Quickview Board GamesYour latest patient has been rushed to your medical facility following a massive heart attack on a flight from Sydney to London. Can you work together to discover the truth behind Billy Kerr’s story before it’s too late? IDEA OF THE GAME Holding On: The Troubled Life of Billy Kerr is a co-operative game where players uncover the story of a dying man during his final days. After being rushed to your facility, Billy knows he only a short time and reaches out to you, asking you to listen to what he has to say. A truly emotionally impactful game, Holding On is a deep but accessible game that tells the extraordinary story of an ordinary life. Will you be able to help Billy deal with his final regrets before it’s too late? Hard decisions will need to be made as you discover what is keeping him Holding On. OBJECT OF THE GAME Working together, players must keep Billy's physical state stable while also offering palliative care wherever possible. Not only does this help them to build trust, it also allows them to discover more about his past. The story unveils itself over the course of ten linked Scenarios, each with different Objectives that encourage different ways to play. You’ll quickly discover not everything is as it seems as you reach out to people from his past and have him reveal more about his troubled life.
Quickview Board GamesQuite simply, one of the greatest games ever made... In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing. Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.
Quickview Board GamesIn a world without justice, one man was chosen to protect the innocent! On Devil's Night in the Motor City, play as Eric Draven as he dishes out revenge against the gang that took his life and the life of his fiance, Shelly, in The Crow: Fire It Up! As Eric Draven, the player uses the aid of Officer Albrecht, Sarah, and the mysterious Crow to track down the Motor City Gang and stave off their reign of terror, while the opposing players portray members of the vicious gang consisting of Tin-Tin, Funboy, T-Bird, Grange, Myca, and Top Dollar spreading fires and mayhem throughout the city as they seek to lure the undead avenger out of the shadows and take him out! For 2 to 4 players.
Quickview Board GamesFirefly: Adventures is a cooperative, mission based, skirmish-level game where the players use the different skills and abilities of Malcolm, Zoë, Jayne, Kaylee and Wash to succeed. The game contains two distinct miniature game pieces for each crew member, one in Casual relaxed pose, the other in a Heroic action pose. Crew may choose to Act Casual or Act Heroic and each pose has a unique set of actions that the Crew can perform on their turn, but be warned – while no one’s gonna pay much mind to someone with a casual demeanour, acting all heroic is sure to attract unwanted attention. The setting for Brigands & Browncoats is the rough-and-tumble Eavesdown Docks on Persephone. The game includes unique double-side map tiles and a collection of 3D buildings to create the world for your games. Take cover around the corner of a container building to avoid a hail of incoming fire or squeeze down a narrow alleyway to avoid wary Goons. Will the Crew be able to break into the secure building and get out with the loot in time? Firefly Adventures: Brigands and Browncoats contains everything you need to play, 20 unique miniatures, equipment cards, hero cards, goon cards, skill test cards, map tiles, 3D building terrain and dice. In the future, the ‘Verse will continue to grow expanding your Crew with some notable passengers and persons while facing off against new opponents standing between you and yours.
Quickview Board Games, Tabletop GamesThe fate of Black Reach is in your hands. Save this world for the Emperor's glory, or rampage across it to please Gork (or Mork)! In Heroes of Black Reach you take command of a detachment of humanity's finest warriors - the Ultramarines of the Adeptus Astartes - or a mob of battle-hungry Orks in bitter no-holds-barred firefights. By the time captain Sicarius and the Ultramarones task force arrives on the hiveworld of Black Reach, Waaagh! Zanzag controlled most of the northern continent. Take command of the Ultramarines Second Company and wipe the Orks from the planet, or listen to the rage within you and lead the Waaagh! to pillage this imperial world. This new tactical board game by Devil Pig Games uses their very popular and excellent Heroes System, as seen in the likes of Heroes of Normandie.
Quickview Board Games, Card, Dice & Party GamesIn Doomseeker, 2-4 players assume the role of Slayers to battle the monsters of the Old World and find a worthy death. Players will slay many foes, hoard gold, and purchase deadly new weapons. If lucky, players will find their deaths at the hands of an epic and terrible foe. The game’s rich contents are fully illustrated and bleed the raw chiselled flavour of the Warhammer Slayers. Fate cards can influence the outcome of battles for the player, or their opponents. The Doom Deck provides the monsters, beasts, and other denizens of the Warhammer world that each Slayer will seek to overcome to obtain gold and renown. With gold earned, a Slayer can purchase weapons and artefacts from the Treasure Deck that can aid them in battle, from rune encrusted axes to cleave your foe, to a hearty cask of Bugman’s finest! Each player faces battle until that fateful encounter that results in their death. Even in death, however, the player can still play Fate cards and influence battles. Betting amongst the dead is encouraged as well, as each bet placed and won earns that player more renown. Once every Slayer meets their end, or if there are no more Dooms with which to battle, the winner is the Slayer with the most renown. Only the greatest of Slayers will rest in victory!
Quickview Board GamesA Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages. In the game, the desert is a five-by-five grid of cards. Position your Targi figures on the cards that border the desert. You carry out the actions of those cards as well as the cards at the crossroads between them. If you don’t go to the merchant, you won’t be able to trade — and even worse, your opponent will. Or maybe a caravan will bring the merchandise you desire. There are many choices to consider. But don’t wait too long, the desert is harsh and you might miss an opportunity to make a deal. In the next round, a completely different set of offerings will be on the table. The goods cards are the means to the end of getting highly desired tribe cards. These in turn bring advantages during the game and victory points at the end. You can win only if you plan shrewdly and always keep some gold in your pocket.
