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    Conquest: Dweghom Flame Beserkers
    Conquest: Dweghom Flame Beserkers

    Conquest: Dweghom Flame Beserkers

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    Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek to master or tame it, but rather embody it. For most, this transition happens during the Dheukorro, the Descent, the trail of passage all Ardent must complete to prove their devotion. None speak of what happens in the deep, but when they return they are changed: their bodies sport crude implants that compensate for those losses they have suffered to foe or flame, while their obsidian arms and what little armour they bear are impervious to the flame and heat they generate. In their mind, the trade is a favourable one: life for glory, time for worth. It is this, above all the other overwhelming advantages, that make Flame Berserkers such a terrifying foe to face. Only when one faces them on the field of battle can one truly grasp that behind the swirling flames and red-hot flurry of axes, lies a being that has consciously chosen self-immolation over survival; destruction over preservation; the death of their foes at the price of their own. Battlefield Role: Anti- Infantry Class: Light Type: Infantry
    Original price was: £41.99.Current price is: £26.99.
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    7 Wonders: Duel

    7 Wonders: Duel

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    In many ways, 7 Wonders: Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders. What's different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder. Each player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short. Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area. A player can win 7 Wonders: Duel in one of three ways. Each time that you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions. If you reach the opponent's capital, you win the game immediately. Similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately. If neither of these situations occurs, then the player with the most points at the end of the game wins.
    Original price was: £24.99.Current price is: £19.99.
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    Conquest: Hundred Kingdoms Drillmaster
    Conquest: Hundred Kingdoms Drillmaster

    Conquest: Hundred Kingdoms Drillmaster

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    The training regime of the Steel Legion is as legendary as the unit itself. Those who have failed it speak with the harshest words to describe it, recounting drills and abuses, both physical and mental, and pressure that are hard to believe. Be such claims true or not, one thing is certain: every single man and woman of the Steel Legion has gone through it and their effectiveness on the field is undeniable, while their performance under the harshest of circumstances unfaltering. While the worth of each of the Legionnaires is unquestioned, an observant eye can see the source of their performance; for in the presence of their Drillmasters, the Legion’s fervor and aggression is unstoppable. After all, it only makes sense for one to perform better when someone screams at one’s ear during combat, asking what one’s major malfunction is. Battlefield Role: Command Upgrade Type: Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Conquest: The Spires Catabolic Node
    Conquest: The Spires Catabolic Node

    Conquest: The Spires Catabolic Node

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    Nothing epitomizes the Spires’ approach to warfare more than the Catabolic Node. Every drone contains the latent genetic code to become a Catabolic Node. With it’s twisted body is seething with toxic gasses and corrosive vital fluids a Catabolic Node is so unstable they are only created on the eve of battle. One shudders to imagine what could happen if the Spires found a way to stabilize these deadly sacrificial troops. Battlefield Role: Command Upgrade Type: Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Skull: Card Game (2020 Edition)
    Skull: Card Game (2020 Edition)

    Skull: Card Game (2020 Edition)

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    The tense game of tactics strategy and bluffing is back with new artwork! An ancient game of ornate skulls and dangerous roses, Skull is a simple to learn but dangerously difficult to win. You must bluff, life and pierce through the deceptions to expose the roses. Be wary though if you happen to cross a skull the consequences are dire! Players will hold three rose cards and one skull. Add a card to the pile in front of you and when you feel lucky announce your challenge and declare how many cards you will flip. Cards that show a rose are safe but if you expose your opponent's hidden skull you lose one of your own cards. Tension mounts as you play your cards, one at a time around the table and around again. Do you are to try your luck? Will you raise the stakes or fold under the heat? Do you have the guts to make a grab for the rose or will you back down and hope your foes get stuck with the grinning skull? Keep your cards to the bitter end to win this clever game of deception and perception!
    Original price was: £18.99.Current price is: £16.50.
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    Flesh & Blood TCG: Monarch Blitz Decks
    Boltyn Blitz Deck

    Flesh & Blood TCG: Monarch Blitz Decks

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    Ready-to-play out of the box, Blitz decks are crafted to be a perfect introduction to Flesh and Blood and the heroes of Monarch, suitable for new and experienced players alike.
    Original price was: £11.99.Current price is: £5.99.
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    Conquest: Dweghom Fireforged

