so fast-paced and competitive, Imhotep: The Duel focuses the rivalry down to two opponents leading to a tight, ruthless head-to-head game for both players. Watch your rival’s moves carefully in order to outwit them and become the greatest monument-builder in all of Egypt!
    £16.50
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    Ticket To Ride Amsterdam Board Game
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    Ticket To Ride Amsterdam Board Game

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    Welcome to the 17th Century. You are in the middle of the Gouden Eeuw, the Dutch Golden Age. Amsterdam is the beating heart of global trade and the wealthiest city on Earth. Goods from around the world are piling up on the docks, in ship holds, in warehouses, and on the banks of its countless canals. In this fast-paced Ticket to Ride game, players race one another to claim the most lucrative commercial routes, fulfil rewarding trade contracts, and collect precious merchandise from the bustling streets of this legendary city. The elegantly simple gameplay of this stand-alone version of Ticket to Ride is ideal for both beginners and seasoned players.
    £18.00
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    paris city of lights board game by kosmos
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    Paris: La Cité de la Lumière (City of Lights) Board Game – Kosmos Games

    Paris: La Cité de la Lumière is a two-player board game, designed by José Antonio Abascal, infused with Parisian aesthetics by the artist, Oriol Hernández. The game is set in late 19th century Paris during the 1889 “Exposition Universelle”, when public electricity was a hot topic. Electricity spread throughout the city, creating today’s beautiful nocturnal Parisian streets and coining Paris’s nickname “La Cité de la Lumiére”, the City of Lights. The most well-lit buildings are admired highly by passers-by. In the first phase, players can either place tiles or grow their reserve of buildings. The cobblestone tiles are divided into 4 random spaces (their colour, their opponents’ colour, a streetlight or a mixed-colour space where either player can build). Then, in the second phase, players build on top of their colour or the mixed spaces, in effort to position their buildings as close to as many streetlights as possible. More streetlights solicit more adoration and points. The player with the best lit buildings steals the hearts of Parisian pedestrians and wins the game!
    £18.50
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    Codenames party board game uk
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    Codenames Game

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    Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.

    In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right colour while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.

    Codenames: Win or lose, it's fun to figure out the clues.

    £14.50
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    escape the dark sector board dice game uk
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    Escape The Dark Sector

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    Playing as the beleaguered crew of an impounded starship, players find themselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, they will embark on a desperate mission to find their ship and blast their way home.

    Along the way, the crew will have to overcome a variety of dangers, traps, and terrors. From cyborg guards and faulty replicators to killer alien organisms, with each challenge is represented by a large, beautifully illustrated chapter card.

    As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storybook experience, with the players making decisions about what to do each chapter before using a combination of tactical dice combat and timely use of item cards to complete them.

    The goal of the game is to complete every chapter in the mission deck, and then defeat the final boss and recover your starship. To win, you must keep each member of the crew alive - if any player is killed the game ends immediately.

    £28.00
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    Blue Lagoon Board Game
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    Blue Lagoon

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    Blue Lagoon is an area control and set collection game in which players manage a group of settlers spreading out over the islands of a newly discovered archipelago. The game is played over two phases (the exploration phase followed by the settlement phase). Over the course of both phases, you will expand your presence on the board by adding one new token each turn (either a settler or a village token). The goal is to collect the resources scattered over the map by placing your tokens on top of them. In the first phase, you can place a new token anywhere you like, as long as it is touching either the lagoon OR one of your previously played tokens. In the second phase, the board is cleared, except for the villages, and now you can only expand from the villages you played in the first phase! At the end of both phases, players score points for the sets of resources they collected. Most points wins. Designed by Reiner Knizia
    £18.50
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    Detective: L.A. Crimes Expansion
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    Detective: L.A. Crimes Expansion

    How far are you willing to go to solve a crime? Travel to sunny California, and delve deep into the drug-filled Los Angeles of the 80’s. Experience being an L.A. detective and realize that sometimes, just like detective Foley from Beverly Hills Cop, you may need to stretch the laws a bit to suit your needs. Try some controversial methods to solve your case, all the while battling with the red tape of bureaucracy. Use all the new mechanics of Stakeout and Observation to learn more about your suspects. The choices are yours, but are you willing to cross the line? Detective: L.A. Crimes expansion for 1-5 players, will let you play as a group of LAPD detectives working on three different cases, solve them in ascending order because each of them will affect another. Together they form a campaign that will put your skills to the test. Detective: L.A. Crimes expansion is a campaign game. The three cases in the box are connected by one overall narrative thread. While playing, you might find clues that seem unconnected to the current case. Sometimes they are dead ends; sometimes they are clues you will need to solve upcoming cases. Don’t be discouraged if you don’t understand the significance of a clue when you first encounter it. Maybe that information will soon become crucial? NB: A copy of Detective: A Modern Crime Board Game is required to play this expansion
    £12.00
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    Detective: A Modern Crime Board Game
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    Detective: A Modern Crime Board Game

