Quickview Board Games, SPRING SALEIn Flanders Field takes the player to the very heart of what it would have been like to be a CO in the trenches of Flanders. At every move you must make decisions that will determine the fate of the men you command. Your troops must face bombardment from the enemy's artillery, tanks and aeroplanes. How many men will you risk on a particular course of action? A game for 2-4 players where you take a role as a British Company Commander attempting to be the first to reach the "Objective Line". You start from your own trench and must advance across "No Man's Land" while trying to limit your casualties. It's a "push your luck" game where you roll dice and play cards matching the roll, after which you can decide to try to advance further, or stop and carry out card actions. Pushing too far could incur heavy losses. Designed by Martin Wallace in association with the Imperial War Museum.
Quickview Board Games, Family GamesSantorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore. The rules are simple. Each turn consists of 2 steps:
- Move - move one of your builders into a neighbouring space. You may move your Builder Pawn on the same level, step-up one level, or step down any number of levels.
- Build - Then construct a building level adjacent to the builder you moved. When building on top of the third level, place a dome instead, removing that space from play.
Quickview Board Games, Family Games, SPRING SALEAs you venture into the South American rainforest, river and jungle alike abound with colourful wildlife that create a spectacular panorama. But you have little time to appreciate the serenity of the moment: Others are heading into the wilderness to build camps and explore down the river. The race is on! Carcassonne: Amazonas sends you on a journey down the Amazon as you fill in the river and surrounding areas, one tile at a time. Along the way, discover many wonderful secrets deep in the rainforest. Ultimately, it is up to you to decide whether you want to place your meeples or camps on the features you discover, or if you want to forge ahead of the competition and push farther down the river. Whoever amasses the most points on their journey will be declared the winner! All sorts of things are waiting to be discovered in the jungle. On your journey, you’ll come across many animals, visit villages, and walk along the many tributaries of the Amazon River. Just like in Carcassonne, you have the option to place meeples on these features as you discover them and score points once they’re completed. But with Carcassonne: Amazonas, it takes more than just cunning tile placement to win - it’s also a race down the Amazon River itself. When a tile is added to the river, the player whose boat is farthest down the river scores points equal to the number of piranhas and caimans that appear on that tile. To become a legendary explorer, you'll need to strike the right balance between placing your meeples and camps and staying ahead of the competition! Carcassonne: Amazonas is the third title in the "Carcassonne Around the World" series.
Quickview Board GamesIn Ex Libris, you are a collector of rare and valuable books in a thriving fantasy town. The Mayor has just announced a new seat in the Village Council, Grand Librarian. The prestigious and lucrative position will be awarded to the citizen with the most extraordinary library! Unfortunately, several of your book collector colleagues (more like acquaintances, really) are also candidates. To outshine your competition, you’ll need to expand your personal library by sending your trusty assistants out into the village to find the most impressive tomes. Sources for the finest books are scarce, so you’ll need to beat your opponents to them when they pop up - especially if they match your library’s secret focus! You only have a few days before the Mayor’s Official Inspector comes to judge your library, so be sure your assistants have all your books shelved in time! She is a tough cookie, and will use her Official Inspection Form to grade your library on several criteria including alphabetical order, shelf stability, prominent works, and variety. And don’t think she’ll turn a blind eye to books the Council has banned! You’ll need shrewd planning, cunning tactics, and perhaps a little magic to surpass your opponents and become Grand Librarian!
Quickview Board Games, Family GamesCome aboard and sail to Pirate's Cove...the legendary hideaway of thieving pirates and cutthroat buccaneers. The tales of those legendary pirates of old who've fought and survived these mysterious waters still haunt all those who yearn for a life at sea. Armed with a secret map and starting with a modestly outfitted sloop salvaged from last winter's storm, you set sail to Pirate's Cove - your eyes filled with visions of treasure and fame, your lungs filled with the salty air of the High Seas. Your objective: to battle for the rights to plunder and become the most famed and feared Pirate the world has ever seen. To do so, you will need to navigate shrewdly, fight recklessly and pillage mercilessly. You will gain fame by winning battles; burying gold and treasure; and bragging about your exploits at the Tavern. At the end of twelve months, the pirate with the most fame will be declared the most fearsome Pirate of the High Seas!
Quickview Board Games, SPRING SALE, Warhammer MerchandiseIn Relic, two to four players each assume the role of a powerful individual from the Warhammer 40,000 universe, and bravely venture forth to shield the Antian Sector from certain doom. By completing missions and claiming victory over enemies, characters gain rewards and experience, including mighty artefacts called Relics, furthering their chance at defeating whatever evil lies beyond the Warp rift. Based on the classic Talisman system, each turn, a player rolls a single six-sided die before moving their playing piece that number of spaces around the board. That player then draws a card or cards to see what they’ve encountered, pitting their heroic persona against foul enemies, dangerous locations, and fantastic strangers. And all the while, these intrepid heroes rise in power, as they work their way toward the ultimate goal at the centre of the board, which could be anything from confronting Kairos Fateweaver, the two-headed Oracle of Tzeentch, to fighting for control over the Lost Flagship of St. Antias. This new 2019 edition by WizKids features improved and expanded highly-detailed busts of the ten available player characters, as well as upgraded punchboard player and scenario cards.
Quickview Board Games, Card & Dice Games, SPRING SALE, Warhammer MerchandiseExpand your battles with Munchkin Warhammer 40,000: Faith and Firepower! This 112-card set includes two new Armies for your Munchkin Warhammer 40,000 game. The Sisters of Battle are some of the most elite Imperial soldiers around, and the T'au make terrifying enemies . . . or stalwart allies in the war against Chaos. Plus lots of new loot and horrible monsters to fight!