    Conquest: Dweghom Fireforged

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    The Fireforged are a military force composed of those Dweghom who possesses a strong affinity for fire, but not enough power of discipline to become a Sorcerer.  Ostensibly guards to the Forge Temples of the Tempered, along with the Stoneforged and Steelforged, their gifted nature and implanted shunts give the Forged units a unique advantage on the field of battle: the use of enhanced exoskeletons and weaponry. Unlike their Stoneforged brethren, the exoskeleton of the Fireforged is focused simply on the delivery and containment of their main armament: the Blast Cannon. Based on a scaled down design of the Hellbringer Cannons used to hunt the greatest of dragons, the Blast Cannons draw and shape the uncontrolled gift of their Dweghom users to generate powerful directional blasts of superheated flame capable of puncturing even the heaviest of plate at a hundred paces. Their powered exoskeletons enhance their strength, allowing the Fireforged to remain mobile on the field of battle despite the weight of the Blast Cannon to deliver their powerful blasts where most needed. More than capable in close combat, the Fireforged can then follow up a devastating salvo with a savage charge, or easily fend off light units and skirmishers, allowing their heavy weaponry to be employed at bringing down the most heavily armoured of foes. Battlefield Role: Ranged, Anti-Armour Class: Medium Type: Infantry
    Original price was: £34.99.Current price is: £27.99.
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    Conquest: Nords Stalkers
    Conquest: Nords Stalkers

    Conquest: Nords Stalkers

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    For most Stalkers, the onset of their powers is more gradual. As they manifest, the din and clamour of village life makes it impossible for them to sleep or concentrate, to say nothing of the stench their nostrils bathe in at all times. Slowly driven from their homes, they soon find a peace of sorts in the frozen forests and mountains of Mannheim. Class: Light Type: Infantry
    Original price was: £34.99.Current price is: £27.99.
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    Conquest: Nords Raiders
    Conquest: Nords Raiders

    Conquest: Nords Raiders

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    The wealth that can be earned in a single successful raid far eclipses anything a Nord might hope for while working one’s own lands. If particularly lucky, a Raider could secure enough captives, wealth and booty to truly secure his household and devote himself entirely to the perfection of his martial abilities... Battlefield Role: Mainstay Line Infantry, Short Ranged Infantry Class: Light Type: Infantry
    Original price was: £34.99.Current price is: £27.99.
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    Conquest: Nords Mountain Jotnar
    Conquest: Nords Mountain Jotnar

    Conquest: Nords Mountain Jotnar

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    Towering over 6 meters, a Mountain Jotnar is a primordial force of destruction on the battlefield. Their powerful limbs can shatter a shield line in a single blow, hurling full grown men through the air like they were toys. Battlefield Role: Anti-Infantry Monster Class: Heavy Type: Monster
    Original price was: £61.25.Current price is: £44.95.
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    Conquest: Nords Jarl
    Conquest: Nords Jarl

    Conquest: Nords Jarl

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    The title of Jarl is perhaps the most misleading. Much like the word ‘Lord’ used in the southern lands, there can be a great gulf between two different individuals addressed by the same title. The same holds true in Nord society, where a Jarl remains a recognized leader of men, but the number and quality of the troops at his disposal can vary wildly. In the southern coast of Mannheim, where the weather is a little sweeter than in the true north and the sea provides its bounty through both raiding and fishing, a Jarl might rule over no more than one prosperous town or village, but still manage to support a standing fighting force of over a hundred hard bitten raiders and huskarls, doubling or tripling that during times of need. On the other hand, in the deep north where only small communities of few people can be sustained, a Jarl’s available manpower shrinks tremendously, often resulting in situations where a single Jarl and his hand-picked chosen men range over a large area, hunting and tracking outlaws and predators. The gap is further widened due to another powerful determinant of a Jarl’s status and resources; one’s command of ships. Having the ability to entice warriors with the promise of plunder and the income provided by the same, southern Jarls often command enough warriors to commit half their forces to raiding year round, without having to sacrifice on efficiency of their dwelling’s other operations. All the while, the income and glory from successful raids adds to a Jarl’s prestige, bringing even more men willingly under their command. Battlefield Role: Character Class: Medium Type: Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Conquest Nords Blooded miniature
    Conquest Nords Blooded miniature