    In Detective: A Modern Crime Board Game you are going to solve five different cases and find out what connects them. You are going to break the 4th wall by using every resource you can; you are going to browse the game’s dedicated database simulating your agency’s resources. You will enter a city maze of old mysteries and fresh crime, and you will be able to co-operate with other agents or solve the mystery on your own. Take the job of a real detective in a modern setting! In Detective: A Modern Crime Board Game, 1 - 5 players take on the role of investigators, solving mysterious crimes while working as an Antares National Investigation Agency team members. This board game tells rich stories; stories you will participate in. Let’s hope that you will be able to deduce the end, before there is another crime… The game will challenge you with five different cases, that have to be played in order. Seemingly unconnected at first, they will unveil an immersive meta-plot based on facts and fiction alike. Detective: A Modern Crime Board Game brings classic, card-based, puzzle-solving gameplay into the 21st century with the introduction of online elements. You will gain access to the online Antares database that contains data about suspects, witnesses, and documentation from arrests and trials related to your case. Use every tool at your disposal to solve these crimes - consult the Internet, check the facts and constantly discover new clues. You are not playing a detective; you ARE a detective!
    £38.00
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    Cobra Paw game
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    Cobra Paw

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    Ninja-like know how steals the game! Ninja-like reflexes, sharp recognition skills, and mental fortitude steals the game in our new tile-snatching challenge known as Cobra Paw! Players take turns rolling the dice (featuring 6 unique symbols), spotting the tile with the matching pattern, then grabbing it before their opponents. The first player to snatch up 6 tiles wins the game and bestows great honour to the Grand Shidoshi, Master Meow! > Download the instructions
    £12.00
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    Bananagrams word game
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    Bananagrams

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    Addictively simple, and simply addictive, BANANAGRAMS is the fast and frantic word game enjoyed by millions! Players and their opponents aim to use all of their letters to build a word grid in a race to the finish. The first player to use all of their tiles is crowned "Top Banana"! BANANAGRAMS requires no pencil, paper, or board, and comes in a small portable banana-shaped pouch that's perfect for ages 7 and up, at home or on the go. > Download the instructions
    £13.00
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    Imperial Struggle board game
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    Imperial Struggle Board Game

    Imperial Struggle is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789, when a new order brought down the Bastille. The game is not merely about war: both France and Britain must build the foundations of colonial wealth, deal with the other nations of Europe, and compete for glory across the span of human endeavour. Imperial Struggle covers almost 100 years of history and four major wars. Yet it remains a quick-playing, low-complexity game. It aims to honour its spiritual ancestor, Twilight Struggle, by pushing further in the direction of simple rules and playable systems, while maintaining global scope and historical sweep in the scope of a single evening. In peace turns, players build their economic interests and alliances, and take advantage of historical events represented by Event cards. They must choose their investments wisely, but also with an eye to denying these opportunities to their opponent. In war turns, each theatre can bring great rewards of conquest and prestige… but territorial gains can disappear at the treaty table. At the end of the century, will the British rule an empire on which the sun never sets? Or will France light the way for the world, as the superpower of the Sun King’s dreams or the republic of Lafayette’s?
    £29.99
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    Viticulture essential edition board game
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    Viticulture Essential Edition Board Game

    You find yourself in rustic, pre-modern Tuscany, where you’ve inherited a meagre vineyard. You own a few plots of land, an old crush pad, a tiny cellar, 3 workers…and the dream of owning the best winery in Italy. Your job is to allocate your workers and helpful visitors to complete various tasks throughout the year. Each season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There’s competition over those tasks, and often the first worker to arrive at each one has an advantage over the rest. Using those workers and visitors, you can expand your vineyard by building structures, planting vines, and filling wine orders as you work towards the goal of owning the most successful winery in Tuscany. This essential edition includes the second edition of Viticulture along with several elements from the original Tuscany expansion pack, hand picked by famed designer Uwe Rosenberg. These include Mama & papas, fields (properties), various visitor cards, & automat (solo variant).
    £39.50
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    7 Wonders Second Edition Cities Expansion
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    7 Wonders Board Game (Second Edition) – Cities Expansion

    In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heart of rival cities. But be careful, they won’t be shy to return the favour! In addition to two new Wonders and the option of playing in teams, this expansion offers you a new type of card: Cities cards. Mercenaries, thieves, spies, and diplomats will give a new sense of interaction to your games. The new edition features a new box with gold leaf; improved layout for better game immersion; two new Wonders designed for the expansion; a booklet that describes the expansion’s new effects, and includes cards originally released as the Cities Anniversary Pack. NB: This expansion is only for the second edition of the 7 Wonders Board Game
    £19.00