Kodama 3D Board GameBoard Games, Family GamesIn Kodama 3D, players will grow trees in three-dimensional space. Players move Kodama pieces around a grid of branch tiles to pick the branches they want to add to their tree. When players have placed 12 tree branches, score all goal cards. The player with the most victory point wins. All the fun and beauty of Kodama: The Tree Spirits brought to the third dimension!
Tiny Towns Board GameBoard Games, Family GamesWho will build the best Tiny Town? You are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilisation hidden away from predators. This new land is small and the resources are scarce, so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins...simples.
Galaxy Trucker Board GameBoard Games, Family GamesIn a galaxy far, far away... they need sewer systems, too. Corporation Incorporated builds them. Everyone knows their drivers -- the brave men and women who fear no danger and would, if the pay was good enough, even fly through Hell. Now you can join them. You will gain access to prefabricated spaceship components cleverly made from sewer pipes. Can you build a space ship durable enough to weather storms of meteors? Armed enough to defend against pirates? Big enough to carry a large crew and valuable cargo? Fast enough to get there first? Of course you can. Become a Galaxy Trucker. It's loads of fun. Galaxy Trucker is a tile laying game that plays out over two phases: building and flying. The goal is to have the most credits at the end of the game. You can earn credits by delivering goods, defeating pirates, building an efficient ship, and being the furthest along the track at the end of the flying phase. Building happens in real time and has players build their personal space ships by grabbing tiles from the middle of the table before the timer runs out. Tiles start out facedown so they won't know what they have until they take it, but they may choose to return it faceup if they don't want it. They must place the tiles they keep in a legal manner in their space ship. Usually this just means lining up the connectors appropriately (single to single, double to double, universal to anything) but also includes proper positioning of guns and engines. Tiles represent a variety of things including guns, engines, storage containers, crew cabins, shields, and batteries. They may also peek at the cards they will encounter in phase 2, but they must sacrifice building time to do this. At any time players may call their ships finished and take an order marker from the center. Once building is completed, and ships have been checked for errors, the flight begins. The flight cards are shuffled and player markers are placed on the flight board according to the order markers taken. Cards are revealed one at a time and players interact with them in order. They may include things such as pirates, abandoned vessels, disease outbreaks, meteor showers, worlds with goods to pick up, player-on-player combat zones, and other various things. Most of the cards will cause players to move back on the flight track and they must decide if the delay is worth their efforts. When all the cards are encountered players sell any goods they have collected, collect their rewards for finishing in first, second, or third place or having the most intact ship, and then lose some credits for damaged components. Space can be a very dangerous place and it is not uncommon to see your ship break into smaller and smaller pieces or lose some very valuable cargo off the side. If your ship gets damaged too much you can get knocked out of the race, so be careful! 3 rounds of this are done, and in each round players get a bigger board to build a ship that can hold more components. After the 3rd round the player with the most credits wins!
Root Board Game – The Underworld ExpansionBoard Games, Family GamesDelve deeper into the world of root with the Underworld Expansion, which adds two new factions and a new board. Play as the: Underground Duchy – Sway your ministers to lead a righteous expedition to the Woodland, bringing order to the unending war and chaos above. Corvid Conspiracy – Use cunning and trickery to hold the Woodland hostage, instigating plots to seize control through terror. Play on the: Mountain Map – Trek across outcroppings, clear blocked routes, and hold the mountain pass to show you are an effective leader. Lake Map – Whisk yourself across the map by travelling on the ferry, meeting new friends and allies along the way.
Root Board Game – The Clockwork ExpansionBoard Games, Family GamesSquare off against four fiendishly automated factions that can be used in solo, competitive, or cooperative games. The Clockwork Expansion contains automated versions of all four factions from the base game of Root: the Mechanical Marquise 2.0, Electrical Eyrie, Automated Alliance, and Vagabot. This expansion is fully compatible with our other expansions, so if you want to play the Riverfolk or the Corvids against the Clockwork factions, you can! You can play with the Clockwork factions any way you like. Solo? Great! Add a couple to fill out your multiplayer game? Easy. Cooperate as a team against the Clockwork factions? Yes, even that! Each Clockwork faction has three difficulty levels. If you want even more variety, you can also add one to four unique traits, giving the faction new powers and features.