    Conquest: Nords Blooded

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    When raids are planned, or musters drawn for battle, clever Jarls and Kings will seek out the Blooded within their realms and entice them to service to lead the… wilder… elements of their forces. The Blooded thus stalk across the battlefield like demigods of old, leading a monstrous host straight into the heart of the enemy forces. Battlefield Role: Character Class: Medium Type: Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Conquest: W’adrhŭn Predator

    Conquest: W’adrhŭn Predator

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    To call those W’adrhŭn who lead the Hunter caste a word as menial as hunter is an insult to the terrifying proficiency they have attained. Predator is the word that can convey their talent. Capable of stalking and slaying almost any beast, their talents and those of their team are bound to be useful to any aspiring war leader. Battlefield Role: Character Class: Light Type: Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Conquest: Hundred Kingdoms Seasoned Veteran
    Conquest: Hundred Kingdoms Seasoned Veteran

    Conquest: Hundred Kingdoms Seasoned Veteran

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    Veterans of countless battles, these seasoned campaigners are invaluable to any Commander, bolstering his front line and leading the men by example. Battlefield Role: Command Upgrade Type: Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Conquest: Hundred Kingdoms Servite
    Conquest: Hundred Kingdoms Servite

    Conquest: Hundred Kingdoms Servite

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    A simple functionary of the ancillary branch of the vaunted Order of the Sealed Temple, the humble Servite has probably done more work on improving the lot of the common peasant of the Hundred Kingdoms than a hundred nobles. By ensuring that their militia is well shod and fed a commander of the hundred kingdoms ensures they are where they need to be when they need to be. Battlefield Role: Command Upgrade Type: Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Conquest: Hundred Kingdoms Armsmaster
    Conquest: Hundred Kingdoms Armsmaster

    Conquest: Hundred Kingdoms Armsmaster

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    A Noble Lord on foot, surrounded by his loyal Household Guard, is a force to be reckoned with. A trained Noble Lord on foot, surrounded by his loyal Household Guard as they are led by his loyal Arms Master is something to behold. Battlefield Role: Command Upgrade Type: Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Conquest: Hundred Kingdoms Imperial Officer
    Conquest: Hundred Kingdoms Imperial Officer

    Conquest: Hundred Kingdoms Imperial Officer

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    Today the War Colleges represent one of the only sources of higher education in the Hundred Kingdoms. Wealthy and influential parents face only three real choices: the War Colleges, the Church Schools or an apprenticeship. The War Colleges remain by far the most popular choice. Battlefield Role: Character, Light Infantry Class: Light Type: Character, Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Conquest: Hundred Kingdoms Theist Priest
    Conquest: Hundred Kingdoms Theist Priest

    Conquest: Hundred Kingdoms Theist Priest

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    To those who are familiar with military structures and hierarchy, the structure of the Theist Church is remarkably similar to the command structures established by professional armies around Ea. Battlefield Role: Character, Medium Infantry Class: Medium Type: Character, Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Conquest: Hundred Kingdoms Chapter Mage
    Conquest: Hundred Kingdoms Chapter Mage

    Conquest: Hundred Kingdoms Chapter Mage

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    The Chapter Mages of the Hundred Kingdoms have long been a powerful political tool, their magics more suited to the civilized environment of the court rooms and balls, than the raw elemental puissance demanded on the battlefield. Be one a noble, a bishop or a merchant, keeping a Chapter Mage in one’s retinue is proof of power and influence. Battlefield Role: Character, Light Infantry Class: Light Type: Character, Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Conquest: Hundred Kingdoms Noble Lord (Infantry)
    Conquest: Hundred Kingdoms Noble Lord (Infantry)

    Conquest: Hundred Kingdoms Noble Lord (Infantry)

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    The prestigious martial tradition of the Hundred Kingdoms demands leaders whose men believe in, whose training and experience foster confidence and whose skill demands admiration. A Noble Lord who issues orders can reasonably expect his men to storm the battlement, one that leads from the front knows his men would brave the gates of hell. Battlefield Role: Character, Light Infantry Class: Light Type: Character, Infantry
    Original price was: £21.99.Current price is: £17.50.
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    Marvel Champions - Gamora Hero Pack
    Marvel Champions - Gamora Hero Pack

