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Board Games

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    The Quacks of Quedlinburg
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    The Quacks of Quedlinburg

    The best quack surgeons from across the land gather to brew their concoctions against smelly feet, homesickness and hiccups. To brew your potions, draw ingredients from the shared supply bag. Take care with what you draw, as too many peas could spoil the mixture. Do you stop early to improve your chances of making a better potion later, or do you risk a big setback to get more money and fame now? Quacks is an incredibly fun, multi award-winning game for 2 to 4 players.
    £32.50
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    The Quacks of Quedlinburg: The Herb Witches Expansion
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    The Quacks of Quedlinburg: The Herb Witches Expansion

    This expansion kit for The Quacks of Quedlinburg contains components needed for a fifth player, along with further rubies and new ingredients! If you’re struggling to find the perfect recipe, then maybe one of the herb witches can lend a hand! NB: A copy of Quacks of Quedlinburg is required to play
    £16.50
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    Irish Gauge Board Game
    Irish Gauge Board Game
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    Irish Gauge Board Game

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    It is a beautiful day on the Emerald Isle and over the rolling green hills we spot a puff of dark smoke. Is it a fire? No, we hear the bright peep of a whistle. It is the 3 PM train from Dublin, pulling into our station with a clank of drivers and a whoosh of braking steam. Irish Gauge is a game about building the railroads across Ireland. Savvy investors leverage their special interests to bring the railroads to their businesses. Irish Gauge is a game of simple rules with varied strategies & tactics for 3-5 players ages 12 and up, playing in about an hour. On your turn, you may either auction a share of any available company, build railway track in one of the companies, upgrade a small town to a city, or request dividends to be paid. Upgrading towns and requesting dividends affect the length of the game as well as the likelihood of companies paying dividends in the future. The game will end when a certain condition is met. The player with the most money plus stock value wins the game!
    £29.99
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    Kingdomino: Age of Giants Expansion
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    Kingdomino: Age of Giants Expansion

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    Age of Giants is an expansion for Kingdomino or Queendomino. It adds more challenges, more player interaction, and allows for a fifth player to join in on the game. Choose a tile with a giant, then add a giant meeple to your kingdom - it covers up any crown of your choosing. Choose a tile with a giant’s footsteps, then pass one giant meeple from your kingdom to another player, who then must cover up a crown in their own kingdom. Covered crowns do not score points. End of game bonuses are eliminated - instead, before the start of each game, players must draw 2 challenge tiles. These provide additional ways to get points. For example, get 5 bonus points for each lake tile that surrounds your castle, and get 20 bonus points if your castle is located in one of the 4 corners of your kingdom.
    £14.50
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    Ride The Rails: France & Germany Expansion
    Ride The Rails: France & Germany Expansion
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    Ride The Rails: France & Germany Expansion

    This expansion features a double-sided game board of France and Germany... In France, Paris has special connection rules for the railroad companies. Paris will also always have a passenger available for delivery! In Germany, mountain terrain makes it difficult for players to build railway across the land. Both maps feature new ways in which the 6 railroad companies are introduced in the game! NB: A copy of Ride the Rails is required for this expansion
    £14.50
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    Ride The Rails Board Game
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    Ride The Rails Board Game

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    The station is jam-packed full of excited people ready to ride the rails. Mason is off to Chicago, Ashley to Denver, and Hunter is going all the way to San Francisco. The train arrives, and passengers start detraining the sleeper cars with the red-capped porters expertly loading their luggage onto the baggage carts. Enthusiastic travelers crowd the doors, anxiously anticipating their adventure cruising across America in style! In Ride the Rails, you will invest in railroad companies, build railway track across the United States, and deliver passengers to as many cities as possible. Each round, a new railroad company is introduced to the game, and each railroad company has its own special placement rules! Deliver passengers to as many cities as possible to earn the most points. Be cautious in your travels as shareholders of railroads that you use will also earn points! Ride the Rails is a game of simple rules with varied strategies and tactics for 3-5 players ages 12 and up, playing in about an hour.
    £26.99
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    MicroMacro: Crime City
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    MicroMacro: Crime City

