Dungeons & Dragons RPG: Player’s Handbook
The Players Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.
Use this book to create exciting characters from among the most iconic D&D races and classes.
Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.
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Gaming Accessories, Geeky Gifts, Role-Playing Games, RPG AccessoriesStunning black & green velour forest dice bag to add a hint of luxury to your roleplaying or tabletop miniatures gaming sessions. Also works beautifully as a dice & token bag for green Magic The Gathering players.
Gaming Accessories, Role-Playing Games, RPG AccessoriesThe Dungeon Books of Battle Mats – A set of 2 Modular Books of Battle Mats for Roleplaying Games - is the new modular map book release from Loke BattleMats. A unique product which combines easy storage and portability with up to an epic 2' x 2' map area and an endless number of dungeon combination options. Fully Laminated throughout and thus wipe clean, these re-writable tomes of dungeon map combinations will save hours of game preparation time and mean no more hastily drawn mid game maps. Just open & roll! The wire bound spine allows the books to lay completely flat or fold in half to fit your space and adventure. It also means you can ensure the books are 100% level so your adventure can move seamlessly across the map. The linked designs feature standard entry & exit points so the books line up seamlessly allowing you to create your own maps from hundreds of combinations! So its over to you. Roll initiative………. Watch Our Review Video:
Dungeons & Dragons, Role-Playing Games, Summer SaleCreate your own Critical Role campaigns with this sourcebook for the world's greatest roleplaying game! Explorer’s Guide to Wildemount provides everything you need to play Dungeons & Dragons on the continent of Wildemount (set within the world of Exandria) - a land of war, betrayal, and swashbuckling adventure. Comprised of four regions, Wildemount provides endless potential for adventure in a land of brewing conflict and incredible magic. Rising tensions boil over into all-out war between the politically dubious Dwendalian Empire and the light-worshiping wastefolk of Xhorhas, supplying a vibrant backdrop for any D&D campaign to explore.
- Uncover a trove of new options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Critical Role—such as Vestiges of Divergence and the possibility manipulating magic of dunamancy.
- Start a campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system - a way to create character backstories rooted in Wildemount.
- Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
Role-Playing Games, Warhammer Fantasy RoleplayNB: All orders of this product include a PDF copy sent via email Six Grim and Perilous Scenarios in the Duchy of Ubersreik... Welcome to the Duchy of Ubersreik, where the crisp march of State Soldier’s boots ring from the cobbled streets, while behind closed doors old loyalties are tested. Opportunities abound, behind each door. Ubersreik Adventures offers six scenarios for Warhammer Fantasy Roleplay set in the Duchy of Ubersreik, the setting established in the Warhammer Fantasy Starter Set. These can be used as single stand alone adventures, slotted into an existing campaign, or combined to form a campaign exploring the Duchy of Ubersreik. These scenarios were originally individual digital only releases, but in response to customer demand we have combined the full line into a capstone, printed release. This includes the existing five scenarios, plus The Guilty Party, a tale of sabotage, intrigue and betrayal that can be used to transition an existing party out of Ubersreik and into The Enemy Within. As an added bonus, selected tips, tricks, and outright threats are included to help link the adventures together. Options for more experienced Characters are also included, making these Grim and Perilous adventures all the more deadly.