    Marvel Champions – Gamora Hero Pack

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    Trained and tormented from childhood by the mad titan Thanos, Gamora is a deadly warrior able to wield nearly anything as a weapon and dispose of enemies with fatal finesse. No longer under Thanos’ control, Gamora now travels the stars as a member of the Guardians of the Galaxy, and she is determined to end the suffering that she once endured. As a member of the Guardians of the Galaxy, Gamora dances into the scene with a deadly flurry in this expansion pack, which introduces Gamora as a brand-new playable hero, along with her fifteen signature cards. While she comes packaged with the Aggression aspect, Gamora is unique in that she can have up to six cards from other aspects in her deck as well! With event cards for both Protection and Justice also included in her pre-built deck, you’ll be able to try out her unique tactical flair right off the bat. With incredible combo potential and the ability to both deal damage and thwart schemes reliably, Gamora is a versatile hero and a valuable member of any team. You’ll be happy to have her! NB: Marvel Champions: The Card Game Core Set is required to play
    Original price was: £16.99.Current price is: £9.99.
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    marvel champions star-lord hero pack
    marvel champions star-lord hero pack

    Marvel Champions – Star-Lord Hero Pack

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    Though he was born on Earth, Peter Quill’s life has been spent among the stars, jumping from planet to planet. Now, under the mantle of Star-Lord, he protects our world from countless alien dangers while leading a team of superheroes - the Guardians of the Galaxy! Lead the Guardians of the Galaxy into battle against the villain in the Star-Lord Hero Pack for Marvel Champions: The Card Game, which introduces Star-Lord as a brand-new playable hero, along with his fifteen signature cards. Fittingly, Star-Lord uses the Leadership sphere, and you’ll find a full assortment of new Leadership cards, as well as plenty of cards that reward you for uniting the Guardians of the Galaxy. With the new Guardian synergies unlocked, and a new player card for every sphere that rewards you for using the Aerial trait, you won’t want to let the Star-Lord Hero Pack fly past you. NB: Marvel Champions: The Card Game Core Set is required to play
    Original price was: £16.99.Current price is: £9.99.
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    Mister Sinister Character Pack - Marvel Crisis Protocol
    Mister Sinister Character Pack - Marvel Crisis Protocol

    Mister Sinister Character Pack – Marvel Crisis Protocol

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    Once, Nathaniel Essex was a biologist in Victorian London. Realizing that an increasing number of human mutations signalled the beginning of a new evolution, Essex put aside morality in his pursuit of perfecting the human race. A long road of unethical experiments on unwilling subjects eventually led him to incredible discoveries and even greater personal power. Becoming something far more than human, Nathaniel transformed himself into the nearly immortal being known as Mister Sinister. Mister Sinister views the mutant race’s eventual dominance over the world as a foregone conclusion, and that now we must look beyond the next step. Believing that certain genetic bloodlines possess greater mutant power than others, Mister Sinister has targeted members of the X-Men as potential experimental subjects. Regardless of the opposition, Mister Sinister will allow nothing to impede his quest for evolutionary perfection.
    Original price was: £24.99.Current price is: £15.99.
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    Sin& Viper Character Pack - Marvel Crisis Protocol
    Sin& Viper Character Pack - Marvel Crisis Protocol

    Sin & Viper Character Pack – Marvel Crisis Protocol

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    When the Red Skull sought an heir for his criminal empire, he fathered Sinthea Schmidt. The girl was raised with constant indoctrination of her father’s twisted views. Forced to undergo physical transformation in one of the Red Skull’s machines, she was gifted with superhuman powers. With her partner Crossbones and an incarnation of the Serpent Squad by her side, Sin has rampaged across the world, coming into conflict with the Avengers, S.H.I.E.L.D., and the Winter Soldier. As a child, Ophelia Sarkissian was taken by Hydra and raised by Daniel Whitehall, the mysterious agent known as Kraken. For over two decades, she trained to become one of the organization’s most proficient soldiers. Later in life, she abandoned Hydra to become the leader of the Serpent Squad mercenaries, where she used her peak physical conditioning, cunning, and ruthlessness to secure her place as a deadly viper in the global underworld.
    Original price was: £39.99.Current price is: £28.99.
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    Scarlet Witch & Quicksilver Character Pack - Marvel Crisis Protocol
    Scarlet Witch & Quicksilver Character Pack - Marvel Crisis Protocol