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    Welcome to Crime City – a city with crime lurking around every corner. Deadly secrets, sneaky robberies and cold-blooded murders are commonplace around here. The local police are no longer in control of the situation. Therefore, your investigative skills are now required! MicroMacro is a cooperative detective game. Together you will solve tricky criminal cases, identify motives, find evidence and convict the perpetrators. A keen eye is equally as important as clever deduction - this is real detective work!
    £19.99
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    Red Rising Game (Stonemaier Games)
    Red Rising Game (Stonemaier Games)
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    Red Rising (Stonemaier Games)

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    Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds? Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that locations benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.
    £26.95
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    7 Wonders: Duel
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    7 Wonders: Duel

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    In many ways, 7 Wonders: Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder. Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short. Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area. A player can win 7 Wonders: Duel in one of three ways. Each time that you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions. If you reach the opponent's capital, you win the game immediately. Similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately. If neither of these situations occurs, then the player with the most points at the end of the game wins.
    £16.50
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    Welcome To roll and write board game
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    Welcome To… Your Perfect Home (2nd Edition)

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    A roll and write game without dice! Players will become architects in the American 50's as they use combinations of cards and actions to construct American dream real estate. As an architect in 'Welcome to', you want to build the best new town in the United States during the 1950s. Players are developing estates, parks, pools, hiring employees, and more. 'Welcome to' plays like a roll-and-write dice game in which you mark results on a scoresheet... but without dice. This Second Edition version now includes solo A.I. rules.
    £19.99
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    Unmatched: Battle of Legends Volume One
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    Unmatched: Battle of Legends Volume One

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    Anyone, anywhere! Unmatched is a fast-paced game of tactical combat between unlikely opponents. Pick your favourite hero, choose a map and use your hero's unique deck and abilities to win the day. Battle of Legends, Vol. 1 includes four legendary heroes: Medusa, King Arthur, Alice and Sinbad. You can mix up heroes and maps from any Unmatched set. Face new challenges and find fresh combos. Dozens of possibilities await, and more with every set.
    £29.99
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    Kingdomino Duel game
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    Kingdomino Duel

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    Roll the dice, create your domino and watch your kingdom grow! Domino by domino fill in your map while entrusting the territories of your kingdom to loyal nobles. Use the power of the wizards to cast spells and strengthen your domain! In this head to head battle, will you be crowned King?
    £9.99
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    Photosynthesis Board Game

    Welcome to the world of Photosynthesis, the green strategy board game! In this beautiful and unique game, plant and shape the ever-changing forest as you cultivate your seeds and your strategy. Take your trees through their life-cycle, from seedling to full bloom to rebirth, and earn points as their leaves collect energy from the revolving sun’s rays. Carefully pick where you sow and when you grow, as trees in the shadows are blocked from light, and from points.
    • Plant and shape the ever-changing forest as you cultivate your seeds and your strategy
    • Take your trees through their life-cycle, from seedling to full bloom to rebirth, and earn points as their leaves collect energy from the revolving sun's rays
    • Carefully pick where you sow and when you grow, as trees in the Shadows are blocked from light, and from points
    £34.99
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    Wingspan board game
    Wingspan board game
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    Wingspan Board Game (With Swift Start Pack)

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    Wingspan is a competitive, medium-weight, card-driven, engine-building board game from designer Elizabeth Hargrave and Stonemaier Games. It is the winner of the prestigious 2019 Kennerspiel des Jahres award. You are bird enthusiasts; researchers, bird watchers, ornithologists, and collectors, seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:
    • Gain food tokens via custom dice in a birdfeeder dice tower
    • Lay eggs using egg miniatures in a variety of colours
    • Draw from hundreds of unique bird cards and play them
    • The winner is the player with the most points after 4 rounds
    This version of Wingspan has the Swift Start Pack, which includes first-round walkthrough guides and specific new bird cards to use with them.
    £42.50
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    Codenames Duet game
    Codenames Duet game
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    Codenames: Duet

    You and your partner are on a secret mission to a crowded city. Your objective: to contact 15 agents while avoiding a band of enemy assassins. You know the agents that your partner can contact safely. Your partner knows the agents you can contact safely. By giving each other one-word clues that can point to multiple words on the board, you try to find all the agents before your turns run out. Codenames: Duet includes 400 new words so you do not need any other Codenames game to play. On the other hand, if you own the original Codenames, you can use the word cards from the two games interchangeably.
    £12.00