Quickview Board GamesThe setting is England at the beginning of the 12th century. The construction of what is to be the greatest and most beautiful cathedral in England begins. Builders compete against each other to contribute the most to this cathedral’s construction and, in so doing, score the most victory points. To play the game, players must first use workers to procure raw building materials, and then use craftsmen to refine the materials into victory points. What actions will you take on your path to victory? Will you seek an audience with the king perhaps, to get to the metal you need? Or should you avail yourself of the support of influential personalities? A brief stay in the monastery could be as beneficial to you as strong ties to your craftsmen. Your workers may also be used to produce gold, the currency of the game. Players are given three master builders each turn, each of which can do a variety of tasks, including recruiting more workers, buying or selling goods, or directly obtaining victory points. Getting early choices with a master builder costs gold, as does purchasing more capable craftsmen. Players must strike a balance between earning gold to fund their purchases and earning victory points. Transport yourself to Medieval England as described by Ken Follett in his best-selling masterpiece novel, Pillars of the Earth.
Quickview Board GamesFReNeTiC is a fast and furious word game of the elements. Players race against the clock with just 45 seconds to form as many words as possible using the element symbol tiles, adding together the Atomic numbers of each tile used to create a word. For example Ba na na = banana = 78 points! Amazingly there are over 10,000 words that can be created using combinations of the element symbol tiles from the frenetic periodic table game board. Fun, frantic, action is guaranteed. The first player to score 1,000 points wins! FReNeTiC offers wide appeal with everyone playing all the time and combines skill, strategy as well as an element of luck at a frenzied pace. Quick setup with easy to follow how-to-play booklet will have you enjoying frenetic with family and friends instantly, with the frenzied game play lasting anything from just 15 - 45 minutes. Beware how addictive it becomes!
Quickview Board GamesA Game of Dice Drafting & Window Crafting As a skilled artisan, you will use tools-of-the-trade and careful planning to construct a stained glass window masterpiece in the Sagrada Familia. Players will take turns drafting glass pieces, represented by dice; carefully choosing where to place each one in their window. Windows have unique color and shade requirements, and similar dice may never be adjacent so placing each die is more challenging than the last. Fortunately, you’ll have just the right tools to help you through. Gain prestige by adapting to the preferences of your fickle admirers, and of course, by adding your own artistic flair while completing your glass masterpiece in Sagrada.
Quickview Board GamesThe excitement in the air is electric as the leaders round the last corner and head for the finish line. Each team has used cunning and skill to position their sprinter for this moment, but only one has done enough to pull off the win! Will your team lead from the front and risk exhaustion? Should you play it safe in the middle of the pack? Could you surprise everyone by striking from the back? Can you time your move perfectly? Anyone can race, few become champions! Flamme Rouge is a fast-paced, tactical bicycle racing game where each player controls a team of two riders: a Rouleur and a Sprinteur. The players' goal is to be the first to cross the finish line with one of their riders. Players move their riders forward by drawing and playing cards from that riders specific deck, depleting it as they go. Use slipstreams to avoid exhaustion and position your team for a well timed sprint for the win.
Quickview Board GamesFace your terror as it builds - tile by tile Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends. Betrayal at House on the Hill is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters.Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game.
Quickview Board GamesWelcome to the ’60s! Admire the stunning view from the Empire State Building, the world’s tallest skyscraper, or take a walk through the magnificent Central Park. Go from Times Square to Brooklyn to do some sightseeing… and enjoy! In this fast-paced Ticket to Ride game, players race one another through the busy streets of New York City to visit the most prestigious Tourist Attractions and complete their Destination Tickets. The elegantly simple Ticket to Ride gameplay appeals to both beginners and seasoned players. Learn the game in 3 minutes, play it for hours! Box Contents:
- 1 board map of New York transportation network
- 60 plastic Taxis (15 in each color)
- 44 Transportation cards
- 18 Destination Ticket cards
- 1 Rules leaflet
- 1 Scorepad & Pencil
Quickview Board GamesWelcome to the world of Photosynthesis, the green strategy board game! In this beautiful and unique game, plant and shape the ever-changing forest as you cultivate your seeds and your strategy. Take your trees through their life-cycle, from seedling to full bloom to rebirth, and earn points as their leaves collect energy from the revolving sun’s rays. Carefully pick where you sow and when you grow, as trees in the shadows are blocked from light, and from points.
- Plant and shape the ever-changing forest as you cultivate your seeds and your strategy
- Take your trees through their life-cycle, from seedling to full bloom to rebirth, and earn points as their leaves collect energy from the revolving sun's rays
- Carefully pick where you sow and when you grow, as trees in the Shadows are blocked from light, and from points
Quickview Board Games, Card, Dice & Party Games, RPG GamesEscape the Dark Castle is a casual, cooperative adventure game with a focus on atmosphere, player cooperation, and fun. Designed with newcomers to tabletop gaming in mind, it takes 2 minutes to set up, lasts around 30 minutes, and no two games are ever the same. 1-4 players take the roles of prisoners on a quest to Escape the Dark Castle, and must work together to overcome its many horrors, traps, and challenges - each of which is represented by a large, beautifully illustrated chapter card. As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storybook experience, with the players making decisions about what to do each chapter before using a combination of dice and item cards to complete challenges. The goal of the game is for the group to complete every chapter in the 15-card castle deck, and then defeat the final boss. To win, they must keep every member of the team alive - if any player is killed the game ends immediately and all players lose. Escape the Dark Castle is largely inspired by 80s fantasy classics like the TV programme Knightmare, the Fighting Fantasy gamebook series, Dungeons & Dragons, and Heroquest. > Read our Escape The Dark Castle Game Review
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