    Scarlet Witch & Quicksilver Character Pack – Marvel Crisis Protocol

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    The mutant twins Wanda and Pietro Maximoff are powerful beings who have fought on both sides of the mutant divide, as founding members of the Brotherhood of Mutants as well as members of the Avengers and X-Men. The Scarlet Witch’s ability to manipulate reality through chaos magic makes her a potent force for change, able to cause unlikely and random events to occur. Pietro can move and think at unfathomable speeds, moving faster than the speed of thought. Quicksilver’s incredible ability makes him one of the fastest mutants alive but has condemned him to live in a world of slow-moving statues incapable of matching his pace. Arrogant to a fault, Quicksilver will stop at nothing to prove himself a worthy successor of his father.
    Original price was: £39.99.Current price is: £29.99.
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    Doctor Strange & Wong Character Pack - Marvel Crisis Protocol
    Doctor Strange & Wong Character Pack - Marvel Crisis Protocol

    Doctor Strange & Wong Character Pack – Marvel Crisis Protocol

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    Once a brilliant surgeon, Doctor Stephen Strange was set upon a different path when he lost the use of his hands in an accident. Seeking mystical healing, Strange instead discovered a new destiny as a master of the mystic arts. As Earth’s Sorcerer Supreme, Doctor Strange wields arcane spells and mystical artifacts such as the Eye of Agamotto and Cloak of Levitation to defend the planet against interdimensional threats. Doctor Strange is aided by his faithful companion and friend Wong. Descended from a line of ancient warrior-monks, Wong is a potent sorcerer in his own right. Together with Doctor Strange he uses his power to aide and defend his allies and the world from harm.
    Original price was: £39.99.Current price is: £27.99.
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    Conquest: The Spires Assault Preceptor
    Conquest: The Spires Assault Preceptor

    Conquest: The Spires Assault Preceptor

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    The Preceptors are a creation of the Directorate. Originally intended as a front line unit to replace the Vanguard strain whose combat prowess was based on coordination and reaction, they were retired citing the very resource intensive training process they required to be considered battle ready. Of course, one could argue, the Sovereign would also not look kindly on a tightly structured and well-coordinated fighting force capable of autonomous thought and communication. Loath to waste resources, the Directorate repurposed the project, introducing Preceptor leaders to Vanguard Clone formations to increase their coordination and cohesion. So far, preliminary trials show a significant increase in battlefield performance… Battlefield Role: Command Upgrade
    Original price was: £21.99.Current price is: £17.50.
  • Sold out
    Conquest: The Spires Avatara
    Conquest: The Spires Avatara

    Conquest: The Spires Avatara (Plastic Kit)

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    Amongst the most elite troops available to any faction, the Avatara will allow Spire players to either round out their existing forces with fast, hard hitting troops capable of dealing with heavy armour or encourage them to start an elite themed army. Given their Mainstay status a new army paradigm can be established around these powerful troops, exploiting their Mainstay classification to build a small, elite force around a core of Avatar regiments. Battlefield Role: Anti-Heavy Infantry Class: Medium Type: Brute
    Original price was: £52.99.Current price is: £42.50.
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    Conquest: Dweghom Hold Warriors
    Dweghom hold ballistae

    Conquest: Dweghom Hold Warriors / Hold Ballistae (Dual Kit)

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    It is a testament to the harshness and potential dangers of military advancement, the fact that the bulk of Dweghom warriors have stepped off the advancement track and committed themselves to a lifetime of military service. The sword and shield remain the traditional equipment of these warriors. On the other hand, battle with a flying opponent quickly cured the Dweghom of preconceptions against ranged combat. The ballistae were the first ranged weapon developed to combat dragons and remain a powerful instrument of death against lesser foes, their ease of production and repair making them a staple of the Hold armouries. Be they shield-bearing warriors or ballistae specialists, when one encounters unranked Hold Warriors, he will mostly be facing hardened veterans who have devoted their life to military service. The small percentage who are not lifelong servicemen, however, trade battlefield experience for ambition and ruthlessness, making them just as dangerous on the field of battle. Battlefield Role: Light Infantry, Ranged, Anti-Armour Class: Light Type: Infantry
    Original price was: £34.99.Current price is: £27.99.
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    Conquest: Hundred Kingdoms Steel Legion

    Conquest: Hundred Kingdoms Steel Legion

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    The Steel Legion is one of the oldest fighting forces in the Tellian Empire. Taking its name from the storied legions of the old Dominion and tracing its origins to the very first professional armies the Emperor fielded, only the Orders can claim a more storied or glorious past. Battlefield Role: Heavy Shock Infantry Class: Heavy Type: Infantry
    Original price was: £34.99.Current price is: £27.99.