Quickview Board Games, Card & Dice Games, SPRING SALE, Warhammer MerchandiseTwo implacable foes meet in one expansion: Munchkin Warhammer 40,000: Savagery and Sorcery. The Space Wolves are elite Imperial soldiers, sworn to follow the ideals of Fenris and their greatest commander, Leman Russ. The Thousand Sons have accepted the gift of sorcery from their evil god, Tzeentch, and are spreading Chaos throughout the galaxy. In this 112-card expansion, you can add this fan-favourite pairing to your Munchkin Warhammer 40,000 core game.
Quickview Board Games, SPRING SALE, Tabletop GamesHere's Negan is a co-operative board game for 1 to 5 players, based on The Walking Dead comic-book series. Each player takes the role of a Survivor, recruited by the ruthless Negan. Under Negan's instructions, the Survivors must battle to clear out a large factory complex to create a safe haven in the brutal wilderness. By scavenging supplies, securing key objectives and fighting the walking dead, the players hope to win Negan's favour and ultimately become his top lieutenants.
Quickview Board Games, Card & Dice GamesIn a high tower, an Alchemist prepares potions, using vials filled with otherworldly fluids. In a sacred grove, a Druid grinds herbs for a mystical ritual. In the catacombs, a Necromancer summons a bone dragon... Welcome to the world of Res Arcana! In it, Life, Death, Elan, Calm, and Gold are the essences that fuel the art of magic. Choose your mage, gather essences, craft unique artifacts, and use them to summon dragons, conquer places of power, and achieve victory! Designed by Tom Lehmann and richly illustrated by Julien Delval, Res Arcana offers a unique gaming experience!
Quickview Board Games, SPRING SALEThe world is emerging from a dark age where history and knowledge were lost. The great provinces have just begun re-establishing seafaring technology. Wealth and fame await leaders who are cunning and brave. Explore the coastal islands. Discover lost civilizations. Sail the open sea in search of new lands. Uncover long buried secrets. Sail until the sea falls off the edge of the world! SeaFall is a 'Legacy' board game designed by board game industry veteran Rob Daviau. Like the players who play them, Legacy games 'remember' what happens from game to game. Player choices have irreversible impact on the game world as the game board changes, cards are modified and sealed packs are opened revealing twists and turns in an epic storyline. SeaFall is the third Legacy game designed by Rob Daviau. It was preceded by Risk Legacy and Pandemic Legacy Season 1. Both were important and acclaimed games whose innovation and scope sent ripples through the board game community. Now, for the first time ever Rob has built a world and game from scratch around the Legacy idea.
Quickview Board Games, Card & Dice Games, SPRING SALE, Warhammer MerchandiseThe Emperor requires accurate information about the strength of his allies and his enemies in order to plan effectively. Now you can provide that information with the two-sided Munchkin Warhammer 40,000 Kill-O-Meter. Turn the dials as your combat strength goes up or down so you always know how tough you really are . . . or flip it over and use it for the monsters! This set also comes with four new Munchkin Warhammer 40,000 cards.
Quickview Board Games, Family Games, SPRING SALERoot is a game of adventure and war in which 2 to 4 players battle for control of a vast wilderness. The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathise with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods. Meanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root. Root represents the next step in asymmetric design. Like Vast: The Crystal Caverns, each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible. The Cats play a game of engine building and logistics while attempting to police the vast wilderness. By collecting Wood they are able to produce workshops, lumber mills, and barracks. They win by building new buildings and crafts. The Eyrie musters their hawks to take back the Woods. They must capture as much territory as possible and build roosts before they collapse back into squabbling. The Alliance hides in the shadows, recruiting forces and hatching conspiracies. They begin slowly and build towards a dramatic late-game presence--but only if they can manage to keep the other players in check. Meanwhile, the Vagabond plays all sides of the conflict for their own gain, while hiding a mysterious quest. Explore the board, fight other factions, and work towards achieving your hidden goal. In Root, players drive the narrative, and the differences between each role create an unparalleled level of interaction and re-playability.
Quickview Board Games, SPRING SALEThe City Council recently approved the zoning map for a new urban development — The Estates — featuring high-end infrastructure and a modern atmosphere for its citizens. Soon after, the banks awarded millions of dollars in loans to six real estate investment firms to help develop this new area. The zoning map for The Estates calls for two rows of four buildings each, located between the River and Main Street. The meadows on the other side of the River are to remain a recreational area for the City. But, with hopes of larger profits, investors and building tycoons entirely ignore the City Council's demands and begin developing three rows of buildings instead. The Mayor catches wind of the potential for profit and begins planning a new mansion in The Estates, which would double the value of one of the building rows! With some sketchy building permits, investors begin developing buildings on the other side of the River, beyond the designated building zone. However, the City Council takes rigorous steps to put an end to the racketeering with an ultimatum: As soon as the first two rows are completed, the buildings in the uncompleted row will be torn down, resulting in a huge loss for all who invested there. At the end of the day, the investor with the highest-valued buildings will come out on top. Players take on the role of investors seeking to make the most money by developing buildings in The Estates. Players will bid for the various building pieces and place them in The Estates to their benefit. All buildings in completed rows score positive points, while all buildings in incomplete rows score negative points. It is possible to have zero completed rows of buildings.
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