Wingspan: European ExpansionBoard Games, Family GamesIn this first expansion to Wingspan, Stonemaier Games increase the scope of the world to include the regal, beautiful, and varied birds of Europe. These birds feature a variety of new abilities, including a number of birds with round end abilities, abilities that increase interaction between players, and birds that benefit from excess cards/food. Along with the new bonus cards, they’re designed to be shuffled into the original decks of cards (and cards from future expansions). The European Expansion also includes an additional tray for storing the growing collection of birds (past, present, and future), as well as 15 purple eggs, extra food tokens, and a colourful new scorepad designed for both multi-player and single-player scoring.
Root Board Game – The Exiles & Partisans DeckBoard GamesAn alternate 54-card deck with new persistent powers inspired by the many factions of Root, featuring new Root illustrations!
Cairn Board GameBoard GamesDo you have the soul of a shaman? Inhabitants of the forest and of the sea, it is time to awaken! You will embody shamans and build Megaliths to expand your power and dominate the rival tribe. Activate the unique powers of each new Megalith, but beware: shamans from the opposing tribe can also activate them! In this intense duel, you must consider each move carefully as you advance your shamans across the play area, banish the opposing shaman and build Megaliths to make your way to victory! A game of simple mechanics with great depth of play culminating in a gripping duel where each move counts.
Inis Board GameBoard GamesImmerse yourself in celtic legends... At the head of your ship, you eagerly search for any sign of land. As you peer through the dissipating mist, it finally gives way to the silhouette of cliffs - you have arrived at your new home. Now your clans can partake in a new era of prosperity. Rival chieftains also set sail for this same land, and soon the time will come to hold the Great Council and elect the High King of Inis. Will you be the one who ascends to the throne? The greatest chapter of Celtic lore has yet to be written. It is time for you to take your rightful place as the next ruler and define a new generation of legends!
Raiders of the North Sea Board GameBoard Games, Family GamesRaiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season! The aim of Raiders of the North Sea is to impress the Chieftain by having the most Victory Points (VP) at the game’s end. Victory Points are gained primarily by raiding Settlements, taking Plunder and making Offerings to the Chieftain. How players use their Plunder is also vital to their success. The game ends when either only 1 Fortress raid remains, all Valkyrie are removed, or all Offerings have been made.
Everdell Board GameBoard Games, Family GamesFrom Everfrost to Bellsong, many a peaceful year have passed in Everdell, but the time has come for new territories to be settled and new cities to be established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
Die Hard: The Nakatomi Heist Board GameBoard GamesDie Hard: The Nakatomi Heist Board Game is a one-versus-many game of stealth, combat, and action-tactics. Players will square off with a deck of cards and a map of Nakatomi Plaza between them. Three acts worth of goals will move them through the story of the original Die Hard film. The thieves must work together efficiently and signal each other effectively to hack through the vault’s locks and stop John McClane. McClane must plot his path and manage his cards carefully to fight his way through and kill Gruber.
Mariposas Board GameBoard Games, Summer SaleEvery Spring, millions of monarch butterflies leave Mexico to spread out across eastern North America. Every Autumn, millions fly back to Mexico. However, no single butterfly ever makes the round trip. Mariposas is a game of movement and set collection that lets players be part of this amazing journey. Mariposas is played in three seasons. In general, your butterflies try to head north in spring, spread out in summer, and return south in autumn. The end of each season brings a scoring round, and at the end of autumn, the player with the most successful family of butterflies - i.e., the most victory points - wins the game.
Patchwork Board GameBoard Games, Family GamesIn Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly counter-clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player. On a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, advance your time token on the time track a number of spaces equal to the time shown on the patch, move the spool to that patch's location in the circle, then add the patch to your game board. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved. In addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you sum the number of buttons on your game board, then take this many buttons from the bank. What's more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on his game board. When a player takes an action that moves his time token to the central square of the time track, he places the purchased patch (assuming he had purchased one and wasn't passing), then takes one final button scoring from the bank. Once both players are in the centre, each player loses two buttons for each blank square on his game board. Whoever has the most buttons wins.
Imhotep: The Duel Board Game – Kosmos GamesBoard GamesThe competition of the builders continues in Imhotep: The Duel! In this game, players take on the role of Nefertiti and Akhenaten, one of Egypt’s most famous royal couples. Much like the original Imhotep board game, players will seek glory by building monuments to outshine their opponent. Game pieces must be cleverly placed so that players can unload the most valuable tiles from the six boats at a time that suits them best. While this is happening, each player builds their own four monuments in order to gain as many fame points as possible. Building further on the mechanics that made the original game so fast-paced and competitive, Imhotep: The Duel focuses the rivalry down to two opponents leading to a tight, ruthless head-to-head game for both players. Watch your rival’s moves carefully in order to outwit them and become the greatest monument-builder in all of Egypt!
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